khanat-code-old/code/ryzom/client/src/interface_v3/group_editbox.h

366 lines
12 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RZ_CTRL_EDITBOX_H
#define RZ_CTRL_EDITBOX_H
#include "interface_group.h"
#include "nel/3d/u_texture.h"
namespace NLGUI
{
class CEventDescriptor;
}
class CViewText;
// ----------------------------------------------------------------------------
class CGroupEditBox : public CInterfaceGroup
{
public:
enum TEntryType { Text, Integer, PositiveInteger, Float, PositiveFloat, Alpha, AlphaNum, AlphaNumSpace, Password, Filename, PlayerName }; // the type of entry this edit bot can deal with
public:
/// Constructor
CGroupEditBox(const TCtorParam &param);
/// Dtor
~CGroupEditBox();
bool parse(xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
virtual void draw();
virtual bool handleEvent (const NLGUI::CEventDescriptor& eventDesc);
/// Accessors
ucstring getInputString() const { return _InputString; }
const ucstring &getInputStringRef() const { return _InputString; }
const ucstring &getPrompt() const { return _Prompt; }
/** Set the prompt
* NB : line returns are encoded as '\n', not '\r\n'
*/
void setPrompt(const ucstring &s) { _Prompt = s; }
void setInputString(const ucstring &str);
void setInputStringRef(const ucstring &str) {_InputString = str; };
void setInputStringAsInt(sint32 val);
sint32 getInputStringAsInt() const;
void setInputStringAsInt64(sint64 val);
sint64 getInputStringAsInt64() const;
void setInputStringAsFloat(float val);
float getInputStringAsFloat() const;
void setInputStringAsStdString(const std::string &str);
std::string getInputStringAsStdString() const;
void setInputStringAsUtf8(const std::string &str);
std::string getInputStringAsUtf8() const;
void setColor(NLMISC::CRGBA col);
/// force the selection of all the text
void setSelectionAll();
// disable any current selection
static void disableSelection() { _CurrSelection = NULL; }
virtual void checkCoords();
virtual void updateCoords();
virtual void clearViews ();
virtual void setActive (bool state);
static CGroupEditBox *getMenuFather() { return _MenuFather; }
void setCommand(const ucstring &command, bool execute);
// Stop parent from blinking
void stopParentBlink() { if (_Parent) _Parent->disableBlink(); }
// Get / set cursor position
sint32 getCursorPos () const {return _CursorPos;}
void setCursorPos (sint32 pos) {_CursorPos=pos;}
// Get / set cursor at previous line end
bool isCursorAtPreviousLineEnd () const {return _CursorAtPreviousLineEnd;}
void setCursorAtPreviousLineEnd (bool setCursor) {_CursorAtPreviousLineEnd=setCursor;}
// Get / set current selection position
static sint32 getSelectCursorPos () {return _SelectCursorPos;}
static void setSelectCursorPos (sint32 pos) {_SelectCursorPos=pos;}
// Get / set current selection
static CGroupEditBox *getCurrSelection () {return _CurrSelection;}
static void setCurrSelection (CGroupEditBox *selection) {_CurrSelection=selection;}
// Get the view text
const CViewText *getViewText () const {return _ViewText;}
// Get the historic information
sint32 getMaxHistoric() const {return _MaxHistoric;}
sint32 getCurrentHistoricIndex () const {return _CurrentHistoricIndex;}
