khanat-code-old/code/nel/include/nel/3d/portal.h

144 lines
3.8 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_PORTAL_H
#define NL_PORTAL_H
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
#include "nel/misc/vector.h"
#include "nel/misc/plane.h"
#include "nel/misc/quat.h"
#include <vector>
namespace NLMISC
{
class CRGBA;
class IStream;
struct EStream;
class CMatrix;
}
namespace NL3D {
class CCluster;
/**
* CPortal
*
* \author Matthieu Besson
* \author Nevrax France
* \date 2001
*/
class CPortal
{
/* ***********************************************
* WARNING: This Class/Method must be thread-safe (ctor/dtor/serial): no static access for instance
* It can be loaded/called through CAsyncFileManager for instance
* ***********************************************/
public:
CPortal();
/**
* Clip the view pyramid (all planes pass through observer point) against the portal
* \return false if the pyramid is completly clipped
*/
bool clipPyramid (NLMISC::CVector &observer, std::vector<NLMISC::CPlane> &pyramid);
/// Return true if the vertex v is in front of the portal
bool isInFront (NLMISC::CVector &v);
/// Accessors
/// ---------
/// set all link to clusters to NULL.
void resetClusterLinks();
/// return false if more than 2 clusters added
bool setCluster (CCluster *cluster);
/// return the number of clusters linked to the portal
uint8 getNbCluster ();
/// return the cluster linked to the portal
CCluster* getCluster (uint pos) { return _Clusters[pos]; }
/// return false if the polygon is not convex
bool setPoly (const std::vector<NLMISC::CVector> &poly);
/// get this cluster poly in local coordinates
void getPoly (std::vector<NLMISC::CVector> &dest) const;
const std::vector<NLMISC::CVector> &getPoly() {return _LocalPoly;}
/// Serial
void serial (NLMISC::IStream& f);
void setWorldMatrix (const NLMISC::CMatrix &WM);
void setName (std::string &name) { _Name = name; }
std::string getName () { return _Name; }
void open (bool opened) { _Opened = opened; }
bool isOpened () { return _Opened; }
//\name Sound related
//@{
void setOcclusionModel(const std::string &occlusionModel);
const std::string &getOcclusionModel();
NLMISC::TStringId getOcclusionModelId();
void setOpenOcclusionModel(const std::string &occlusionModel);
const std::string &getOpenOcclusionModel();
NLMISC::TStringId getOpenOcclusionModelId();
//@}
/// return true if the portal clip the segment
bool clipRay(const NLMISC::CVector &start, const NLMISC::CVector &end);
private:
CCluster* _Clusters[2];
std::string _Name;
bool _Opened;
std::vector<NLMISC::CVector> _LocalPoly;
std::vector<NLMISC::CVector> _Poly;
// std::string _OcclusionModel;
// std::string _OpenOcclusionModel;
NLMISC::TStringId _OcclusionModelId;
NLMISC::TStringId _OpenOcclusionModelId;
/// Friend class
friend class CInstanceGroup;
};
// ***************************************************************************
} // NL3D
#endif // NL_PORTAL_H
/* End of portal.h */