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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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366 lines
12 KiB
C++
366 lines
12 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RZ_CTRL_EDITBOX_H
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#define RZ_CTRL_EDITBOX_H
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#include "interface_group.h"
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#include "nel/3d/u_texture.h"
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namespace NLGUI
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{
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class CEventDescriptor;
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}
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class CViewText;
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// ----------------------------------------------------------------------------
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class CGroupEditBox : public CInterfaceGroup
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{
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public:
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enum TEntryType { Text, Integer, PositiveInteger, Float, PositiveFloat, Alpha, AlphaNum, AlphaNumSpace, Password, Filename, PlayerName }; // the type of entry this edit bot can deal with
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public:
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/// Constructor
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CGroupEditBox(const TCtorParam ¶m);
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/// Dtor
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~CGroupEditBox();
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bool parse(xmlNodePtr cur,CInterfaceGroup * parentGroup);
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virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
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virtual void draw();
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virtual bool handleEvent (const NLGUI::CEventDescriptor& eventDesc);
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/// Accessors
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ucstring getInputString() const { return _InputString; }
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const ucstring &getInputStringRef() const { return _InputString; }
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const ucstring &getPrompt() const { return _Prompt; }
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/** Set the prompt
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* NB : line returns are encoded as '\n', not '\r\n'
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*/
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void setPrompt(const ucstring &s) { _Prompt = s; }
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void setInputString(const ucstring &str);
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void setInputStringRef(const ucstring &str) {_InputString = str; };
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void setInputStringAsInt(sint32 val);
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sint32 getInputStringAsInt() const;
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void setInputStringAsInt64(sint64 val);
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sint64 getInputStringAsInt64() const;
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void setInputStringAsFloat(float val);
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float getInputStringAsFloat() const;
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void setInputStringAsStdString(const std::string &str);
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std::string getInputStringAsStdString() const;
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void setInputStringAsUtf8(const std::string &str);
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std::string getInputStringAsUtf8() const;
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void setColor(NLMISC::CRGBA col);
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/// force the selection of all the text
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void setSelectionAll();
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// disable any current selection
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static void disableSelection() { _CurrSelection = NULL; }
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virtual void checkCoords();
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virtual void updateCoords();
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virtual void clearViews ();
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virtual void setActive (bool state);
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static CGroupEditBox *getMenuFather() { return _MenuFather; }
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void setCommand(const ucstring &command, bool execute);
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// Stop parent from blinking
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void stopParentBlink() { if (_Parent) _Parent->disableBlink(); }
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// Get / set cursor position
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sint32 getCursorPos () const {return _CursorPos;}
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void setCursorPos (sint32 pos) {_CursorPos=pos;}
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// Get / set cursor at previous line end
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bool isCursorAtPreviousLineEnd () const {return _CursorAtPreviousLineEnd;}
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void setCursorAtPreviousLineEnd (bool setCursor) {_CursorAtPreviousLineEnd=setCursor;}
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// Get / set current selection position
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static sint32 getSelectCursorPos () {return _SelectCursorPos;}
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static void setSelectCursorPos (sint32 pos) {_SelectCursorPos=pos;}
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// Get / set current selection
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static CGroupEditBox *getCurrSelection () {return _CurrSelection;}
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static void setCurrSelection (CGroupEditBox *selection) {_CurrSelection=selection;}
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// Get the view text
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const CViewText *getViewText () const {return _ViewText;}
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// Get the historic information
