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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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453 lines
11 KiB
C++
453 lines
11 KiB
C++
// NeLNS - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Includes
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//
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#include <nel/misc/types_nl.h>
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#include <math.h>
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#include <stdio.h>
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#include <ctype.h>
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#include <map>
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#include <vector>
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#include <nel/misc/log.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/displayer.h>
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#include <nel/misc/config_file.h>
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#include <nel/net/service.h>
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#include <nel/net/login_cookie.h>
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#include "login_service.h"
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#include "mysql_helper.h"
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//
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// Namespaces
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//
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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//
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// Variables
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//
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static CCallbackServer *ClientsServer = 0;
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//
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// Functions
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//
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void sendToClient(CMessage &msgout, TSockId sockId)
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{
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nlassert(ClientsServer != 0);
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ClientsServer->send(msgout, sockId);
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}
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void string_escape(string &str)
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{
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string::size_type pos = 0;
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while((pos=str.find('\'')) != string::npos)
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{
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str.replace(pos, 1, " ");
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}
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}
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static void cbClientVerifyLoginPassword(CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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//
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// S03: check the validity of the client login/password and send "VLP" message to client
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//
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// reason is empty if everything goes right or contains the reason of the failure
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string reason;
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sint32 uid = -1;
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ucstring login;
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string cpassword, application;
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msgin.serial (login);
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msgin.serial (cpassword);
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msgin.serial (application);
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breakable
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{
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CMysqlResult result;
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MYSQL_ROW row;
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sint32 nbrow;
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//const CInetAddress &ia = netbase.hostAddress (from);
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retry:
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reason = sqlQuery("select * from user where Login='"+login.toUtf8()+"'", nbrow, row, result);
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if(!reason.empty()) break;
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if(nbrow == 0)
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{
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if(IService::getInstance ()->ConfigFile.getVar("AcceptUnknownUsers").asInt () == 1)
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{
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// we accept new users, add it
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string query = "insert into user (Login, Password) values ('"+login.toUtf8()+"', '"+cpassword+"')";
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reason = sqlQuery(query, nbrow, row, result);
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if (!reason.empty()) break;
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nlinfo("The user %s was inserted in the database for the application '%s'!", login.toUtf8().c_str(), application.c_str());
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goto retry;
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}
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else
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{
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reason = toString("Login '%s' doesn't exist", login.toUtf8().c_str());
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break;
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}
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}
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if(nbrow != 1)
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{
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reason = toString("Too much login '%s' exists", login.toUtf8().c_str());
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break;
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}
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// now the user is on the database
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uid = atoi(row[0]);
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if(cpassword != row[2])
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{
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reason = toString("Bad password");
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break;
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}
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if(row[4] != string("Offline"))
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{
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// 2 players are trying to play with the same id, disconnect all
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//reason = sqlQuery(string("update user set state='Offline', ShardId=-1 where UId=")+uid);
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//if(!reason.empty()) break;
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// send a message to the already connected player to disconnect
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CMessage msgout("DC");
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msgout.serial(uid);
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CUnifiedNetwork::getInstance()->send("WS", msgout);
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reason = "You are already connected.";
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break;
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}
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CLoginCookie c;
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c.set((uint32)(uintptr_t)from, rand(), uid);
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reason = sqlQuery("update user set state='Authorized', Cookie='"+c.setToString()+"' where UId=" + NLMISC::toString(uid));
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if(!reason.empty()) break;
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reason = sqlQuery("select * from shard where Online>0 and ClientApplication='"+application+"'", nbrow, row, result);
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if(!reason.empty()) break;
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// Send success message
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CMessage msgout ("VLP");
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msgout.serial(reason);
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msgout.serial(nbrow);
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// send address and name of all online shards
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while(row != 0)
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{
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// serial the name of the shard
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ucstring shardname;
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shardname.fromUtf8(row[3]);
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uint8 nbplayers = atoi(row[2]);
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uint32 sid = atoi(row[0]);
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msgout.serial (shardname, nbplayers, sid);
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row = mysql_fetch_row(result);
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}
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netbase.send (msgout, from);
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netbase.authorizeOnly ("CS", from);
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return;
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}
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// Manage error
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CMessage msgout("VLP");
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if(reason.empty()) reason = "Unknown error";
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msgout.serial(reason);
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netbase.send(msgout, from);
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// FIX: On GNU/Linux, when we disconnect now, sometime the other side doesn't receive the message sent just before.
