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362 lines
10 KiB
C++
362 lines
10 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#include <ctime>
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#ifdef NL_OS_WINDOWS
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# define NOMINMAX
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# include <windows.h>
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#elif defined (NL_OS_UNIX)
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# include <sys/time.h>
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# include <unistd.h>
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#endif
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#ifdef NL_OS_MAC
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#include <mach/mach.h>
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#include <mach/mach_time.h>
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#endif
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#include "nel/misc/time_nl.h"
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#include "nel/misc/sstring.h"
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namespace NLMISC
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{
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/* Return the number of second since midnight (00:00:00), January 1, 1970,
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* coordinated universal time, according to the system clock.
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* This values is the same on all computer if computers are synchronized (with NTP for example).
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*/
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uint32 CTime::getSecondsSince1970 ()
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{
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return uint32(time(NULL));
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}
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/** Return the number of second since midnight (00:00:00), January 1, 1970,
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* coordinated universal time, according to the system clock.
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* The time returned is UTC (aka GMT+0), ie it does not have the local time ajustement
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* nor it have the daylight saving ajustement.
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* This values is the same on all computer if computers are synchronized (with NTP for example).
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*/
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//uint32 CTime::getSecondsSince1970UTC ()
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//{
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// // get the local time
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// time_t nowLocal = time(NULL);
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// // convert it to GMT time (UTC)
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// struct tm * timeinfo;
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// timeinfo = gmtime(&nowLocal);
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// return nl_mktime(timeinfo);
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//}
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/* Return the local time in milliseconds.
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* Use it only to measure time difference, the absolute value does not mean anything.
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* On Unix, getLocalTime() will try to use the Monotonic Clock if available, otherwise
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* the value can jump backwards if the system time is changed by a user or a NTP time sync process.
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* The value is different on 2 different computers; use the CUniTime class to get a universal
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* time that is the same on all computers.
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* \warning On Win32, the value is on 32 bits only. It wraps around to 0 every about 49.71 days.
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*/
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TTime CTime::getLocalTime ()
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{
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#ifdef NL_OS_WINDOWS
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//static bool initdone = false;
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//static bool byperfcounter;
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// Initialization
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//if ( ! initdone )
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//{
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//byperfcounter = (getPerformanceTime() != 0);
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//initdone = true;
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//}
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/* Retrieve time is ms
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* Why do we prefer getPerformanceTime() to timeGetTime() ? Because on one dual-processor Win2k
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* PC, we have noticed that timeGetTime() slows down when the client is running !!!
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*/
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/* Now we have noticed that on all WinNT4 PC the getPerformanceTime can give us value that
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* are less than previous
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*/
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//if ( byperfcounter )
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//{
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// return (TTime)(ticksToSecond(getPerformanceTime()) * 1000.0f);
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//}
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//else
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//{
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// This is not affected by system time changes. But it cycles every 49 days.
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return timeGetTime();
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//}
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#elif defined (NL_OS_UNIX)
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static bool initdone = false;
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static bool isMonotonicClockSupported = false;
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if ( ! initdone )
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{
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#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
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#if defined(_POSIX_MONOTONIC_CLOCK) && (_POSIX_MONOTONIC_CLOCK >= 0)
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/* Initialize the local time engine.
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* On Unix, this method will find out if the Monotonic Clock is supported
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* (seems supported by kernel 2.6, not by kernel 2.4). See getLocalTime().
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*/
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struct timespec tv;
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if ( (clock_gettime( CLOCK_MONOTONIC, &tv ) == 0) &&
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(clock_getres( CLOCK_MONOTONIC, &tv ) == 0) )
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{
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// nldebug( "Monotonic local time supported (resolution %.6f ms)", ((float)tv.tv_sec)*1000.0f + ((float)tv.tv_nsec)/1000000.0f );
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isMonotonicClockSupported = true;
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}
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else
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#endif
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#endif
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{
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// nlwarning( "Monotonic local time not supported, caution with time sync" );
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}
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initdone = true;
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}
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#if defined(_POSIX_TIMERS) && (_POSIX_TIMERS > 0)
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#if defined(_POSIX_MONOTONIC_CLOCK) && (_POSIX_MONOTONIC_CLOCK >= 0)
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if ( isMonotonicClockSupported )
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{
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struct timespec tv;
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// This is not affected by system time changes.
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if ( clock_gettime( CLOCK_MONOTONIC, &tv ) != 0 )
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nlerror ("Can't get clock time again");
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return (TTime)tv.tv_sec * (TTime)1000 + (TTime)((tv.tv_nsec/*+500*/) / 1000000);
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}
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#endif
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#endif
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// This is affected by system time changes.
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struct timeval tv;
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if ( gettimeofday( &tv, NULL) != 0 )
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nlerror ("Can't get time of day");
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return (TTime)tv.tv_sec * (TTime)1000 + (TTime)tv.tv_usec / (TTime)1000;
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#endif
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}
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/* Return the time in processor ticks. Use it for profile purpose.
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* If the performance time is not supported on this hardware, it returns 0.
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* \warning On a multiprocessor system, the value returned by each processor may
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* be different. The only way to workaround this is to set a processor affinity
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* to the measured thread.
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* \warning The speed of tick increase can vary (especially on laptops or CPUs with
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* power management), so profiling several times and computing the average could be
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* a wise choice.