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sint32 getMaxHistoric() const {return _MaxHistoric;}
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sint32 getCurrentHistoricIndex () const {return _CurrentHistoricIndex;}
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void setCurrentHistoricIndex (sint32 index) {_CurrentHistoricIndex=index;}
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const ucstring &getHistoric(uint32 index) const {return _Historic[index];}
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uint32 getNumHistoric() const {return (uint32)_Historic.size ();}
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// Get on change action handler
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const std::string &getAHOnChange() const {return _AHOnChange;}
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const std::string &getParamsOnChange() const {return _ParamsOnChange;}
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void cutSelection();
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/// From CInterfaceElement
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sint32 getMaxUsedW() const;
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sint32 getMinUsedW() const;
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// Copy the selection into buffer
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void copy();
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// Paste the selection into buffer
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void paste();
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// Write the string into buffer
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void writeString(const ucstring &str, bool replace = true, bool atEnd = true);
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// Expand the expression (true if there was a '/' at the start of the line)
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bool expand();
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// Back space
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void back();
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// ignore the next char/key event -> useful when a key set the focus on an editbox (keydown is received, the focus, then keychar is received by the editbox again, but is irrelevant)
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void bypassNextKey() { _BypassNextKey = true; }
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// True if the editBox loose the focus on enter
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bool getLooseFocusOnEnter() const {return _LooseFocusOnEnter;}
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// True if the editBox can recover the focus on enter. if not, it does not erase OldCapturedKeyboard when loose focus
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bool getRecoverFocusOnEnter() const {return _RecoverFocusOnEnter;}
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void setRecoverFocusOnEnter(bool state) {_RecoverFocusOnEnter= state;}
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//
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virtual void clearAllEditBox();
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// From CInterfaceElement
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virtual bool wantSerialConfig() const;
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// From CInterfaceElement
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virtual void serialConfig(NLMISC::IStream &f);
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// From CInterfaceElement
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virtual void onQuit();
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// From CInterfaceElement
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virtual void onLoadConfig();
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// from CCtrlBase
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virtual void elementCaptured(CCtrlBase *capturedElement);
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// from CCtrlBase
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virtual void onKeyboardCaptureLost();
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std::string getAHOnFocus() { return _AHOnFocus; }
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std::string getAHOnFocusParams() { return _AHOnFocusParams; }
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// set the input string as "default". will be reseted at first click (used for user information)
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void setDefaultInputString(const ucstring &str);
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// For Interger and PositiveInteger, can specify min and max values
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void setIntegerMinValue(sint32 minValue) {_IntegerMinValue=minValue;}
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void setIntegerMaxValue(sint32 maxValue) {_IntegerMaxValue=maxValue;}
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void setPositiveIntegerMinValue(uint32 minValue) {_PositiveIntegerMinValue=minValue;}
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void setPositiveIntegerMaxValue(uint32 maxValue) {_PositiveIntegerMaxValue=maxValue;}
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void setFocusOnText();
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int luaSetSelectionAll(CLuaState &ls);
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int luaSetupDisplayText(CLuaState &ls);
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int luaSetFocusOnText(CLuaState &ls);
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int luaCancelFocusOnText(CLuaState &ls);
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REFLECT_EXPORT_START(CGroupEditBox, CInterfaceGroup)
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REFLECT_LUA_METHOD("setupDisplayText", luaSetupDisplayText);
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REFLECT_LUA_METHOD("setSelectionAll", luaSetSelectionAll);
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REFLECT_LUA_METHOD("setFocusOnText", luaSetFocusOnText);
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REFLECT_LUA_METHOD("cancelFocusOnText", luaCancelFocusOnText);
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REFLECT_STRING("input_string", getInputStringAsStdString, setInputStringAsStdString);
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REFLECT_UCSTRING("uc_input_string", getInputString, setInputString);
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REFLECT_BOOL("enter_recover_focus", getRecoverFocusOnEnter, setRecoverFocusOnEnter);
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REFLECT_EXPORT_END
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/** Restore the original value of the edit box.