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// So it is the other side to disconnect
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// netbase.disconnect (from);
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}
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static void cbClientChooseShard(CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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//
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// S06: receive "CS" message from client
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//
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string reason;
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breakable
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{
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CMysqlResult result;
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MYSQL_ROW row;
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sint32 nbrow;
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reason = sqlQuery("select UId, Cookie, Privilege, ExtendedPrivilege from user where State='Authorized'", nbrow, row, result);
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if(!reason.empty()) break;
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if(nbrow == 0)
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{
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reason = "You are not authorized to select a shard";
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break;
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}
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bool ok = false;
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while(row != 0)
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{
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CLoginCookie lc;
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lc.setFromString(row[1]);
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if(lc.getUserAddr() == (uint32)(uintptr_t)from)
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{
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ok = true;
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break;
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}
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row = mysql_fetch_row(result);
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}
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if(!ok)
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{
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reason = "You are not authorized to select a shard";
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break;
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}
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string uid = row[0];
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string cookie = row[1];
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string priv = row[2];
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string expriv = row[3];
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// it is ok, so we find the wanted shard
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sint32 shardid;
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msgin.serial(shardid);
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reason = sqlQuery("select * from shard where ShardId="+toString(shardid), nbrow, row, result);
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if(!reason.empty()) break;
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if(nbrow == 0)
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{
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reason = "This shard is not available";
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break;
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}
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sint32 s = findShard (shardid);
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if (s == -1)
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{
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reason = "Cannot find the shard internal id";
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break;
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}
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TServiceId sid = Shards[s].SId;
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reason = sqlQuery("update user set State='Waiting', ShardId="+toString(shardid)+" where UId="+uid);
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if(!reason.empty()) break;
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reason = sqlQuery("select Login from user where UId="+uid, nbrow, row, result);
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if(!reason.empty()) break;
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if(nbrow == 0)
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{
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reason = "Cannot retrieve the username";
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break;
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}
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ucstring name;
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name.fromUtf8(row[0]);
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CLoginCookie lc;
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lc.setFromString(cookie);
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CMessage msgout("CS");
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msgout.serial(lc, name, priv, expriv);
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CUnifiedNetwork::getInstance()->send(sid, msgout);
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return;
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}
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// Manage error
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CMessage msgout("SCS");
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msgout.serial(reason);
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netbase.send(msgout, from);
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// FIX: On GNU/Linux, when we disconnect now, sometime the other side doesn't receive the message sent just before.
