khanat-code-old/code/ryzom/tools/leveldesign/georges_plugin_sound/PageComtext.cpp
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

106 lines
2.7 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// PageComtext.cpp : implementation file
//
#include "std_sound_plugin.h"
#include "georges_plugin_sound.h"
#include <map>
#include "PageComtext.h"
#include "resource.h"
using namespace std;
uint EDIT_ARG_ID [] =
{
IDC_EDIT_ARG_0,
IDC_EDIT_ARG_1,
IDC_EDIT_ARG_2,
IDC_EDIT_ARG_3,
IDC_EDIT_ARG_4,
IDC_EDIT_ARG_5,
IDC_EDIT_ARG_6,
IDC_EDIT_ARG_7,
IDC_EDIT_ARG_8,
IDC_EDIT_ARG_9
};
map<uint, uint> EDIT_ARG_IDX;
/////////////////////////////////////////////////////////////////////////////
// CPageComtext property page
#undef new
IMPLEMENT_DYNCREATE(CPageComtext, CPageBase)
#define new NL_NEW
CPageComtext::CPageComtext(NLGEORGES::CSoundDialog *soundDialog) : CPageBase(soundDialog, CPageComtext::IDD)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
//{{AFX_DATA_INIT(CPageComtext)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
for (uint i =0; i<10; ++i)
{
EDIT_ARG_IDX.insert(make_pair(EDIT_ARG_ID[i], i));
// init the context sound vars
SoundContext.Args[i] = 0;
}
}
CPageComtext::~CPageComtext()
{
}
void CPageComtext::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPageComtext)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPageComtext, CPropertyPage)
//{{AFX_MSG_MAP(CPageComtext)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPageComtext message handlers
BOOL CPageComtext::OnCommand(WPARAM wParam, LPARAM lParam)
{
if (lParam != 0 && HIWORD(wParam) == EN_CHANGE)
{
int id = ::GetDlgCtrlID(HWND(lParam));
// command come from a control
if (EDIT_ARG_IDX.find(id) != EDIT_ARG_IDX.end())
{
// need to update the var.
char tmp[1024];
GetDlgItem(id)->GetWindowText(tmp, 1024);
SoundContext.Args[EDIT_ARG_IDX[id]] = atoi(tmp);
}
}
return CPropertyPage::OnCommand(wParam, lParam);
}