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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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656 lines
17 KiB
C++
656 lines
17 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_Tile_BANK_H
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#define NL_Tile_BANK_H
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#include "nel/misc/debug.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/rgba.h"
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#include <vector>
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#include <set>
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#include <string>
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#include "nel/3d/tile_vegetable_desc.h"
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namespace NLMISC
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{
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class IStream;
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}
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namespace NL3D
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{
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class CTileBank;
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class CVegetableManager;
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/**
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* Tiles
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTile
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{
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// Mask for flags
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#define NL3D_CTILE_ROT_MASK 0x0000000f
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#define NL3D_CTILE_ROT_RSHIFT 0x0
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#define NL3D_CTILE_GROUP_MASK 0x0000fff0
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#define NL3D_CTILE_GROUP_MASK_V2 0x000000f0
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#define NL3D_CTILE_GROUP_MASK_V3 0x00000ff0
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#define NL3D_CTILE_GROUP_RSHIFT 0x4
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#define NL3D_CTILE_FREE_FLAG 0x80000000
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#define NL3D_CTILE_FREE_FLAG_V2 0x00000100
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#define NL3D_CTILE_FREE_FLAG_V3 0x00001000
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#define NL3D_CTILE_NUM_GROUP 12
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public:
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friend class CTileSet;
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friend class CTileBank;
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enum TBitmap { diffuse=0, additive, alpha, bitmapCount };
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public:
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CTile ()
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{
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_Flags=NL3D_CTILE_FREE_FLAG;
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}
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const std::string& getRelativeFileName (TBitmap bitmapType) const
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{
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return _BitmapName[bitmapType];
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}
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bool isFree () const
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{
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return (_Flags&NL3D_CTILE_FREE_FLAG)!=0;
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}
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void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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void setFileName (TBitmap bitmapType, const std::string& name)
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{
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// not free
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_Flags&=~NL3D_CTILE_FREE_FLAG;
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// set filename
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_BitmapName[bitmapType]=name;
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}
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/// Get the additional orientation (CCW) for alpha texture.
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uint8 getRotAlpha ()
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{
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return (uint8)((_Flags&NL3D_CTILE_ROT_MASK)>>NL3D_CTILE_ROT_RSHIFT);
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}
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/// Set the additional orientation (CCW) for alpha texture.
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void setRotAlpha (uint8 rot)
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{
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// Checks
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nlassert (rot<4);
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// Clear flags
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_Flags&=~NL3D_CTILE_ROT_MASK;
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// Set flags
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_Flags|=(((uint32)rot)<<NL3D_CTILE_ROT_RSHIFT);
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}
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/**
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* Get the group flags for this tile.
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*
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* If the tile is in the I-ne gourp, the flag 1<<I is set. There are 12 groups.
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*/
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uint getGroupFlags () const
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{
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return ((_Flags&NL3D_CTILE_GROUP_MASK)>>NL3D_CTILE_GROUP_RSHIFT);
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}
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/**
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* Set the group flags for this tile.
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*
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* If the tile is in the I-ne gourp, the flag 1<<I is set. There are 12 groups.
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*/
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void setGroupFlags (uint group)
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{
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// Checks
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nlassert (group<NL3D_CTILE_NUM_GROUP);
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// Clear flags
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_Flags&=~NL3D_CTILE_GROUP_MASK;
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// Set flags
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_Flags|=(((uint32)group)<<NL3D_CTILE_GROUP_RSHIFT);
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}
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private:
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void clearTile (CTile::TBitmap type);
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void free ()
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{
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nlassert ((_Flags&=NL3D_CTILE_FREE_FLAG)==0);
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_Flags|=NL3D_CTILE_FREE_FLAG;
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}
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// Internal members
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uint32 _Flags;
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std::string _BitmapName[bitmapCount];
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static const sint _Version;
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};
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/**
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* Set of tiles for a land
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileLand
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{
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private:
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// Class CTileLand;
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public:
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const std::string& getName () const
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{
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return _Name;
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};
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void setName (const std::string& name);
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void addTileSet (const std::string& name);
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void removeTileSet (const std::string& name);
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bool isTileSet (const std::string& name)
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{
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return _TileSet.find (name)!=_TileSet.end();
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}
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void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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private:
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// internal use
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static void intersect (const std::set<sint32>& setSrc1, const std::set<sint32>& setSrc2, std::set<sint32>& setDst);
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std::string _Name;
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std::set<std::string> _TileSet;
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static const sint _Version;
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};
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/**
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* This class manage a transition tile.
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileSetTransition
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{
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friend class CTileSet;
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friend class CTileBank;
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public:
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CTileSetTransition ()
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{
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_Tile=-1;
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}
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sint32 getTile () const
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{
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return _Tile;
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}
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void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
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private:
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sint32 _Tile;
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static const sint _Version;
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};
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/**
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* This class is a tile set. It handles all the tile of the same material.
