khanat-code-old/code/ryzom/tools/client/client_config/client_config.cpp
2014-09-07 23:57:31 -07:00

275 lines
7.9 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// client_config.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "client_config.h"
#include "client_configDlg.h"
#include "cfg_file.h"
#include <nel/misc/system_utils.h>
using namespace NLMISC;
using namespace NL3D;
// ***************************************************************************
// CClientConfigApp
BEGIN_MESSAGE_MAP(CClientConfigApp, CWinApp)
//{{AFX_MSG_MAP(CClientConfigApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
// ***************************************************************************
// CClientConfigApp construction
CClientConfigApp::CClientConfigApp()
{
// Place all significant initialization in InitInstance
Localized = false;
}
// ***************************************************************************
// The one and only CClientConfigApp object
CClientConfigApp theApp;
// ***************************************************************************
// CClientConfigApp initialization
class CMyCommandLineInfo : public CCommandLineInfo
{
virtual void ParseParam( LPCTSTR lpszParam, BOOL bFlag, BOOL bLast )
{
/* Yoyo: Disable AutoConfig cause don't work on every config
if ((strnicmp (lpszParam, "auto_config", 3) == 0) && bFlag)
{
AutoConfig = true;
}
if ((strnicmp (lpszParam, "gpu", 3) == 0) && bFlag)
GLRenderer = lpszParam+3;
if ((strnicmp (lpszParam, "cpu", 3) == 0) && bFlag)
CPUFrequency = atoi (lpszParam+3);
if ((strnicmp (lpszParam, "ram", 3) == 0) && bFlag)
SystemMemory = 1024*1024*atoi (lpszParam+3);
if ((strnicmp (lpszParam, "vram", 4) == 0) && bFlag)
VideoMemory = 1024*1024*atoi (lpszParam+4);
if ((strnicmp (lpszParam, "hwsb", 4) == 0) && bFlag)
HardwareSoundBuffer = atoi (lpszParam+4);
if ((strcmp (lpszParam, "?") == 0) && bFlag)
MessageBoxW(NULL,
"\t/gpuGPUNAME\t\tSet GPU name to GPUNAME\n"
"\t/cpuCPUFREQUENCY\t\tSet CPU frequency to CPUFREQENCY\n"
"\t/ramAMOUNTRAM\t\tSet the amount of ram to AMOUNTRAM\n"
"\t/vramAMOUNTVRAM\t\tSet the amount of vram to AMOUNTVRAM\n"
"\t/hwsbHARDWARESOUNDBUFFER\t\tSet the number of hardware sound buffer\n"
"\t/auto_config\t\tAuto configuration mode\n"
"\t/?\t\tHelp\n"
"\nExemple : ryzom_configuration_r \"/gpu geforce4 ti 4600\" /cpu1500 /ram512 /vram64"
, CI18N::get ("uiConfigTitle"), MB_ICONEXCLAMATION|MB_OK);
*/
}
};
void pump ()
{
// Display the window
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
INT_PTR CALLBACK MyDialogProc(
HWND hwndDlg, // handle to dialog box
UINT uMsg, // message
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
return FALSE;
}
BOOL CClientConfigApp::InitInstance()
{
HANDLE mutex = CreateMutex (NULL, false, "RyzomConfig");
if (mutex && GetLastError() == ERROR_ALREADY_EXISTS)
exit (0);
// Get the bitmap size
HRSRC hrsrc = FindResource(m_hInstance, MAKEINTRESOURCE(IDB_SLASH_SCREEN), RT_BITMAP);
nlassert (hrsrc);
HGLOBAL hBitmap = LoadResource (m_hInstance, hrsrc);
nlassert (hBitmap);
BITMAP *bitmap = (BITMAP*)LockResource(hBitmap);
nlassert (bitmap);
int width = bitmap->bmWidth;
int height = bitmap->bmHeight;
// Look the command line to see if we have a cookie and a addr
HWND SlashScreen = CreateDialog (m_hInstance, MAKEINTRESOURCE(IDD_SLASH_SCREEN), NULL, MyDialogProc);
RECT rect;
RECT rectDesktop;
GetWindowRect (SlashScreen, &rect);
GetWindowRect (GetDesktopWindow (), &rectDesktop);
SetWindowPos (SlashScreen, HWND_TOP, (rectDesktop.right-rectDesktop.left-width)/2, (rectDesktop.bottom-rectDesktop.top-height)/2, width, height, 0);
ShowWindow (SlashScreen, SW_SHOW);
pump ();
try
{
AfxEnableControlContainer();
// Create drivers
IDriver *glDriver = CDRU::createGlDriver();
IDriver *d3dDriver = CDRU::createD3DDriver();
// Get some information about the system
RegisterVideoModes (0, glDriver);
RegisterVideoModes (1, d3dDriver);
GetSystemInformation (d3dDriver);
// Load the config file
if (!LoadConfigFile ())
return FALSE;
// Add search pathes for *.uxt
// Local search path ?
if (::GetIntTestConfig())
CPath::addSearchPath ("translation/work", true, false);
CPath::addSearchPath ("patch", true, false);
CPath::addSearchPath ("data", true, false);
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Init the data
LoadConfigFileDefault ();
// Init the database
CreateDataBase ();
// Parse command line for standard shell commands, DDE, file open
CMyCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
CClient_configDlg dlg;
m_pMainWnd = &dlg;
DestroyWindow (SlashScreen);
sint nResponse = (sint)dlg.DoModal();
if (nResponse == IDOK)
{
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// dismissed with Cancel
}
}
catch (Exception &e)
{
error ((ucstring)e.what());
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
// ***************************************************************************
void CClientConfigApp::error (const ucstring &message)
{
if (m_pMainWnd)
{
if (Localized)
{
MessageBoxW(*m_pMainWnd, (WCHAR*)message.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_OK|MB_ICONEXCLAMATION);
}
else
{
MessageBoxW(*m_pMainWnd, (WCHAR*)message.c_str(), (WCHAR*)ucstring("Ryzom Configuration").c_str(), MB_OK|MB_ICONEXCLAMATION);
}
}
else
MessageBoxW(NULL, (WCHAR*)message.c_str(), (WCHAR*)ucstring("Ryzom Configuration").c_str(), MB_OK|MB_ICONEXCLAMATION);
}
// ***************************************************************************
bool CClientConfigApp::yesNo (const ucstring &question)
{
if (m_pMainWnd)
return MessageBoxW(*m_pMainWnd, (WCHAR*)question.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_YESNO|MB_ICONQUESTION) == IDYES;
else
return MessageBoxW(NULL, (WCHAR*)question.c_str(), (WCHAR*)CI18N::get ("uiConfigTitle").c_str(), MB_YESNO|MB_ICONQUESTION) == IDYES;
}
// ***************************************************************************
std::string GetNeLString (uint res)
{
CString str;
str.LoadString (res);
return (const char*)str;
}
// ***************************************************************************
CString GetString (uint res)
{
CString str;
str.LoadString (res);
return str;
}
// ***************************************************************************
void setWindowText(HWND hwnd, LPCWSTR lpText)
{
if (CSystemUtils::supportUnicode())
{
SetWindowTextW(hwnd, lpText);
}
else
{
ucstring text((const ucchar *) lpText);
SetWindowTextA(hwnd, (LPCTSTR) text.toString().c_str());
}
}