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* This value is captured when the edit box get focus
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* (return true if no undo was available)
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* Will always fails ifthe edito box do not have the focus
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*/
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bool undo();
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/** Cancel last undo operation
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* Return true if redo operation is available
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*/
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bool redo();
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/// freeze the control (loose focus, and cannot edit)
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void setFrozen (bool state);
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bool getFrozen () const { return _Frozen; }
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protected:
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// Cursor infos
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float _BlinkTime;
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sint32 _CursorPos;
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uint32 _MaxNumChar;
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uint32 _MaxNumReturn;
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uint32 _MaxFloatPrec; // used in setInputStringAsFloat() only
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sint32 _MaxCharsSize;
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sint32 _FirstVisibleChar;
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sint32 _LastVisibleChar;
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// Text selection
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static sint32 _SelectCursorPos;
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static CGroupEditBox *_CurrSelection; // the edit box for which the selection is currently active, or NULL if there's none
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bool _SelectingText;
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NLMISC::CRGBA _TextSelectColor;
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NLMISC::CRGBA _BackSelectColor;
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// Text info
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ucstring _Prompt;
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ucstring _InputString;
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CViewText *_ViewText;
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// undo / redo
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ucstring _StartInputString; // value of the input string when focus was acuired first
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ucstring _ModifiedInputString;
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// Historic info
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typedef std::deque<ucstring> THistoric;
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THistoric _Historic;
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uint32 _MaxHistoric;
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sint32 _CurrentHistoricIndex;
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sint32 _PrevNumLine;
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// Action Handler
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std::string _AHOnChange;
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std::string _ParamsOnChange;
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std::string _ListMenuRight;
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std::string _AHOnFocusLost;
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std::string _AHOnFocusLostParams;
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std::string _AHOnFocus;
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std::string _AHOnFocusParams;
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// entry type
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TEntryType _EntryType;
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bool _Setupped : 1; // setup
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bool _BypassNextKey : 1;
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bool _BlinkState : 1;
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bool _CursorAtPreviousLineEnd : 1; // force the cursor to be displayed at the end of the previous line end (if END has beeen pressed while in a string split accross 2 lines)
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bool _LooseFocusOnEnter : 1;
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bool _RecoverFocusOnEnter : 1;
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bool _ResetFocusOnHide : 1;
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bool _BackupFatherContainerPos : 1; // Backup father container position when characters are typed.
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// If the edit box is at the bottom of the screen and if it expands on y
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// because of multiline, thz parent container will be moved to top
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// The good position can be restored by a press on enter then
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bool _WantReturn : 1; // Want return char, don't call the enter action handler
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bool _Savable : 1; // should content be saved ?
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bool _DefaultInputString : 1; // Is the current input string the default one (should not be edited)
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bool _Frozen : 1; // is the control frozen? (cannot edit in it)
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bool _CanRedo : 1;
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bool _CanUndo : 1;
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std::vector<char> _NegativeFilter;
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sint _CursorTexID;
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sint32 _CursorWidth;
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sint32 _IntegerMinValue;
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sint32 _IntegerMaxValue;
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uint32 _PositiveIntegerMinValue;
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uint32 _PositiveIntegerMaxValue;
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sint32 _ViewTextDeltaX;
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private:
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void setupDisplayText();
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void makeTopWindow();
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void handleEventChar(const NLGUI::CEventDescriptorKey &event);
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void handleEventString(const NLGUI::CEventDescriptorKey &event);
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void setup();
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void triggerOnChangeAH();
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void appendStringFromClipboard(const ucstring &str);
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ucstring getSelection();
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static CGroupEditBox *_MenuFather;
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static bool isValidAlphaNumSpace(ucchar c)
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{
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if (c > 255) return false;
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char ac = (char) c;
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return (ac >= '0' && ac <= '9') ||
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(ac >= 'a' && ac <= 'z') ||
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(ac >= 'A' && ac <= 'Z') ||
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ac==' ';
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}
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static bool isValidAlphaNum(ucchar c)
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{
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if (c > 255) return false;
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char ac = (char) c;
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return (ac >= '0' && ac <= '9') ||
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(ac >= 'a' && ac <= 'z') ||
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(ac >= 'A' && ac <= 'Z');
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}
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static bool isValidAlpha(ucchar c)
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{
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if (c > 255) return false;
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char ac = (char) c;
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return (ac >= 'a' && ac <= 'z') ||
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(ac >= 'A' && ac <= 'Z');
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}
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static bool isValidPlayerNameChar(ucchar c)
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{
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// valid player name (with possible shard prefix / suffix format
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return isValidAlpha(c) || c=='.' || c=='(' || c==')';
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}
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static bool isValidFilenameChar(ucchar c)
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{
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if (c == '\\' ||
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c == '/' ||
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c == ':' ||
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c == '*' ||
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c == '?' ||
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c == '\"' ||
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c == '<' ||
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c == '>' ||
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c == '|') return false;
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return true;
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}
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//
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bool isFiltered(ucchar c)
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{
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uint length = (uint)_NegativeFilter.size();
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for (uint k = 0; k < length; ++k)
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{
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if ((ucchar) _NegativeFilter[k] == c) return true;
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}
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return false;
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}
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};
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#endif // RZ_CTRL_EDITBOX_H
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/* End of ctrl_editbox.h */
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