khanat-code-old/code/ryzom/server/src/gameplay_module_lib/module.cpp

68 lines
2.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "module.h"
#include "module_core.h"
#include "module_parent.h"
//----------------------------------------------------------------------------
IModule::IModule( CModuleParent* parent, IModuleCore* referencedCore)
:_Parent(parent)
{
MODULE_AST(parent);
// we add the module to the parent as soon as it is created
_Parent->addChildModule( this );
// also add the module in the referenced core
if(referencedCore)
{
MODULE_INFO( "building a module referencing a core" );
referencedCore->addReferencingModule( this );
}
else
MODULE_INFO( "building a module with no reference on a core" );
}
//----------------------------------------------------------------------------
void IModule::onParentDestruction()
{
MODULE_INFO( "the parent of a module was destroyed, calling overriden handler" );
// get a ref poniter on the module
NLMISC::CRefPtr<IModule> ptr(this);
// call the derived class handler
onParentDestructionHandler();
// if the operation did not delete the module, do it now
if ( ptr )
{
MODULE_INFO( "The module deletes itself..." );
delete ptr;
}
else
MODULE_INFO( "the module was deleted by the overriden handler. We dont have to delete it" );
}
//----------------------------------------------------------------------------
void IModule::onReferencedDestruction()
{
MODULE_INFO( "The module reference was deleted. Remove the module from the parent and delete it" );
MODULE_AST( _Parent != NULL );
// get a ref poniter on the module
NLMISC::CRefPtr<IModule> ptr(this);
// remove it from the parent
_Parent->removeChildModule( this );
// delete this module
delete ptr;
}