khanat-code-old/code/nel/tools/3d/object_viewer/direction_attr.cpp
2014-10-11 13:04:03 +02:00

187 lines
6.1 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "std_afx.h"
#include "object_viewer.h"
#include "direction_attr.h"
#include "direction_edit.h"
#include "choose_name.h"
#include "nel/3d/ps_direction.h"
#include "nel/3d/particle_system.h"
/////////////////////////////////////////////////////////////////////////////
// CDirectionAttr dialog
CDirectionAttr::CDirectionAttr(const std::string &id): _DirectionDlg(NULL), _Wrapper(NULL), _DirectionWrapper(NULL)
{
//{{AFX_DATA_INIT(CDirectionAttr)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
//=======================================================================================
void CDirectionAttr::init(uint32 x, uint32 y, CWnd *pParent)
{
Create(IDD_DIRECTION_ATTR, pParent);
RECT r;
GetClientRect(&r);
CRect wr;
wr.left = r.left + x;
wr.top = r.top + y;
wr.bottom = r.bottom + y;
wr.right = r.right + x;
MoveWindow(wr);
if (_DirectionWrapper && _DirectionWrapper->supportGlobalVectorValue())
{
GetDlgItem(IDC_GLOBAL_DIRECTION)->ShowWindow(TRUE);
}
EnableWindow(TRUE);
ShowWindow(SW_SHOW);
}
//=======================================================================================
void CDirectionAttr::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDirectionAttr)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDirectionAttr, CDialog)
//{{AFX_MSG_MAP(CDirectionAttr)
ON_BN_CLICKED(IDC_VECT_I, OnVectI)
ON_BN_CLICKED(IDC_VECT_J, OnVectJ)
ON_BN_CLICKED(IDC_VECT_K, OnVectK)
ON_BN_CLICKED(IDC_VECT_MINUS_I, OnVectMinusI)
ON_BN_CLICKED(IDC_VECT_MINUS_J, OnVectMinusJ)
ON_BN_CLICKED(IDC_VECT_MINUS_K, OnVectMinusK)
ON_BN_CLICKED(IDC_CUSTOM_DIRECTION, OnCustomDirection)
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_GLOBAL_DIRECTION, OnGlobalDirection)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDirectionAttr message handlers
//=======================================================================================
void CDirectionAttr::OnVectI()
{
nlassert(_Wrapper);
_Wrapper->setAndUpdateModifiedFlag(NLMISC::CVector::I);
}
//=======================================================================================
void CDirectionAttr::OnVectJ()
{
nlassert(_Wrapper);
_Wrapper->setAndUpdateModifiedFlag(NLMISC::CVector::J);
}
//=======================================================================================
void CDirectionAttr::OnVectK()
{
_Wrapper->setAndUpdateModifiedFlag(NLMISC::CVector::K);
}
//=======================================================================================
void CDirectionAttr::OnVectMinusI()
{
_Wrapper->setAndUpdateModifiedFlag( - NLMISC::CVector::I);
}
//=======================================================================================
void CDirectionAttr::OnVectMinusJ()
{
_Wrapper->setAndUpdateModifiedFlag(- NLMISC::CVector::J);
}
//=======================================================================================
void CDirectionAttr::OnVectMinusK()
{
_Wrapper->setAndUpdateModifiedFlag(- NLMISC::CVector::K);
}
//=======================================================================================
BOOL CDirectionAttr::EnableWindow(BOOL bEnable)
{
BOOL enableUserDirection = TRUE;
if (_DirectionWrapper && _DirectionWrapper->supportGlobalVectorValue() && !_DirectionWrapper->getGlobalVectorValueName().empty())
{
enableUserDirection = FALSE;
}
GetDlgItem(IDC_VECT_I)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_VECT_J)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_VECT_K)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_VECT_MINUS_I)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_VECT_MINUS_J)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_VECT_MINUS_K)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_CUSTOM_DIRECTION)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_DIRECTION_TEXT)->EnableWindow(bEnable & enableUserDirection);
GetDlgItem(IDC_GLOBAL_DIRECTION)->EnableWindow(bEnable);
return CEditAttribDlg::EnableWindow(bEnable);
}
//=======================================================================================
void CDirectionAttr::OnCustomDirection()
{
_DirectionDlg = new CDirectionEdit(_Wrapper);
_DirectionDlg->init(this, this);
EnableWindow(FALSE);
}
//=======================================================================================
void CDirectionAttr::childPopupClosed(CWnd *)
{
_DirectionDlg->DestroyWindow();
delete _DirectionDlg;
_DirectionDlg = NULL;
EnableWindow(TRUE);
}
//=======================================================================================
void CDirectionAttr::OnDestroy()
{
CDialog::OnDestroy();
if (_DirectionDlg)
{
_DirectionDlg->DestroyWindow();
}
delete _DirectionDlg;
}
//=======================================================================================
void CDirectionAttr::OnGlobalDirection()
{
nlassert(_DirectionWrapper);
CChooseName chooseName(_DirectionWrapper->getGlobalVectorValueName().c_str());
if (chooseName.DoModal() == IDOK)
{
_DirectionWrapper->enableGlobalVectorValue(chooseName.getName());
if (!chooseName.getName().empty())
{
NL3D::CParticleSystem::setGlobalVectorValue(chooseName.getName(), NLMISC::CVector::I); // take a non NULL value for the direction
}
}
EnableWindow(TRUE);
}