khanat-code-old/code/nel/tools/3d/object_viewer/scheme_bank_dlg.h
2017-03-15 17:43:49 +02:00

76 lines
2.2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_)
#define AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
namespace NL3D
{
class CPSAttribMakerBase;
}
class CSchemeBankDlg : public CDialog
{
// Construction
public:
CSchemeBankDlg(const std::string &type, CWnd* pParent = NULL); // standard constructor
// get the scheme that has been selected, or NULL if none
NL3D::CPSAttribMakerBase *getSelectedScheme() { return _CurrScheme; }
void buildList();
// Dialog Data
//{{AFX_DATA(CSchemeBankDlg)
enum { IDD = IDD_SCHEME_BANK_DLG };
CListBox m_SchemeList;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSchemeBankDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
std::string _Type;
NL3D::CPSAttribMakerBase *_CurrScheme;
// Generated message map functions
//{{AFX_MSG(CSchemeBankDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeSchemeList();
afx_msg void OnSaveBank();
afx_msg void OnLoadBank();
afx_msg void OnRemove();
afx_msg void OnRename();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCHEME_BANK_DLG_H__C3639E36_1266_4D32_9CC3_5B9E3CD79F93__INCLUDED_)