void setCurrentHistoricIndex (sint32 index) {_CurrentHistoricIndex=index;}
const ucstring &getHistoric(uint32 index) const {return _Historic[index];}
uint32 getNumHistoric() const {return (uint32)_Historic.size ();}
// Get on change action handler
const std::string &getAHOnChange() const {return _AHOnChange;}
const std::string &getParamsOnChange() const {return _ParamsOnChange;}
void cutSelection();
/// From CInterfaceElement
sint32 getMaxUsedW() const;
sint32 getMinUsedW() const;
// Copy the selection into buffer
void copy();
// Paste the selection into buffer
void paste();
// Write the string into buffer
void writeString(const ucstring &str, bool replace = true, bool atEnd = true);
// Expand the expression (true if there was a '/' at the start of the line)
bool expand();
// Back space
void back();
// ignore the next char/key event -> useful when a key set the focus on an editbox (keydown is received, the focus, then keychar is received by the editbox again, but is irrelevant)
void bypassNextKey() { _BypassNextKey = true; }
// True if the editBox loose the focus on enter
bool getLooseFocusOnEnter() const {return _LooseFocusOnEnter;}
// True if the editBox can recover the focus on enter. if not, it does not erase OldCapturedKeyboard when loose focus
bool getRecoverFocusOnEnter() const {return _RecoverFocusOnEnter;}
void setRecoverFocusOnEnter(bool state) {_RecoverFocusOnEnter= state;}
//
virtual void clearAllEditBox();
// From CInterfaceElement
virtual bool wantSerialConfig() const;
// From CInterfaceElement
virtual void serialConfig(NLMISC::IStream &f);
// From CInterfaceElement
virtual void onQuit();
// From CInterfaceElement
virtual void onLoadConfig();
// from CCtrlBase
virtual void elementCaptured(CCtrlBase *capturedElement);
// from CCtrlBase
virtual void onKeyboardCaptureLost();
std::string getAHOnFocus() { return _AHOnFocus; }
std::string getAHOnFocusParams() { return _AHOnFocusParams; }
// set the input string as "default". will be reseted at first click (used for user information)
void setDefaultInputString(const ucstring &str);
// For Interger and PositiveInteger, can specify min and max values
void setIntegerMinValue(sint32 minValue) {_IntegerMinValue=minValue;}
void setIntegerMaxValue(sint32 maxValue) {_IntegerMaxValue=maxValue;}
void setPositiveIntegerMinValue(uint32 minValue) {_PositiveIntegerMinValue=minValue;}
void setPositiveIntegerMaxValue(uint32 maxValue) {_PositiveIntegerMaxValue=maxValue;}
void setFocusOnText();
int luaSetSelectionAll(CLuaState &ls);
int luaSetupDisplayText(CLuaState &ls);
int luaSetFocusOnText(CLuaState &ls);
int luaCancelFocusOnText(CLuaState &ls);
REFLECT_EXPORT_START(CGroupEditBox, CInterfaceGroup)
REFLECT_LUA_METHOD("setupDisplayText", luaSetupDisplayText);
REFLECT_LUA_METHOD("setSelectionAll", luaSetSelectionAll);
REFLECT_LUA_METHOD("setFocusOnText", luaSetFocusOnText);
REFLECT_LUA_METHOD("cancelFocusOnText", luaCancelFocusOnText);
REFLECT_STRING("input_string", getInputStringAsStdString, setInputStringAsStdString);
REFLECT_UCSTRING("uc_input_string", getInputString, setInputString);
REFLECT_BOOL("enter_recover_focus", getRecoverFocusOnEnter, setRecoverFocusOnEnter);
REFLECT_EXPORT_END
/** Restore the original value of the edit box.