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileBorder
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{
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public:
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enum TBorder { top=0, bottom, left, right, borderCount };
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CTileBorder ()
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{
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reset();
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}
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void set (int width, int height, const std::vector<NLMISC::CBGRA>& array);
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void get (int &width, int &height, std::vector<NLMISC::CBGRA>& array) const;
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void doubleSize ();
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bool operator== (const CTileBorder& border) const;
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void operator= (const CTileBorder& border);
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void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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bool isSet() const
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{
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return _Set;
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}
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void reset()
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{
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_Set=false;
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_Borders[top].clear();
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_Borders[bottom].clear();
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_Borders[left].clear();
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_Borders[right].clear();
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}
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sint32 getWidth() const
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{
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return _Width;
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}
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sint32 getHeight() const
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{
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return _Height;
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}
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void rotate();
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static bool allAlphaSet (const CTileBorder& border, TBorder where, int& pixel, int& composante);
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static bool compare (const CTileBorder& border1, const CTileBorder& border2, TBorder where1, TBorder where2, int& pixel, int& composante);
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private:
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bool _Set;
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sint32 _Width;
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sint32 _Height;
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std::vector<NLMISC::CBGRA> _Borders[borderCount];
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static const sint _Version;
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};
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/**
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* This class is a tile set. It handles all the tile of the same material.
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileSet
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{
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friend class CTileBank;
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public:
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enum TError { ok=0, topInterfaceProblem, bottomInterfaceProblem, leftInterfaceProblem,
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rightInterfaceProblem, addFirstA128128, topBottomNotTheSame, rightLeftNotTheSame,
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sizeInvalide, errorCount };
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enum TTransition { first=0, last=47, count=48, notfound=-1 };
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enum TDisplacement { FirstDisplace=0, LastDisplace=15, CountDisplace=16 };
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enum TBorder { top=0, bottom, left, right, borderCount };
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enum TFlagBorder { _1111=0, _0111, _1110, _0001, _1000, _0000, dontcare=-1 };
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// Ctor
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CTileSet ();
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// add
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void addTile128 (int& indexInTileSet, CTileBank& bank);
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void addTile256 (int& indexInTileSet, CTileBank& bank);
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// remove
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void removeTile128 (int indexInTileSet, CTileBank& bank);
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void removeTile256 (int indexInTileSet, CTileBank& bank);
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// clear
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void clearTile128 (int indexInTileSet, CTile::TBitmap type, CTileBank& bank);
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void clearTile256 (int indexInTileSet, CTile::TBitmap type, CTileBank& bank);
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void clearTransition (TTransition transition, CTile::TBitmap type, CTileBank& bank);
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void clearDisplacement (TDisplacement displacement, CTileBank& bank);
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// set
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void setName (const std::string& name);
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void setOriented (bool oriented) { _Oriented = oriented; }
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void setTile128 (int indexInTileSet, const std::string& name, CTile::TBitmap type, CTileBank& bank);
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void setTile256 (int indexInTileSet, const std::string& name, CTile::TBitmap type, CTileBank& bank);
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void setTileTransition (TTransition transition, const std::string& name, CTile::TBitmap type, CTileBank& bank, const CTileBorder& border);
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void setTileTransitionAlpha (TTransition transition, const std::string& name, CTileBank& bank, const CTileBorder& border, uint8 rotAlpha);
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void setBorder (CTile::TBitmap type, const CTileBorder& border);
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void setDisplacement (TDisplacement displacement, const std::string& fileName, CTileBank& bank);
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// Set the fileName for TileVegetableDesc.
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void setTileVegetableDescFileName (const std::string &fileName);
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// For edition: change the tileVegetableDesc. NB: only the TileVegetableDescFileName is serialised.
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void setTileVegetableDesc (const CTileVegetableDesc &tvd);
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/** try to load the vegetable tile desc associated with the fileName (nlinfo() if can't)
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* lookup into CPath. no-op if string=="".
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*/
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void loadTileVegetableDesc();
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// check
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TError checkTile128 (CTile::TBitmap type, const CTileBorder& border, int& pixel, int& composante);
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TError checkTile256 (CTile::TBitmap type, const CTileBorder& border, int& pixel, int& composante);
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TError checkTileTransition (TTransition transition, CTile::TBitmap type, const CTileBorder& border, int& indexError,
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int& pixel, int& composante);
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// get
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const std::string& getName () const;
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bool getOriented () const
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{
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return _Oriented;
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}
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sint getNumTile128 () const
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{
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return (sint)_Tile128.size();
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}
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sint getNumTile256 () const
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{
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return (sint)_Tile256.size();
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}
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sint32 getTile128 (sint index) const
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{
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return _Tile128[index];
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}
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sint32 getTile256 (sint index) const
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{
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return _Tile256[index];
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}
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CTileSetTransition* getTransition (sint index)
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{
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return _TileTransition+index;
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}
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const CTileSetTransition* getTransition (sint index) const
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{
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return _TileTransition+index;
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}
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const CTileBorder *getBorder128 (CTile::TBitmap bitmapType) const
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{
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return &(_Border128[bitmapType]);
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}
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const CTileBorder *getBorder256 (CTile::TBitmap bitmapType) const
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{
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return &(_Border256[bitmapType]);
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}
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const std::string& getTileVegetableDescFileName () const;
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/**
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* Return the file name of the displacement map for the map nb displacement.
