mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-26 10:30:54 +00:00
90 lines
3.1 KiB
C++
90 lines
3.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdpch.h"
|
|
#include "global.h"
|
|
#include "water_env_map_rdr.h"
|
|
#include "interface_v3/interface_manager.h"
|
|
|
|
using namespace NLMISC;
|
|
|
|
// ***************************************************************************
|
|
// Main System
|
|
NL3D::UDriver *Driver = 0; // The main 3D Driver
|
|
CSoundManager *SoundMngr = 0; // the sound manager
|
|
NL3D::UMaterial GenericMat; // Generic Material
|
|
NL3D::UTextContext *TextContext = 0; // Context for all the text in the client.
|
|
|
|
// Main 3D Objects
|
|
NL3D::UScene *Scene = 0;
|
|
NL3D::UScene *SceneRoot = 0;
|
|
NL3D::UInstanceGroup *BackgroundIG = 0;
|
|
NL3D::ULandscape *Landscape = 0;
|
|
NL3D::UCloudScape *CloudScape = 0;
|
|
NL3D::UCamera MainCam;
|
|
NL3D::UVisualCollisionManager *CollisionManager = 0;
|
|
#ifdef USE_WATER_ENV_MAP
|
|
CWaterEnvMapRdr WaterEnvMapRdr;
|
|
NL3D::UWaterEnvMap *WaterEnvMap = NULL;
|
|
uint WaterEnvMapRefCount = 0;
|
|
NL3D::UCamera WaterEnvMapSkyCam;
|
|
NL3D::UCamera WaterEnvMapCanopyCam;
|
|
#endif
|
|
|
|
// Network Walls
|
|
bool UserCharPosReceived = false;
|
|
bool SabrinaPhraseBookLoaded = false;
|
|
|
|
// Main scene matrices.
|
|
NLMISC::CMatrix MainSceneViewMatrix; // Matrix to transform from world space to camera space
|
|
NLMISC::CMatrix InvMainSceneViewMatrix; // Matrix to transform from camera space to world space
|
|
|
|
// Misc
|
|
bool InitCloudScape = true; // tells that the cloud scape must be reinitialized
|
|
CEntityAnimationManager *EAM = 0;
|
|
CProgress ProgressBar;
|
|
TBackground LoadingBackground = StartBackground;
|
|
string LoadingMusic;
|
|
CContinent *LoadingContinent = NULL;
|
|
bool ConnectionReadySent= false;
|
|
bool PermanentlyBanned = false;
|
|
bool IgnoreEntityDbUpdates = false;
|
|
bool FreeTrial = false;
|
|
|
|
/// Ring main page
|
|
string RingMainURL;
|
|
|
|
void resetTextContext (const char *font, bool resetInterfaceManager)
|
|
{
|
|
if (TextContext != NULL)
|
|
Driver->deleteTextContext(TextContext);
|
|
TextContext = Driver->createTextContext(CPath::lookup(font));
|
|
if (TextContext != NULL)
|
|
TextContext->setKeep800x600Ratio(false);
|
|
else
|
|
nlerror("Cannot create a TextContext with font %s.", font);
|
|
|
|
// Reset the text indexes
|
|
if (resetInterfaceManager)
|
|
{
|
|
CInterfaceManager *im = CInterfaceManager::getInstance();
|
|
im->setTextContext( TextContext );
|
|
im->resetTextIndex();
|
|
}
|
|
}
|
|
|