mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-24 07:46:20 +00:00
64 lines
2 KiB
C++
64 lines
2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#if !defined(AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_)
|
|
#define AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// scene_rot_dlg.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CSceneRotDlg dialog
|
|
|
|
class CSceneRotDlg : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
CSceneRotDlg(CWnd* pParent = NULL); // standard constructor
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CSceneRotDlg)
|
|
enum { IDD = IDD_SCENE_ROT };
|
|
CString RotX;
|
|
CString RotY;
|
|
CString RotZ;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CSceneRotDlg)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CSceneRotDlg)
|
|
// NOTE: the ClassWizard will add member functions here
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_SCENE_ROT_DLG_H__AE312CB9_13F2_44E6_8AEB_B5D557B91C69__INCLUDED_)
|