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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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172 lines
5 KiB
C++
172 lines
5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RZ_VIEW_POINTER_H
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#define RZ_VIEW_POINTER_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/events.h"
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#include "view_base.h"
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class CGroupContainer;
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class CCtrlBase;
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/**
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* class describing the pointer
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* \author Matthieu 'Trap' Besson
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* \author Nevrax France
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* \date 2002
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*/
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class CViewPointer : public CViewBase
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{
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friend void SetMouseFreeLook ();
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friend void SetMouseCursor (bool updateMousePos);
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public:
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CViewPointer (const TCtorParam ¶m);
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bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
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void draw ();
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// Set the pointer position.
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void setPointerPos (sint32 x, sint32 y);
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void setPointerDispPos (sint32 x, sint32 y);
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void resetPointerPos ();
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void setPointerDown (bool pd);
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void setPointerDownString (const std::string &s);
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void getPointerPos (sint32 &x, sint32 &y);
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void getPointerDispPos (sint32 &x, sint32 &y);
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void getPointerOldPos (sint32 &x, sint32 &y);
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void getPointerDownPos (sint32 &x, sint32 &y);
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bool getPointerDown ();
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std::string getPointerDownString ();
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bool getPointerDrag ();
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/// Is the pointer visible ?
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bool show() const {return _PointerVisible;}
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// Set cursor mode
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void setStringMode (bool stringCursor);
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bool getStringMode() const {return _StringMode;}
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// Set cursor string
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void setString (const ucstring &str);
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public:
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// TEMP PATCH
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void setCursor (const std::string &name)
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{
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_TxDefault = name;
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_TxIdDefault = -2;
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}
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// TEMP PATCH
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/// set button state
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void setButtonState(NLMISC::TMouseButton state) { _Buttons = state; }
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/// get buttons state
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NLMISC::TMouseButton getButtonState() const { return _Buttons; }
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private:
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/// Show or hide the pointer. Please, use SetMouseMode (bool freelook) instead.
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void show(bool s) {_PointerVisible = s;}
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/// Drawing helpers
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bool drawResizer (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawMover (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawRotate (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawScale (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawColorPicker (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawLink (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawBrowse (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawPan (CCtrlBase* pCB, NLMISC::CRGBA col);
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bool drawCustom (CCtrlBase* pCB);
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private:
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// Look of the cursor in different situation
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std::string _TxDefault;
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std::string _TxMoveWindow;
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std::string _TxResizeBRTL;
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std::string _TxResizeBLTR;
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std::string _TxResizeTB;
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std::string _TxResizeLR;
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std::string _TxRotate;
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std::string _TxScale;
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std::string _TxColPick;
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std::string _TxPan;
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std::string _TxCanPan;
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std::string _TxPanR2;
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std::string _TxCanPanR2;
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sint32 _TxIdDefault;
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sint32 _TxIdMoveWindow;
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sint32 _TxIdResizeBRTL;
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sint32 _TxIdResizeBLTR;
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sint32 _TxIdResizeTB;
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sint32 _TxIdResizeLR;
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sint32 _TxIdRotate;
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sint32 _TxIdScale;
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sint32 _TxIdColPick;
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sint32 _TxIdPan;
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sint32 _TxIdCanPan;
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sint32 _TxIdPanR2;
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sint32 _TxIdCanPanR2;
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NLMISC::CRGBA _Color;
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sint32 _OffsetX;
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sint32 _OffsetY;
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// (x,y) is from the TopLeft corner of the window
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sint32 _PointerX; // Current pointer position (raw, before snapping)
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sint32 _PointerY;
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sint32 _PointerOldX; // Previous frame pointer position
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sint32 _PointerOldY;
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bool _PointerDown; // Is the pointer down ?
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sint32 _PointerDownX; // Pointer down position
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sint32 _PointerDownY;
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std::string _PointerDownString; // What is under the pointer at the down position
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bool _PointerDrag; // Is the pointer down and we have moved ?
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bool _PointerVisible; // Is the pointer visible or hidden ?
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NLMISC::TMouseButton _Buttons;
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CGroupContainer *_LastHightLight;
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// Cursor mode
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bool _StringMode;
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CInterfaceGroup *_StringCursor;
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CInterfaceGroup *_StringCursorHardware;
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ucstring _ContextString;
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private:
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// draw current cursor with the given texture, or, if in hardware mode, change the hardware cursor shape
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void drawCursor(sint32 texId, NLMISC::CRGBA col, uint8 rot);
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// set the string into frame for software or hardware version
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void setString (const ucstring &str, CInterfaceGroup *target);
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};
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#endif // RZ_VIEW_POINTER_H
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/* End of view_pointer.h */
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