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* This file name is relative at the absolute path.
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*/
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uint getDisplacementTile (TDisplacement displacement) const
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{
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// checks
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nlassert (displacement>=FirstDisplace);
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nlassert (displacement<=LastDisplace);
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// return file name
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return _DisplacementBitmap[displacement];
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}
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/// return the TileVegetable
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CTileVegetableDesc &getTileVegetableDesc();
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const CTileVegetableDesc &getTileVegetableDesc() const;
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// Static methods
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static const char* getErrorMessage (TError error)
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{
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return _ErrorMessage[error];
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}
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static TTransition getTransitionTile (TFlagBorder top, TFlagBorder bottom, TFlagBorder left, TFlagBorder right);
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TTransition getExistingTransitionTile (TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left,
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TFlagBorder _right, int reject, CTile::TBitmap type);
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static TTransition getComplementaryTransition (TTransition transition);
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static TFlagBorder getInvertBorder (TFlagBorder border);
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static TFlagBorder getOrientedBorder (TBorder where, TFlagBorder border);
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static TFlagBorder getEdgeType (TTransition _what, TBorder _where)
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{
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return _TransitionFlags[_what][_where];
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}
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static TTransition rotateTransition (TTransition transition);
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// other
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void cleanUnusedData ();
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void addChild (const std::string& name);
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void removeChild (const std::string& name);
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bool isChild (const std::string& name)
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{
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return _ChildName.find(name)!=_ChildName.end();
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}
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void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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private:
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static TFlagBorder getComplementaryBorder (TFlagBorder border);
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// Delete 128 and 256 borders if no more valid texture file name for each bitmap type.
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void deleteBordersIfLast (const CTileBank& bank, CTile::TBitmap type);
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private:
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std::string _Name;
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bool _Oriented;
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std::vector<sint32> _Tile128;
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std::vector<sint32> _Tile256;
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CTileSetTransition _TileTransition[count];
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std::set<std::string> _ChildName;
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CTileBorder _Border128[2];
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CTileBorder _Border256[2];
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CTileBorder _BorderTransition[count][CTile::bitmapCount];
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uint32 _DisplacementBitmap[CTileSet::CountDisplace];
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// the info for TileVegetable
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CTileVegetableDesc _TileVegetableDesc;
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std::string _TileVegetableDescFileName;
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public:
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// User surface data
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uint32 SurfaceData;
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private:
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static const sint _Version;
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static const char* _ErrorMessage[CTileSet::errorCount];
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static const TFlagBorder _TransitionFlags[count][4];
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};
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/**
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* This class manage tile noise.
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileNoise
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{
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friend class CTileBank;
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public:
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// Ctor
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CTileNoise ();
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// Copy ctor
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CTileNoise (const CTileNoise &src);
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// Dtor
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~CTileNoise ();
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// Copy operator
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CTileNoise& operator= (const CTileNoise &src);
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// Serial
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void serial (NLMISC::IStream& f);
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// Make a blank tile noise
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void setEmpty ();
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// Empty the tile noise
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void reset();
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private:
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class CTileNoiseMap *_TileNoiseMap;
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std::string _FileName;
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};
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/**
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* This class manage tile texture. It can load banktile description file
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* (*.bank), and then gives access to land infos.
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* \author Cyril Corvazier
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* \author Nevrax France
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* \date 2000
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*/
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class CTileBank
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{
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friend class CTileSet;
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public:
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enum TTileType { _128x128=0, _256x256, transition, undefined };
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// Ctor
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CTileBank ();
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// Get
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sint getLandCount () const
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{
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return (sint)_LandVector.size();
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}
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const CTileLand* getLand (int landIndex) const
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{
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return &_LandVector[landIndex];
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}
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CTileLand* getLand (int landIndex)
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{
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return &_LandVector[landIndex];
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}
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sint getTileSetCount () const
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{
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return (sint)_TileSetVector.size();
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}
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const CTileSet* getTileSet (int tileIndex) const
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{
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return &_TileSetVector[tileIndex];
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}
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CTileSet* getTileSet (int tileIndex)
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{
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return &_TileSetVector[tileIndex];
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}
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sint getTileCount () const
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{
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return (sint)_TileVector.size();
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}
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const CTile* getTile (int tileIndex) const
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{
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return &_TileVector[tileIndex];
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}
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CTile* getTile (int tileIndex)
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{
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return &_TileVector[tileIndex];
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}
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sint addLand (const std::string& name);
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void removeLand (sint landIndex);
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sint addTileSet (const std::string& name);
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void removeTileSet (sint landIndex);
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void xchgTileset (sint first, sint second);
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void clear ();
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sint getNumBitmap (CTile::TBitmap bitmap) const;
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void computeXRef ();
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// Remove data unused in realtime
|
|
void cleanUnusedData ();
|
|
|
|
/**
|
|
* Return the xref for a tile.