* This value is captured when the edit box get focus
* (return true if no undo was available)
* Will always fails ifthe edito box do not have the focus
*/
bool undo();
/** Cancel last undo operation
* Return true if redo operation is available
*/
bool redo();
/// freeze the control (loose focus, and cannot edit)
void setFrozen (bool state);
bool getFrozen () const { return _Frozen; }
protected:
// Cursor infos
float _BlinkTime;
sint32 _CursorPos;
uint32 _MaxNumChar;
uint32 _MaxNumReturn;
uint32 _MaxFloatPrec; // used in setInputStringAsFloat() only
sint32 _MaxCharsSize;
sint32 _FirstVisibleChar;
sint32 _LastVisibleChar;
// Text selection
static sint32 _SelectCursorPos;
static CGroupEditBox *_CurrSelection; // the edit box for which the selection is currently active, or NULL if there's none
bool _SelectingText;
NLMISC::CRGBA _TextSelectColor;
NLMISC::CRGBA _BackSelectColor;
// Text info
ucstring _Prompt;
ucstring _InputString;
CViewText *_ViewText;
// undo / redo
ucstring _StartInputString; // value of the input string when focus was acuired first
ucstring _ModifiedInputString;
// Historic info
typedef std::deque<ucstring> THistoric;
THistoric _Historic;
uint32 _MaxHistoric;
sint32 _CurrentHistoricIndex;
sint32 _PrevNumLine;
// Action Handler
std::string _AHOnChange;
std::string _ParamsOnChange;
std::string _ListMenuRight;
std::string _AHOnFocusLost;
std::string _AHOnFocusLostParams;
std::string _AHOnFocus;
std::string _AHOnFocusParams;
// entry type
TEntryType _EntryType;
bool _Setupped : 1; // setup
bool _BypassNextKey : 1;
bool _BlinkState : 1;
bool _CursorAtPreviousLineEnd : 1; // force the cursor to be displayed at the end of the previous line end (if END has beeen pressed while in a string split accross 2 lines)
bool _LooseFocusOnEnter : 1;
bool _RecoverFocusOnEnter : 1;
bool _ResetFocusOnHide : 1;
bool _BackupFatherContainerPos : 1; // Backup father container position when characters are typed.
// If the edit box is at the bottom of the screen and if it expands on y
// because of multiline, thz parent container will be moved to top
// The good position can be restored by a press on enter then
bool _WantReturn : 1; // Want return char, don't call the enter action handler
bool _Savable : 1; // should content be saved ?
bool _DefaultInputString : 1; // Is the current input string the default one (should not be edited)
bool _Frozen : 1; // is the control frozen? (cannot edit in it)
bool _CanRedo : 1;
bool _CanUndo : 1;
std::vector<char> _NegativeFilter;
sint _CursorTexID;
sint32 _CursorWidth;
sint32 _IntegerMinValue;
sint32 _IntegerMaxValue;
uint32 _PositiveIntegerMinValue;
uint32 _PositiveIntegerMaxValue;
sint32 _ViewTextDeltaX;
private:
void setupDisplayText();
void makeTopWindow();
void handleEventChar(const NLGUI::CEventDescriptorKey &event);
void handleEventString(const NLGUI::CEventDescriptorKey &event);
void setup();
void triggerOnChangeAH();
void appendStringFromClipboard(const ucstring &str);
ucstring getSelection();
static CGroupEditBox *_MenuFather;
static bool isValidAlphaNumSpace(ucchar c)
{
if (c > 255) return false;
char ac = (char) c;
return (ac >= '0' && ac <= '9') ||
(ac >= 'a' && ac <= 'z') ||
(ac >= 'A' && ac <= 'Z') ||
ac==' ';
}
static bool isValidAlphaNum(ucchar c)
{
if (c > 255) return false;
char ac = (char) c;
return (ac >= '0' && ac <= '9') ||
(ac >= 'a' && ac <= 'z') ||
(ac >= 'A' && ac <= 'Z');
}
static bool isValidAlpha(ucchar c)
{
if (c > 255) return false;
char ac = (char) c;
return (ac >= 'a' && ac <= 'z') ||
(ac >= 'A' && ac <= 'Z');
}
static bool isValidPlayerNameChar(ucchar c)
{
// valid player name (with possible shard prefix / suffix format
return isValidAlpha(c) || c=='.' || c=='(' || c==')';
}
static bool isValidFilenameChar(ucchar c)
{
if (c == '\\' ||
c == '/' ||
c == ':' ||
c == '*' ||
c == '?' ||
c == '\"' ||
c == '<' ||
c == '>' ||
c == '|') return false;
return true;
}
//
bool isFiltered(ucchar c)
{
uint length = (uint)_NegativeFilter.size();
for (uint k = 0; k < length; ++k)
{
if ((ucchar) _NegativeFilter[k] == c) return true;
}
return false;
}
};
#endif // RZ_CTRL_EDITBOX_H
/* End of ctrl_editbox.h */