khanat-code-old/code/nel/tools/3d/tile_edit
2015-12-08 17:20:38 +01:00
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Browse.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
Browse.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
choose_veget_set.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
choose_veget_set.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
CMakeLists.txt removed duplicated ignores 2015-12-08 17:20:38 +01:00
cpu.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
cursor1.cur removed duplicated ignores 2015-12-08 17:20:38 +01:00
custom.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
custom.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
DialogEditList.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
DialogEditList.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
DllEntry.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
GetVal.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
GetVal.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
nevraxpill.ico removed duplicated ignores 2015-12-08 17:20:38 +01:00
Popup.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
Popup.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
ReadMe.txt removed duplicated ignores 2015-12-08 17:20:38 +01:00
resource.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
rot0.bmp removed duplicated ignores 2015-12-08 17:20:38 +01:00
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rot2.bmp removed duplicated ignores 2015-12-08 17:20:38 +01:00
rot3.bmp removed duplicated ignores 2015-12-08 17:20:38 +01:00
select_rotation.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
select_rotation.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
SelectionTerritoire.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
SelectionTerritoire.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
stdafx.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
stdafx.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
thread.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
thread_win32.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
thread_win32.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
tile32_32.bmp removed duplicated ignores 2015-12-08 17:20:38 +01:00
tile_edit_exe.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
tile_edit_exe.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
tile_edit_exe.rc removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileCtrl.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileCtrl.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileList.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileList.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileView.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
TileView.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
View.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
View.h removed duplicated ignores 2015-12-08 17:20:38 +01:00
ViewColumn.cpp removed duplicated ignores 2015-12-08 17:20:38 +01:00
ViewColumn.h removed duplicated ignores 2015-12-08 17:20:38 +01:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).