mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-24 15:56:22 +00:00
419 lines
9.3 KiB
C++
419 lines
9.3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Includes
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//
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#include "nel/misc/types_nl.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/mem_stream.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/config_file.h"
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#include "nel/net/udp_sock.h"
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#include "nel/net/callback_client.h"
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#include "nel/net/inet_address.h"
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#include "nel/net/udp_sim_sock.h"
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#include "graph.h"
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#ifdef USE_3D
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#include "nel/3d/u_driver.h"
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#include "nel/3d/u_scene.h"
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#include "nel/3d/u_camera.h"
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#include "nel/3d/u_instance.h"
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#include "nel/3d/u_animation_set.h"
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#include "nel/3d/u_play_list.h"
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#include "nel/3d/u_play_list_manager.h"
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#include "nel/3d/u_text_context.h"
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#include "nel/3d/u_texture.h"
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#include "nel/3d/event_mouse_listener.h"
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using namespace NL3D;
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#endif
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#ifndef UDP_DIR
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#define UDP_DIR "."
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#endif // UDP_DIR
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//
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// Namespaces
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//
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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//
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// Variables
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//
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// must be increase at each version and must be the same value as the server
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uint32 Version = 2;
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string ServerAddr = "itsalive.nevrax.org"; // ldserver
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uint16 UDPPort = 45455;
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uint16 TCPPort = 45456;
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uint32 MaxUDPPacketSize = 1000;
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CUdpSimSock *UdpSock = NULL;
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uint8 Mode = 0;
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uint64 Session = 0;
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string ConnectionName;
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CConfigFile ConfigFile;
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#ifdef USE_3D
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CGraph FpsGraph ("frame rate (fps)", 10.0f, 110.0f, 100.0f, 100.0f, CRGBA(128,0,0,128), 1000, 150.0f);
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CGraph DownloadGraph ("download (bps)", 10.0f, 260.0f, 100.0f, 100.0f, CRGBA(0,0,128,128), 1000, 20000.0f);
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CGraph UploadGraph ("upload (bps)", 10.0f, 360.0f, 100.0f, 100.0f, CRGBA(0,128,128,128), 1000, 20000.0f);
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CGraph LagGraph ("lag (ms)", 150.0f, 110.0f, 100.0f, 100.0f, CRGBA(128,64,64,128), 100000, 2000.0f);
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#endif
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//
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// Functions
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//
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void exit (const string &reason)
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{
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if (!reason.empty())
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InfoLog->displayRawNL ("%s", reason.c_str());
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InfoLog->displayRawNL ("Press <enter> to exit");
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getchar ();
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exit(EXIT_FAILURE);
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}
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//
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// Config file functions
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//
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void createConfigFile()
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{
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FILE *fp = fopen ("client.cfg", "wt");
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if (fp == NULL)
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{
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InfoLog->displayRawNL ("Can't create client.cfg");
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}
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else
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{
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fprintf (fp, "ServerAddress = \"%s\";\n", ServerAddr.c_str());
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fprintf (fp, "SimInLag = 0;\n");
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fprintf (fp, "SimInPacketLost = 0;\n");
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fprintf (fp, "SimOutLag = 0;\n");
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fprintf (fp, "SimOutPacketLost = 0;\n");
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fprintf (fp, "SimOutPacketDuplication = 0;\n");
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fprintf (fp, "SimOutPacketDisordering = 0;\n");
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fprintf (fp, "ConnectionName = \"\";\n");
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fclose (fp);
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}
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}
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void checkConnectionName ()
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{
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if (ConnectionName.size() > 30)
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{
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exit ("Bad connection name (must be <= 30 characters)");
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}
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if (ConnectionName.size() > 0 && ConnectionName[ConnectionName.size()-1] == '\n')
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{
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ConnectionName = ConnectionName.substr (0, ConnectionName.size()-1);
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}
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if (ConnectionName.size() <= 0)
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{
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exit ("Bad connection name (must be > 0 character)");
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}
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for (uint i = 0; i < ConnectionName.size(); i++)
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{
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if (!isalnum(ConnectionName[i]))
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{
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exit ("Bad connection name, only alpha numeric characters is allowed (char '%c' is not alphanum)");
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}
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}
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}
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void loadConfigFile ()
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{
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FILE *fp = fopen ("client.cfg", "rt");
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if (fp == NULL)
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{
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createConfigFile();
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}
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else
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{
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fclose (fp);
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}
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ConfigFile.load ("client.cfg");
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// set internet simulation values
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CUdpSimSock::setSimValues (ConfigFile);
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ServerAddr = ConfigFile.getVar("ServerAddress").asString();
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ConnectionName = ConfigFile.getVar("ConnectionName").asString();
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if (ConnectionName.empty())
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{
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InfoLog->displayRawNL ("Please, enter a connection name");
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InfoLog->displayRawNL ("(only alphanumeric character limited to 30 character, no space)");
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InfoLog->displayRawNL ("For example enter your name and/or your location (ie: \"AceHome\"),");
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InfoLog->displayRawNL ("It'll be use to find your stat file easier:");
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char cn[128];
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if (fgets (cn, 127, stdin) == NULL)
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{
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exit ("Error during the keyboard scanning");
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}
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ConnectionName = cn;
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checkConnectionName ();
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ConfigFile.getVar ("ConnectionName").setAsString(ConnectionName);
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ConfigFile.save ();
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}
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else
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{
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checkConnectionName ();
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}
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}
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//
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// Callbacks
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//
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void cbInfo (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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string line;
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msgin.serial (line);
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InfoLog->displayRawNL ("%s", line.c_str());
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#ifdef USE_3D
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string token = "MeanPongTime ";
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string::size_type pos=line.find (token);
