mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-26 08:46:19 +00:00
115 lines
3.1 KiB
C++
115 lines
3.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
/////////////
|
|
// INCLUDE //
|
|
/////////////
|
|
#include "stdpch.h"
|
|
#include "faction_war_manager.h"
|
|
|
|
|
|
///////////
|
|
// USING //
|
|
///////////
|
|
using namespace NLMISC;
|
|
using namespace std;
|
|
|
|
|
|
////////////
|
|
// METHOD //
|
|
////////////
|
|
CFactionWarManager * CFactionWarManager::_Instance = NULL;
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
void CFactionWarManager::addFactionWar(PVP_CLAN::CFactionWar fw)
|
|
{
|
|
for( uint i=0; i<_FactionWarOccurs.size(); ++i )
|
|
{
|
|
if( _FactionWarOccurs[i].inPvPFaction(fw.Clan1, fw.Clan2) )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
nldebug("<CFactionWarManager::addFactionWar> Adding faction war %s vs %s",PVP_CLAN::toString(fw.Clan1).c_str(),PVP_CLAN::toString(fw.Clan2).c_str());
|
|
_FactionWarOccurs.push_back(fw);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void CFactionWarManager::stopFactionWar(PVP_CLAN::CFactionWar fw)
|
|
{
|
|
vector< PVP_CLAN::CFactionWar >::iterator it;
|
|
for( it=_FactionWarOccurs.begin(); it!=_FactionWarOccurs.end(); ++it )
|
|
{
|
|
if( (*it).inPvPFaction(fw.Clan1, fw.Clan2) )
|
|
{
|
|
nldebug("<CFactionWarManager::stopFactionWar> Stopping faction war %s vs %s",PVP_CLAN::toString(fw.Clan1).c_str(),PVP_CLAN::toString(fw.Clan2).c_str());
|
|
_FactionWarOccurs.erase(it);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
bool CFactionWarManager::areFactionsInWar(PVP_CLAN::TPVPClan clan1, PVP_CLAN::TPVPClan clan2)
|
|
{
|
|
for( uint i=0; i<_FactionWarOccurs.size(); ++i )
|
|
{
|
|
if( _FactionWarOccurs[i].inPvPFaction(clan1, clan2) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void CFactionWarManager::init()
|
|
{
|
|
if( _Instance != 0 )
|
|
return;
|
|
|
|
_Instance = new CFactionWarManager();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
CFactionWarManager * CFactionWarManager::getInstance()
|
|
{
|
|
if(CFactionWarManager::_Instance == 0)
|
|
{
|
|
CFactionWarManager::init();
|
|
}
|
|
return CFactionWarManager::_Instance;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void CFactionWarManager::release()
|
|
{
|
|
if( _Instance != 0 )
|
|
{
|
|
delete _Instance;
|
|
_Instance = 0;
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
CFactionWarManager::~CFactionWarManager()
|
|
{
|
|
_FactionWarOccurs.clear();
|
|
}
|
|
|