khanat-code-old/code/nel/tools/build_gamedata/processes/zone
2010-09-13 10:44:23 +02:00
..
maxscript Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export. 2010-09-03 12:37:35 +02:00
0_setup.py Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export. 2010-09-03 12:37:35 +02:00
1_export.py Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 2010-09-13 10:44:23 +02:00
2_build.py Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 2010-09-01 15:24:43 +02:00
3_install.py Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 2010-08-04 18:49:46 +02:00
todo_build_dependencies Added: #929 Work in progress of new build pipeline scripts. 2010-06-05 01:09:49 +02:00
todo_export_maxscript Added: #929 Work in progress of new build pipeline scripts. 2010-06-05 01:09:49 +02:00