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string::size_type pos2=line.find (" ", pos+token.size());
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float val;
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NLMISC::fromString(line.substr (pos+token.size(), pos2-pos-token.size()), val);
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LagGraph.addOneValue (val);
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#endif
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}
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void cbInit (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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msgin.serial (Session);
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// create the UDP connection
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nlassert (UdpSock == NULL);
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UdpSock = new CUdpSimSock( false );
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try
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{
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UdpSock->connect( CInetAddress (ServerAddr, UDPPort) );
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}
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catch (const Exception &e)
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{
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InfoLog->displayRawNL ("Cannot connect to remote UDP host '%s': %s", ServerAddr.c_str(), e.what() );
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exit ("");
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}
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}
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void cbStart (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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InfoLog->displayRawNL ("Bench is starting..");
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Mode = 1;
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}
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void cbDisconnect (TSockId from, void *arg)
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{
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exit ("Lost the server connection. You should not have the last client version\nGet it here: http://www.nevrax.org/download/bench.zip");
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}
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TCallbackItem CallbackArray[] =
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{
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{ "INIT", cbInit },
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{ "INFO", cbInfo },
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{ "START", cbStart },
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};
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//
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// Main
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//
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int main( int argc, char **argv )
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{
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createDebug ();
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DebugLog->addNegativeFilter(" ");
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InfoLog->displayRawNL ("\nNevrax UDP benchmark client\n\nPress <CTRL-C> to exit");
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CPath::addSearchPath(UDP_DIR);
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loadConfigFile ();
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CCallbackClient *cc = new CCallbackClient;
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cc->addCallbackArray (CallbackArray, sizeof(CallbackArray)/sizeof(CallbackArray[0]));
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cc->setDisconnectionCallback (cbDisconnect, NULL);
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try
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{
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InfoLog->displayRawNL ("Try to connect to %s:%d", ServerAddr.c_str(), TCPPort);
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cc->connect(CInetAddress (ServerAddr, TCPPort));
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CMessage msgout ("INIT");
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msgout.serial (ConnectionName);
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msgout.serial (Version);
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cc->send (msgout);
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InfoLog->displayRawNL ("Waiting the server answer...");
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}
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catch(const Exception &e)
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{
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InfoLog->displayRawNL ("Can't connect to %s:%d (%s)\n", ServerAddr.c_str(), TCPPort, e.what());
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exit ("");
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}
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uint8 *packet = new uint8[MaxUDPPacketSize];
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uint32 psize;
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#ifdef USE_3D
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UDriver *Driver = UDriver::createDriver();
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Driver->setDisplay(UDriver::CMode(800, 600, 32, true));
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UScene *Scene= Driver->createScene(false);
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UCamera Camera= Scene->getCam();
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Camera.setTransformMode(UTransform::DirectMatrix);
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UTextContext *TextContext= Driver->createTextContext(CPath::lookup("n019003l.pfb"));
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TextContext->setFontSize(18);
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Camera.setPerspective(80*(float)Pi/180, 1.33f, 0.15f, 1000);
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CEvent3dMouseListener MouseListener;
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MouseListener.addToServer(Driver->EventServer);
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MouseListener.setFrustrum(Camera.getFrustum());
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MouseListener.setHotSpot(CVector(0,0,0));
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CMatrix initMat;
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initMat.setPos(CVector(0,-5,0));
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MouseListener.setMatrix(initMat);
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#endif
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while (cc->connected ())
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{
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#ifdef USE_3D
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// Manip.
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Camera.setMatrix(MouseListener.getViewMatrix());
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Driver->EventServer.pump();
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if(Driver->AsyncListener.isKeyPushed(KeyESCAPE))
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return EXIT_SUCCESS;
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Driver->clearBuffers(CRGBA(255,255,255,0));
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Scene->render();
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CGraph::render (*Driver, *TextContext);
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Driver->swapBuffers();
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FpsGraph.addValue (1);
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#endif
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CConfigFile::checkConfigFiles ();
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// update TCP connection
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cc->update ();
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// update UDP connection
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if (UdpSock != NULL)
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{
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if (Mode == 0)
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{
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// init the UDP connection
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CMemStream msgout;
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msgout.serial (Mode);
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msgout.serial (Session);
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uint32 size = msgout.length();
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#ifdef USE_3D
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UploadGraph.addValue ((float)size);
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#endif
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UdpSock->send (msgout.buffer(), size);
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nldebug ("Sent init udp connection");
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nlSleep (100);
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}
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while (UdpSock->dataAvailable())
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{
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psize = MaxUDPPacketSize;
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UdpSock->receive (packet, psize);
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#ifdef USE_3D
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DownloadGraph.addValue ((float)psize);
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#endif
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CMemStream msgin( true );
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memcpy (msgin.bufferToFill (psize), packet, psize);
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sint64 t = 0;
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msgin.serial (t);
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uint32 p = 0;
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msgin.serial (p);
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uint32 b = 0;
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msgin.serial (b);
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// I received a ping, send a pong
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CMemStream msgout;
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msgout.serial (Mode);
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msgout.serial (t);
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msgout.serial (p);
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msgout.serial (b);
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uint8 dummy=0;
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while (msgout.length() < 200)
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msgout.serial (dummy);
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uint32 size = msgout.length();
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nlassert (size == 200);
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#ifdef USE_3D
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UploadGraph.addValue ((float)size);
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#endif
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UdpSock->send (msgout.buffer(), size);
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}
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}
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nlSleep (1);
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}
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exit ("");
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return EXIT_SUCCESS;
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}
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