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// So it's the other side to disconnect
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// netbase.disconnect (from);
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}
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static void cbClientConnection (TSockId from, void *arg)
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{
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CCallbackNetBase *cnb = ClientsServer;
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const CInetAddress &ia = cnb->hostAddress (from);
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nldebug("new client connection: %s", ia.asString ().c_str ());
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Output->displayNL ("CCC: Connection from %s", ia.asString ().c_str ());
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cnb->authorizeOnly ("VLP", from);
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}
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static void cbClientDisconnection (TSockId from, void *arg)
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{
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CCallbackNetBase *cnb = ClientsServer;
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const CInetAddress &ia = cnb->hostAddress (from);
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nldebug("new client disconnection: %s", ia.asString ().c_str ());
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string reason;
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CMysqlResult result;
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MYSQL_ROW row;
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sint32 nbrow;
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reason = sqlQuery("select UId, State, Cookie from user where State!='Offline'", nbrow, row, result);
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if(!reason.empty()) return;
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if(nbrow == 0)
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{
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return;
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}
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while(row != 0)
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{
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CLoginCookie lc;
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string str = row[2];
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if(!str.empty())
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{
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lc.setFromString(str);
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if(lc.getUserAddr() == (uint32)(uintptr_t)from)
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{
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// got it, if he is not in waiting state, it s not normal, remove all
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if(row[1] == string("Authorized"))
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sqlQuery("update user set state='Offline', ShardId=-1, Cookie='' where UId="+string(row[0]));
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return;
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}
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}
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row = mysql_fetch_row(result);
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}
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}
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const TCallbackItem ClientCallbackArray[] =
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{
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{ "VLP", cbClientVerifyLoginPassword },
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{ "CS", cbClientChooseShard },
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};
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static void cbWSShardChooseShard (CMessage &msgin, const std::string &serviceName, TServiceId sid)
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{
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//
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// S10: receive "SCS" message from WS
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//
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CMessage msgout("SCS");
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CLoginCookie cookie;
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string reason;
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breakable
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{
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msgin.serial (reason);
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msgin.serial (cookie);
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if(!reason.empty())
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{
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nldebug("SCS from WS failed: %s", reason.c_str());
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sqlQuery("update user set state='Offline', ShardId=-1, Cookie='' where Cookie='" + cookie.setToString() + "'");
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break;
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}
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CMysqlResult result;
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MYSQL_ROW row;
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sint32 nbrow;
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reason = sqlQuery("select UId, Cookie, Privilege, ExtendedPrivilege from user where Cookie='"+cookie.setToString()+"'", nbrow, row, result);
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if(!reason.empty()) break;
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if(nbrow != 1)
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{
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reason = "More than one row was found";
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nldebug("SCS from WS failed with duplicate cookies, sending disconnect messages.");
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// disconnect them all
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while(row != 0)
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{
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CMessage msgout("DC");
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uint32 uid = atoui(row[0]);
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msgout.serial(uid);
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CUnifiedNetwork::getInstance()->send("WS", msgout);
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row = mysql_fetch_row(result);
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}
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break;
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}
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msgout.serial(reason);
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string str = cookie.setToString ();
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msgout.serial (str);
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string addr;
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msgin.serial (addr);
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msgout.serial (addr);
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ClientsServer->send (msgout, (TSockId)cookie.getUserAddr ()); // FIXME: 64-bit
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return;
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}
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msgout.serial(reason);
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ClientsServer->send (msgout, (TSockId)cookie.getUserAddr ()); // FIXME: 64-bit
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}
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static const TUnifiedCallbackItem WSCallbackArray[] =
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{
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{ "SCS", cbWSShardChooseShard },
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};
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//
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//
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//
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void connectionClientInit ()
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{
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nlassert(ClientsServer == 0);
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ClientsServer = new CCallbackServer();
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nlassert(ClientsServer != 0);
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uint16 port = (uint16) IService::getInstance ()->ConfigFile.getVar ("ClientsPort").asInt();
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ClientsServer->init (port);
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ClientsServer->addCallbackArray(ClientCallbackArray, sizeof(ClientCallbackArray)/sizeof(ClientCallbackArray[0]));
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ClientsServer->setConnectionCallback(cbClientConnection, 0);
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ClientsServer->setDisconnectionCallback(cbClientDisconnection, 0);
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// catch the messages from Welcome Service to know if the user can connect or not
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CUnifiedNetwork::getInstance ()->addCallbackArray (WSCallbackArray, sizeof(WSCallbackArray)/sizeof(WSCallbackArray[0]));
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}
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void connectionClientUpdate ()
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{
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nlassert(ClientsServer != 0);
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try
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{
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ClientsServer->update();
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}
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catch (Exception &e)
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{
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nlwarning ("Error during update: '%s'", e.what ());
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}
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}
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void connectionClientRelease ()
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{
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nlassert(ClientsServer != 0);
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delete ClientsServer;
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ClientsServer = 0;
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}
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