mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-27 17:26:16 +00:00
95 lines
3 KiB
C++
95 lines
3 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#if !defined(AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_)
|
|
#define AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "particle_workspace.h"
|
|
|
|
namespace NL3D
|
|
{
|
|
struct CPSHintParticleRotateTheSame ;
|
|
} ;
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CPrecomputedRotationsDlg dialog
|
|
|
|
class CPrecomputedRotationsDlg : public CDialog
|
|
{
|
|
|
|
public:
|
|
/** ctor
|
|
* \param prts the particle being edited
|
|
* \param toDisable a window that is disabled when precomputed rotation are activated (null = none)
|
|
*/
|
|
CPrecomputedRotationsDlg(CParticleWorkspace::CNode *ownerNode, NL3D::CPSHintParticleRotateTheSame *prts, class CAttribDlg *toDisable = NULL); // standard constructor
|
|
void init(CWnd *pParent, sint x, sint y) ;
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CPrecomputedRotationsDlg)
|
|
enum { IDD = IDD_HINT_ROTATE_THE_SAME };
|
|
CEdit m_RotSpeedMinCtrl;
|
|
CEdit m_NbModelsCtrl;
|
|
CEdit m_RotSpeedMaxCtrl;
|
|
CString m_RotSpeedMax;
|
|
BOOL m_PrecomputedRotations;
|
|
CString m_RotSpeedMin;
|
|
CString m_NbModels;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CPrecomputedRotationsDlg)
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
// anable / disable the controls for the tuning of the number of prerotated models
|
|
void enablePrecompRotationControl(void) ;
|
|
// update the control value from the particle being edited
|
|
void updateFromReader(void);
|
|
void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
|
|
//
|
|
CParticleWorkspace::CNode *_Node;
|
|
// the particle being edited
|
|
NL3D::CPSHintParticleRotateTheSame *_RotatedParticle ;
|
|
|
|
CAttribDlg *_WndToDisable ;
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CPrecomputedRotationsDlg)
|
|
afx_msg void OnUpdateMinRotSpeed();
|
|
afx_msg void OnUpdateMaxRotSpeed();
|
|
afx_msg void OnUpdateNbModels();
|
|
afx_msg void OnHintPrecomputedRotations();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_PRECOMPUTED_ROTATIONS_DLG_H__D7F383B7_AE48_4BFF_9E3E_AA41A8BE76A5__INCLUDED_)
|