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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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108 lines
4.5 KiB
C
108 lines
4.5 KiB
C
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by master.rc
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//
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#define IDOK2 2
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#define IDOK3 3
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#define IDOK4 4
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#define IDD_ABOUTBOX 100
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#define IDR_MAINFRAME 128
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#define IDR_MASTERTYPE 129
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#define IDD_MASTERTREE 130
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#define IDI_FOLDER 131
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#define IDI_FILE 132
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#define IDD_NEWREGION 133
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#define IDI_CONTINENTS 134
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#define IDI_BACKUP 135
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#define IDI_TRASH 136
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#define IDD_CHOOSETAG 137
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#define IDD_CHOOSEDIR 138
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#define IDD_PRIMNAME 139
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#define IDD_GEORGESFORM 140
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#define IDD_EXPORTOPT 141
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#define IDD_EXPORTCB 142
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#define IDD_REGION_PROPERTIES 143
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#define IDD_NAME_EDIT 143
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#define IDD_CONTINENT_PROPERTIES 148
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#define IDC_EDIT1 1001
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#define IDC_LIST 1002
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#define IDC_EDIT_CONTINENT_NAME 1002
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#define IDC_GENERATE_LANDSCAPE 1004
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#define IDC_GENERATE_VEGETABLE 1005
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#define IDC_OUT_LANDSCAPE_DIR 1006
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#define IDC_EXPLORE_LANDSCAPE 1007
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#define IDC_OUT_VEGETABLE_DIR 1008
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#define IDC_EXPLORE_VEGETABLE 1009
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#define IDC_CONTINENTLIST 1010
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#define IDC_LAND_BANK_FILE 1011
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#define IDC_EXPLORE_LAND_BANK_FILE 1012
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#define IDC_LAND_FAR_BANK_FILE 1013
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#define IDC_EDIT_REGION_NAME 1013
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#define IDC_EDIT_NAME 1013
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#define IDC_EXPLORE_LAND_FAR_BANK_FILE 1014
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#define IDC_COMMENT 1014
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#define IDC_LAND_TILE_NOISE_DIR 1015
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#define IDC_EXPLORE_LAND_TILE_NOISE_DIR 1016
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#define IDC_BUTTON_LANDDIR 1017
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#define IDC_EDIT_DFNDIR 1018
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#define IDC_BUTTON_DFNDIR 1019
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#define IDC_EDIT_GAMEELEMDIR 1020
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#define IDC_BUTTON_GAMEELEMDIR 1021
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#define IDC_PASS 1111
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#define IDC_PROGRESS1 1112
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#define IDC_EDIT_LANDFILE 1114
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#define IDC_BUTTON_LANDFILE 1115
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#define IDC_EDIT_LANDDIR 1116
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#define ID_CONTINENT_NEW 32771
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#define ID_CONTINENT_SAVE 32773
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#define ID_OPTIONS_TREELOCK 32774
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#define ID_WINDOWS_WORLDEDITOR 32775
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#define ID_OPTIONS_SETROOT 32776
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#define ID_OPTIONS_SETCONTINENTSDIR 32776
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#define ID_CONTINENT_EMPTY_TRASH 32777
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#define ID_CONTINENT_EMPTY_BACKUP 32778
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#define ID_CONTINENT_CONTINENT_BACKUP_ALL 32779
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#define ID_CONTINENT_TRASH_CONTINENTS 32780
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#define ID_CONTINENT_RESTORE_TAG 32781
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#define ID_CONTINENT_DELETE_IN_TRASH 32782
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#define ID_CONTINENT_DELETE_IN_BACKUP 32783
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#define ID_CONTINENT_DELETE 32784
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#define ID_CONTINENT_RESTORE_FROM_TRASH 32785
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#define ID_CONTINENT_RESTORE_FROM_BACKUP 32786
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#define ID_CONTINENT_BACKUP 32787
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#define ID_WINDOWS_GEORGES 32788
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#define ID_WINDOWS_LOGICEDITOR 32789
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#define ID_CONTINENT_EXPORT 32790
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#define ID_WINDOWS_RESET 32791
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#define ID_OPTIONS_SETBACKUPDIR 32792
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#define ID_OPTIONS_SETTRASHDIR 32793
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#define ID_OPTIONS_SETDEFAULTDFNDIR 32794
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#define ID_OPTIONS_SETDEFAULTGAMEELEMDIR 32795
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_3D_CONTROLS 1
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#define _APS_NEXT_RESOURCE_VALUE 144
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#define _APS_NEXT_COMMAND_VALUE 32796
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#define _APS_NEXT_CONTROL_VALUE 1015
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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