khanat-code-old/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem
2012-05-29 14:38:02 -05:00
..
_ai Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_anim Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_bot_chat Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_brick Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_create_perso Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_creature Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_deposit Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_economic Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_emote Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_encyclopedia Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_fx(tmp) Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_item Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_loot_tables Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_mission Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_outposts Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_pacts Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_Plant Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_player(tmp) Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_regen Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_role Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_skills Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_XpTables Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_building_power.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_building_powers.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_classification_types.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_combat_move.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_difficulty_appreciation.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_entity_types.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_localisation_size_adjustment.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_localisation_table_line.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_loot.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_plant_textureset.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
_season_light_cycle.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
actionlist.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_aiming_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_area_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_combat_damage_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_effect_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_linkOTType.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
aiaction_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
armor.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
armorpiece.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
attack.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
attack_id.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
attack_list.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
attack_list_entry.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
attack_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
audioFX.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
body_to_bone.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
building.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
cast_ray.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
characterdamagelocalisationtable.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
civilisation.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
commission.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
continents.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
creature.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
damage_shield_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
deathpact.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
deposit.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
forage_source.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
gender.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
id_to_string.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
id_to_string_array.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
item.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
item.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
itemstat.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
law.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
light_cycle.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
localisation_size_adjustment_table.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
localisation_table.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
People.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
plant.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
race.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
range_weapon_type.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
region_list.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
role.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sitem.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_color_gradient_info.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_color_info.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_color_mode.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_object.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_object_priority.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_object_version.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
sky_ref_color.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
succes_chances_table.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
success_chances_table.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
town_list.typ Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
tribe.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
weather_function.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
weather_function_modifier.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
weather_function_params.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
weather_function_visual.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00
weather_setup.dfn Added: #1306 Created branch to segregate my GEQt clutter from default. 2012-05-29 14:38:02 -05:00