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59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RZ_CTRL_TOOLTIP_H
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#define RZ_CTRL_TOOLTIP_H
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#include "nel/gui/ctrl_base.h"
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#include "nel/3d/u_texture.h"
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namespace NLGUI
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{
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class CEventDescriptor;
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/**
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* \author Matthieu 'Mr TRAP' Besson
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* \author Nevrax France
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* \date 2003
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*/
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class CCtrlToolTip : public CCtrlBase
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{
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public:
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DECLARE_UI_CLASS(CCtrlToolTip)
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/// Constructor
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CCtrlToolTip(const TCtorParam ¶m) : CCtrlBase(param) {}
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virtual bool handleEvent (const NLGUI::CEventDescriptor& eventDesc);
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virtual void draw();
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xmlNodePtr serialize( xmlNodePtr parentNode, const char *type ) const;
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virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
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// Can do nothing with tooltip (but display it :) )
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virtual bool isCapturable() const {return false;}
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virtual void serial(NLMISC::IStream &f);
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public:
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};
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}
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#endif // RZ_CTRL_TOOLTIP_H
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/* End of ctrl_tooltip.h */
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