mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-14 03:09:04 +00:00
99 lines
2.4 KiB
C++
99 lines
2.4 KiB
C++
#ifndef BROWSERMODEL_H
|
|
#define BROWSERMODEL_H
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
#include <nel/3d/tile_bank.h>
|
|
|
|
|
|
//TODO titegus: Equals TTileType?
|
|
enum TileType
|
|
{
|
|
_128x128 = 0,
|
|
_256x256 = 1,
|
|
Transition = 2,
|
|
Displace = 3,
|
|
UnSet = 4
|
|
};
|
|
|
|
|
|
//TODO titegus: Equals TBitmap ?
|
|
enum TileTexture
|
|
{
|
|
Diffuse = 0,
|
|
Additive = 1,
|
|
Alpha = 2
|
|
};
|
|
|
|
|
|
class TileInfo
|
|
{
|
|
public:
|
|
TileInfo();
|
|
TileInfo(int id, TileType tileType);
|
|
|
|
void Init(int id, TileType tileType);
|
|
bool Load (int index, std::vector<NLMISC::CBGRA>* Alpha);
|
|
void Delete ();
|
|
const std::string getRelativeFileName (TileTexture type, int index);
|
|
|
|
//data
|
|
std::vector<NLMISC::CBGRA> Bits;
|
|
std::vector<NLMISC::CBGRA> alphaBits;
|
|
std::vector<NLMISC::CBGRA> nightBits;
|
|
|
|
int loaded, nightLoaded, alphaLoaded; //tells if the tile was already loaded or not
|
|
std::string path, nightPath, alphaPath;
|
|
|
|
int getId() const { return id; }
|
|
void setId(int i) { id = i; }
|
|
int getTileType() const { return tileType; }
|
|
|
|
static std::string fixPath(const std::string &path);
|
|
|
|
private:
|
|
int id; //tile index (in the Browser)
|
|
TileType tileType;
|
|
};
|
|
|
|
typedef std::vector<TileInfo> tilelist;
|
|
|
|
class TileList
|
|
{
|
|
public:
|
|
TileList();
|
|
|
|
int addTile128 ();
|
|
int addTile256 ();
|
|
|
|
void removeTile128 (int index);
|
|
void removeTile256 (int index);
|
|
|
|
bool setTile128 (int tile, const std::string& name, NL3D::CTile::TBitmap type);
|
|
bool setTile256 (int tile, const std::string& name, NL3D::CTile::TBitmap type);
|
|
bool setTileTransition (int tile, const std::string& name, NL3D::CTile::TBitmap type);
|
|
bool setTileTransitionAlpha (int tile, const std::string& name, int rot);
|
|
bool setDisplacement (int tile, const std::string& name, NL3D::CTile::TBitmap type);
|
|
|
|
void clearTile128 (int index, NL3D::CTile::TBitmap bitmap);
|
|
void clearTile256 (int index, NL3D::CTile::TBitmap bitmap);
|
|
void clearTransition (int index, NL3D::CTile::TBitmap bitmap);
|
|
void clearDisplacement (int index, NL3D::CTile::TBitmap bitmap);
|
|
|
|
void Reload(int first, int last, TileType n);
|
|
|
|
int GetSize(int n);
|
|
tilelist::iterator GetFirst(int n);
|
|
tilelist::iterator GetLast(int n);
|
|
tilelist::iterator Get(int i, int n);
|
|
|
|
public:
|
|
tilelist theList[4];
|
|
#define theList128 theList[0]
|
|
#define theList256 theList[1]
|
|
#define theListTransition theList[2]
|
|
#define theListDisplacement theList[3]
|
|
int _tileSet;
|
|
};
|
|
|
|
#endif
|