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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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166 lines
4.6 KiB
C++
166 lines
4.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_BIN_OP_DLG_H__1EF9C3C2_6D2B_4E4D_817E_1CA094EBF287__INCLUDED_)
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#define AFX_BIN_OP_DLG_H__1EF9C3C2_6D2B_4E4D_817E_1CA094EBF287__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "attrib_dlg.h"
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#include "nel/3d/ps_attrib_maker_bin_op.h"
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class CBinOpDlg : public CDialog
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{
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// Construction
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public:
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CBinOpDlg(IPopupNotify *pn, CWnd* pParent = NULL); // standard constructor
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virtual void init(CWnd *pParent) = 0 ;
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void create(CWnd *pParent);
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// called when a new operator has been selected
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virtual void newOp(uint32 op) = 0 ;
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// Dialog Data
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//{{AFX_DATA(CBinOpDlg)
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enum { IDD = IDD_BIN_OP };
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CComboBox m_BinOp;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CBinOpDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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IPopupNotify *_PN;
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// Generated message map functions
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//{{AFX_MSG(CBinOpDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSelchangeBinOp();
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afx_msg void OnClose();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/** construct a dialog that allow to edit a binary operator that produce argument of a particle system
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*/
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template <class T> class CBinOpDlgT : public CBinOpDlg
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{
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public:
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/// ctruct the given dialog from the given scheme that owns memory
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CBinOpDlgT(NL3D::CPSAttribMakerBinOp<T> *editedScheme, CAttribDlgT<T> **attrbDlg, IPopupNotify *pn, HBITMAP bitmapToDisplay)
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: CBinOpDlg(pn), _BitmapToDisplay(bitmapToDisplay), _EditedScheme(editedScheme)
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{
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for (uint k = 0 ; k < 2 ; ++k)
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{
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nlassert(attrbDlg);
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_AttrbDlg[k] = attrbDlg[k];
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_SchemeWrapper[k].S = _EditedScheme ;
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_SchemeWrapper[k].Index = k ;
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}
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}
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/// call this before performing DoModal and the like...
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void init(CWnd *pParent)
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{
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CBinOpDlg::create(pParent);
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uint k ;
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for (k = 0 ; k < 2 ; ++k)
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{
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_AttrbDlg[k]->disableConstantValue() ;
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_AttrbDlg[k]->setWrapper(&_DummyWrapper) ;
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_AttrbDlg[k]->setSchemeWrapper(&_SchemeWrapper[k]) ;
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_AttrbDlg[k]->init(_BitmapToDisplay, 10, 10 + k * 155, this) ;
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}
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// init the operator list box
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static const char *ops[] = { "selectArg1", "selectArg2", "modulate", "add", "subtract" } ;
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for (k = 0 ; k < (uint) NL3D::CPSBinOp::last ; ++k)
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{
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// SchemeWrapper[k].S reference the atriobute maker being edited
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if (_EditedScheme->supportOp( (NL3D::CPSBinOp::BinOp) k))
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{
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sint index = m_BinOp.AddString(ops[k]) ;
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m_BinOp.SetItemData(index, k) ;
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if ((uint) _EditedScheme->getOp() == k)
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{
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m_BinOp.SetCurSel(k) ;
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}
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}
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}
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UpdateData(FALSE) ;
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}
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~CBinOpDlgT()
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{
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for (uint k = 0 ; k < 2 ; ++k)
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{
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if (_AttrbDlg[k]) _AttrbDlg[k]->DestroyWindow() ;
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delete _AttrbDlg[k] ;
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}
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}
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protected:
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NL3D::CPSAttribMakerBinOp<T> *_EditedScheme ;
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// the bitmap displayed onthe left
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HBITMAP _BitmapToDisplay ;
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/// the dialogs that allow us to edit the schemes
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CAttribDlgT<T> *_AttrbDlg[2] ;
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/// a wrapper to edit the scheme (which himself owns a scheme !!)
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struct CSchemeWrapper : public IPSSchemeWrapper<T>
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{
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NL3D::CPSAttribMakerBinOp<T> *S ;
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uint Index ;
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virtual scheme_type *getScheme(void) const { return S->getArg(Index) ; }
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virtual void setScheme(scheme_type *s) { S->setArg(Index, s) ; } ;
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} _SchemeWrapper[2] ;
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/// a dummy wrapper for constant value. This shouldn't be called , however
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struct CDummyWrapper : public IPSWrapper<T>
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{
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T get(void) const { nlassert(false) ; return T() ; }
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void set(const T &) { nlassert(false) ; }
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} _DummyWrapper ;
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void newOp(uint32 op)
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{
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nlassert(_EditedScheme) ;
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_EditedScheme->setOp((NL3D::CPSBinOp::BinOp) op) ;
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}
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} ;
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_BIN_OP_DLG_H__1EF9C3C2_6D2B_4E4D_817E_1CA094EBF287__INCLUDED_)
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