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*/
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TTicks CTime::getPerformanceTime ()
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{
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#ifdef NL_OS_WINDOWS
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LARGE_INTEGER ret;
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if (QueryPerformanceCounter (&ret))
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return ret.QuadPart;
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else
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return 0;
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#elif defined(NL_OS_MAC)
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return mach_absolute_time();
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#else
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#if defined(HAVE_X86_64)
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unsigned long long int hi, lo;
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__asm__ volatile (".byte 0x0f, 0x31" : "=a" (lo), "=d" (hi));
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return (hi << 32) | (lo & 0xffffffff);
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#elif defined(HAVE_X86) and !defined(NL_OS_MAC)
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unsigned long long int x;
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__asm__ volatile (".byte 0x0f, 0x31" : "=A" (x));
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return x;
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#else // HAVE_X86
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static bool firstWarn = true;
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if (firstWarn)
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{
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nlwarning ("TTicks CTime::getPerformanceTime () is not implemented for your processor, returning 0");
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firstWarn = false;
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}
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return 0;
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#endif // HAVE_X86
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#endif // NL_OS_WINDOWS
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}
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/*
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#define GETTICKS(t) asm volatile ("push %%esi\n\t" "mov %0, %%esi" : : "r" (t)); \
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asm volatile ("push %eax\n\t" "push %edx"); \
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asm volatile ("rdtsc"); \
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asm volatile ("movl %eax, (%esi)\n\t" "movl %edx, 4(%esi)"); \
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asm volatile ("pop %edx\n\t" "pop %eax\n\t" "pop %esi");
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*/
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/* Convert a ticks count into second. If the performance time is not supported on this
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* hardware, it returns 0.0.
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*/
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double CTime::ticksToSecond (TTicks ticks)
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{
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#ifdef NL_OS_WINDOWS
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LARGE_INTEGER ret;
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if (QueryPerformanceFrequency(&ret))
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{
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return (double)(sint64)ticks/(double)ret.QuadPart;
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}
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else
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#elif defined(NL_OS_MAC)
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{
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static double factor = 0.0;
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if (factor == 0.0)
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{
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mach_timebase_info_data_t tbInfo;
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mach_timebase_info(&tbInfo);
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factor = 1000000000.0 * (double)tbInfo.numer / (double)tbInfo.denom;
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}
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return double(ticks / factor);
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}
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#endif // NL_OS_WINDOWS
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{
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static bool benchFrequency = true;
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static sint64 freq = 0;
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if (benchFrequency)
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{
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// try to have an estimation of the cpu frequency
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TTicks tickBefore = getPerformanceTime ();
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TTicks tickAfter = tickBefore;
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TTime timeBefore = getLocalTime ();
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TTime timeAfter = timeBefore;
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for(;;)
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{
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if (timeAfter - timeBefore > 1000)
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break;
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timeAfter = getLocalTime ();
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tickAfter = getPerformanceTime ();
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}
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TTime timeDelta = timeAfter - timeBefore;
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TTicks tickDelta = tickAfter - tickBefore;
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freq = 1000 * tickDelta / timeDelta;
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benchFrequency = false;
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}
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return (double)(sint64)ticks/(double)freq;
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}
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}
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std::string CTime::getHumanRelativeTime(sint32 nbSeconds)
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{
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sint32 delta = nbSeconds;
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if (delta < 0)
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delta = -delta;
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// some constants of time duration in seconds
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const sint32 oneMinute = 60;
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const sint32 oneHour = oneMinute * 60;
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const sint32 oneDay = oneHour * 24;
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const sint32 oneWeek = oneDay * 7;
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const sint32 oneMonth = oneDay * 30; // aprox, a more precise value is 30.416666... but no matter
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const sint32 oneYear = oneDay * 365; // aprox, a more precise value is 365.26.. who care?
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sint32 year, month, week, day, hour, minute;
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year = month = week = day = hour = minute = 0;
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/// compute the different parts
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year = delta / oneYear;
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delta %= oneYear;
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month = delta / oneMonth;
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delta %= oneMonth;
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week = delta / oneWeek;
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delta %= oneWeek;
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day = delta / oneDay;
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delta %= oneDay;
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hour = delta / oneHour;
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delta %= oneHour;
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minute = delta / oneMinute;
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delta %= oneMinute;
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// compute the string
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CSString ret;
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if (year)
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ret << year << " years ";
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if (month)
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ret << month << " months ";
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if (week)
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ret << week << " weeks ";
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if (day)
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ret << day << " days ";
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if (hour)
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ret << hour << " hours ";
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if (minute)
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ret << minute << " minutes ";
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if (delta || ret.empty())
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ret << delta << " seconds ";
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return ret;
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}
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#ifdef NL_OS_WINDOWS
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/** Return the offset in 10th of micro sec between the windows base time (
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* 01-01-1601 0:0:0 UTC) and the unix base time (01-01-1970 0:0:0 UTC).
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* This value is used to convert windows system and file time back and
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* forth to unix time (aka epoch)
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*/
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uint64 CTime::getWindowsToUnixBaseTimeOffset()
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{
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static bool init = false;
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static uint64 offset = 0;
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if (! init)
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{
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// compute the offset to convert windows base time into unix time (aka epoch)
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// build a WIN32 system time for jan 1, 1970
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SYSTEMTIME baseTime;
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baseTime.wYear = 1970;
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baseTime.wMonth = 1;
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baseTime.wDayOfWeek = 0;
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baseTime.wDay = 1;
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baseTime.wHour = 0;
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baseTime.wMinute = 0;
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baseTime.wSecond = 0;
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baseTime.wMilliseconds = 0;
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FILETIME baseFileTime = {0,0};
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// convert it into a FILETIME value
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SystemTimeToFileTime(&baseTime, &baseFileTime);
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offset = baseFileTime.dwLowDateTime | (uint64(baseFileTime.dwHighDateTime)<<32);
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init = true;
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}
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return offset;
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}
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#endif
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} // NLMISC
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