khanat-code-old/code/nel/include/nel/gui/group_tab.h

184 lines
5.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_GROUP_TAB_H
#define NL_GROUP_TAB_H
#include "nel/misc/types_nl.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/ctrl_text_button.h"
namespace NLGUI
{
class CCtrlTabButton;
// ***************************************************************************
/**
* Group handling Ctrl Tab, to easily simulate Tab ctrl.
* NB: controlled groups doesn't have to be child of the GroupTab, they are searched in order:
* - in this group
* - in the parent group
* - in global
* \author Lionel Berenguier
* \author Nevrax France
* \date 2003
*/
class CGroupTab : public CInterfaceGroup
{
public:
/// Constructor
CGroupTab(const TCtorParam &param);
std::string getProperty( const std::string &name ) const;
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
// select the ctrl tab. -1 will invalidate all.
void select(sint index);
sint getSelection() const;
// select with a CCtrlTabButton ptr
void selectFromCtrl(CCtrlTabButton *button);
// select a default activated tab, if the current is a special ctrlTab
void selectDefault(CCtrlTabButton *ifSelectionIs);
// select a default activated tab, if the current is hid
void selectDefaultIfCurrentHid();
// add new tab
void addTab(CCtrlTabButton *tabB);
void addTab(CCtrlTabButton *tabB, sint index);
int luaAddTab(CLuaState &ls);
int luaAddTabWithOrder(CLuaState &ls);
// remove selected tab
void removeTab(sint index);
int luaRemoveTab(CLuaState &ls);
// remove all tabs
void removeAll();
int luaRemoveAll(CLuaState &ls);
// tab number
void setTabButtonNb(sint32 /* val */){}
sint32 getTabButtonNb() const {return (sint32)_Buttons.size();}
// selection index
void setIndexSelection(sint32 val){select((sint)val);}
sint32 getIndexSelection() const {return (sint32)_NextSelection;}
// selection index
void setAssociatedGroupSelection(const std::string & /* assG */){}
std::string getAssociatedGroupSelection() const;
// get group from index
CInterfaceGroup* getGroup(sint index);
int luaGetGroup(CLuaState &ls);
// get tab from index
CCtrlTabButton* getTabButton(sint index);
int luaGetTabButton(CLuaState &ls);
// first showed tab button
sint32 getFirstTabButton() const {return (sint32)_FirstTabIndex;}
// last showed tab button
sint32 getLastTabButton() const {return (sint32)_LastTabIndex;}
// update showed tab buttons on function of GroupTab width
void updateFirstTabButton();
int luaShowTabButton(CLuaState &ls);
void dummySet(sint32 /* value */){}
REFLECT_EXPORT_START(CGroupTab, CInterfaceGroup)
REFLECT_LUA_METHOD("addTab", luaAddTab)
REFLECT_LUA_METHOD("addTabWithOrder", luaAddTabWithOrder)
REFLECT_LUA_METHOD("removeTab", luaRemoveTab)
REFLECT_LUA_METHOD("removeAll", luaRemoveAll)
REFLECT_LUA_METHOD("getGroup", luaGetGroup)
REFLECT_LUA_METHOD("getTabButton", luaGetTabButton)
REFLECT_LUA_METHOD("showTabButton", luaShowTabButton)
REFLECT_SINT32 ("tabButtonNb", getTabButtonNb, setTabButtonNb)
REFLECT_SINT32 ("selection", getIndexSelection, setIndexSelection)
REFLECT_SINT32 ("firstTabButton", getFirstTabButton, dummySet)
REFLECT_SINT32 ("lastTabButton", getLastTabButton, dummySet)
REFLECT_STRING ("associatedGroupSelection", getAssociatedGroupSelection, setAssociatedGroupSelection)
REFLECT_EXPORT_END
private:
std::vector<CCtrlTabButton*> _Buttons; // can't be NULL.
std::vector<CInterfaceGroup*> _Groups; // may be NULL
sint _Selection;
sint _NextSelection;
sint _BaseRenderLayer;
bool _Setuped;
bool _HideOutTabs;
sint _FirstTabIndex;
sint _LastTabIndex;
std::string _AHOnChange;
std::string _ParamsOnChange;
void setup();
};
// ***************************************************************************
/**
* Used with CGroupTab
*/
class CCtrlTabButton : public CCtrlTextButton
{
public:
CCtrlTabButton(const TCtorParam &param);
std::string getProperty( const std::string &name ) const;
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void setActive(bool state);
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
void setBlink (bool b);
std::string _AssociatedGroup;
IActionHandler *_AHOnLeftClick2;
private:
sint32 _DefaultX;
bool _Blinking;
NLMISC::CRGBA _TextColorNormalBlink;
bool _TextModulateGlobalColorNormalBlink;
sint64 _BlinkDate;
bool _BlinkState;
};
}
#endif // NL_GROUP_TAB_H
/* End of group_tab.h */