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117 lines
3 KiB
C++
117 lines
3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//-----------------------------------------------------------------------------
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// includes
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//-----------------------------------------------------------------------------
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// local
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#include "gus_net.h"
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#include "gus_net_implementation.h"
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//-----------------------------------------------------------------------------
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// GUSNET namespace
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//-----------------------------------------------------------------------------
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namespace GUSNET
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{
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//-----------------------------------------------------------------------------
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// methods CModuleMessage
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//-----------------------------------------------------------------------------
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CModuleMessage::CModuleMessage()
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{
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_SenderId= InvalidRemoteModuleId;
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}
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const NLMISC::CSString& CModuleMessage::getMessageName() const
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{
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return _MsgName;
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}
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void CModuleMessage::setMessageName(const NLMISC::CSString& name)
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{
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_MsgName= name;
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}
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uint32 CModuleMessage::getSenderId() const
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{
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return _SenderId;
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}
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void CModuleMessage::setSenderId(uint32 id)
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{
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_SenderId= id;
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}
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TRawMsgBodyPtr CModuleMessage::getMsgBody() const
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{
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return _Body;
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}
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void CModuleMessage::setMsgBody(TRawMsgBodyPtr body)
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{
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_Body= body;
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}
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const TModuleIdVector& CModuleMessage::getDestinationModuleIds() const
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{
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return _DestinationModuleIds;
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}
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void CModuleMessage::setDestinationModuleId(uint32 remoteId)
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{
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_DestinationModuleIds.clear();
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_DestinationModuleIds.push_back(remoteId);
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}
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void CModuleMessage::setDestinationModuleIds(const TModuleIdVector& remoteIds)
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{
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_DestinationModuleIds= remoteIds;
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}
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void CModuleMessage::serial(NLMISC::IStream& stream)
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{
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stream.serial(_MsgName);
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stream.serial(_SenderId);
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stream.serialCont(_DestinationModuleIds);
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if (_Body==NULL)
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{
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_Body= new CRawMsgBody;
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}
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if (_Body->isReading()!=stream.isReading())
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{
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_Body->invert();
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}
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if (stream.isReading())
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{
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_Body->clear();
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}
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stream.serialMemStream(*_Body);
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}
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//-----------------------------------------------------------------------------
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// methods CGusNet
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//-----------------------------------------------------------------------------
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// get hold of the singleton instance
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CGusNet* CGusNet::getInstance()
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{
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return CGusNetImplementation::getInstance();
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}
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}
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