|
|
*
|
|
* \param tile is the tile number.
|
|
* \param tileSet will receive the tile set number in which the tile is. -1 if the tile is not used.
|
|
* \param number will receive the number of the tile in the tileset.
|
|
* \param type is the type of tile.
|
|
*/
|
|
void getTileXRef (int tile, int &tileSet, int &number, TTileType& type) const
|
|
{
|
|
nlassert (tile>=0);
|
|
nlassert (tile<(sint)_TileXRef.size());
|
|
tileSet=_TileXRef[tile]._XRefTileSet;
|
|
number=_TileXRef[tile]._XRefTileNumber;
|
|
type=_TileXRef[tile]._XRefTileType;
|
|
}
|
|
|
|
// Get number of displacement map
|
|
uint getDisplacementMapCount () const;
|
|
|
|
// Get filename
|
|
const char* getDisplacementMap (uint noiseMap);
|
|
|
|
// Get filename
|
|
void setDisplacementMap (uint noiseMap, const char *newName);
|
|
|
|
// Add a displacement map
|
|
uint getDisplacementMap (const std::string &fileName);
|
|
|
|
// Remove a displacement map
|
|
void removeDisplacementMap (uint mapId);
|
|
|
|
/// \name Vegetable
|
|
// @{
|
|
|
|
/**
|
|
* Return the tilenoisemap pointer for this tile and subnoise tile
|
|
*/
|
|
CTileNoiseMap *getTileNoiseMap (uint tileNumber, uint tileSubNoise);
|
|
|
|
/**
|
|
* return the TileVegetable desc for this tile
|
|
*/
|
|
const CTileVegetableDesc &getTileVegetableDesc(uint tileNumber) const;
|
|
|
|
/**
|
|
* you should call this method, after serialising the TileBank, and before CLandscape::initTileBanks()
|
|
* You must call CLandscape::initTileBanks() after calling this method
|
|
* for each tileSet call CTileSet::loadTileVegetableDesc()
|
|
*/
|
|
void loadTileVegetableDescs();
|
|
|
|
/**
|
|
* register all CVegetable to the Manager. called by CLandscape::initTileBanks()
|
|
*/
|
|
void initTileVegetableDescs(CVegetableManager *vegetableManager);
|
|
|
|
// @}
|
|
|
|
|
|
void makeAllPathRelative ();
|
|
/// This method change ".tga" of texture filename, to ".dds". Do this only for Additive and Diffuse part (not alpha).
|
|
void makeAllExtensionDDS ();
|
|
void setAbsPath (const std::string& newPath)
|
|
{
|
|
_AbsPath=newPath;
|
|
}
|
|
const std::string& getAbsPath () const
|
|
{
|
|
return _AbsPath;
|
|
}
|
|
|
|
/// Postfix tile filename
|
|
void postfixTileFilename (const char *filename);
|
|
|
|
/// Postfix tile vegetable desc
|
|
void postfixTileVegetableDesc (const char *filename);
|
|
|
|
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
|
|
private:
|
|
sint createTile ();
|
|
void freeTile (int tileIndex);
|
|
private:
|
|
struct CTileXRef
|
|
{
|
|
CTileXRef ()
|
|
{
|
|
_XRefTileType=undefined;
|
|
}
|
|
CTileXRef (int tileSet, int number, TTileType type)
|
|
{
|
|
_XRefTileSet=tileSet;
|
|
_XRefTileNumber=number;
|
|
_XRefTileType=type;
|
|
}
|
|
int _XRefTileSet;
|
|
int _XRefTileNumber;
|
|
TTileType _XRefTileType;
|
|
};
|
|
std::vector<CTileLand> _LandVector;
|
|
std::vector<CTileSet> _TileSetVector;
|
|
std::vector<CTile> _TileVector;
|
|
std::vector<CTileXRef> _TileXRef;
|
|
std::vector<CTileNoise> _DisplacementMap;
|
|
std::string _AbsPath;
|
|
static const sint _Version;
|
|
};
|
|
|
|
|
|
}
|
|
|
|
#endif // NL_Tile_BANK_H
|
|
|
|
/* End of tile_bank.h */
|