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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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1211 lines
34 KiB
C++
1211 lines
34 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdnet.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/net/buf_server.h"
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#include "nel/net/net_log.h"
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#ifdef NL_OS_WINDOWS
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# define NOMINMAX
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# include <windows.h>
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#elif defined NL_OS_UNIX
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# include <unistd.h>
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# include <cerrno>
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# include <sys/types.h>
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# include <sys/time.h>
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#endif
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/*
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* On Linux, the default limit of descriptors is usually 1024, you can increase it with ulimit
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*/
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using namespace NLMISC;
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using namespace std;
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namespace NLNET {
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uint32 NbServerListenTask = 0;
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uint32 NbServerReceiveTask = 0;
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/***************************************************************************************************
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* User main thread (initialization)
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**************************************************************************************************/
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/*
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* Constructor
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*/
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CBufServer::CBufServer( TThreadStategy strategy,
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uint16 max_threads, uint16 max_sockets_per_thread, bool nodelay, bool replaymode, bool initPipeForDataAvailable ) :
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#ifdef NL_OS_UNIX
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CBufNetBase( initPipeForDataAvailable ),
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#else
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CBufNetBase(),
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#endif
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_ThreadStrategy( strategy ),
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_MaxThreads( max_threads ),
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_MaxSocketsPerThread( max_sockets_per_thread ),
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_ListenTask( NULL ),
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_ListenThread( NULL ),
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_ThreadPool("CBufServer::_ThreadPool"),
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_ConnectionCallback( NULL ),
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_ConnectionCbArg( NULL ),
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_BytesPushedOut( 0 ),
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_BytesPoppedIn( 0 ),
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_PrevBytesPoppedIn( 0 ),
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_PrevBytesPushedOut( 0 ),
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_NbConnections (0),
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_NoDelay( nodelay ),
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_ReplayMode( replaymode )
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{
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nlnettrace( "CBufServer::CBufServer" );
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if ( ! _ReplayMode )
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{
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_ListenTask = new CListenTask( this );
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_ListenThread = IThread::create( _ListenTask, 1024*4*4 );
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}
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/*{
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CSynchronized<uint32>::CAccessor syncbpi ( &_BytesPushedIn );
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syncbpi.value() = 0;
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}*/
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}
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/*
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* Listens on the specified port
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*/
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void CBufServer::init( uint16 port )
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{
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nlnettrace( "CBufServer::init" );
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if ( ! _ReplayMode )
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{
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_ListenTask->init( port, maxExpectedBlockSize() );
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_ListenThread->start();
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}
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else
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{
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LNETL1_DEBUG( "LNETL1: Binding listen socket to any address, port %hu", port );
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}
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}
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/*
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* Begins to listen on the specified port (call before running thread)
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*/
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void CListenTask::init( uint16 port, sint32 maxExpectedBlockSize )
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{
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nlnettrace( "CListenTask::init" );
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_ListenSock.init( port );
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_MaxExpectedBlockSize = maxExpectedBlockSize;
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}
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/***************************************************************************************************
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* User main thread (running)
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**************************************************************************************************/
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/*
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* Constructor
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*/
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CServerTask::CServerTask() : NbLoop (0), _ExitRequired(false)
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{
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#ifdef NL_OS_UNIX
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if (pipe( _WakeUpPipeHandle ) == -1)
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{
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nlwarning("LNETL1: pipe() failed: code=%d '%s'", errno, strerror(errno));
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}
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#endif
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}
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#ifdef NL_OS_UNIX
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/*
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* Wake the thread up, when blocked in select (Unix only)
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*/
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void CServerTask::wakeUp()
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{
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uint8 b;
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if ( write( _WakeUpPipeHandle[PipeWrite], &b, 1 ) == -1 )
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{
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LNETL1_DEBUG( "LNETL1: In CServerTask::wakeUp(): write() failed" );
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}
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}
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#endif
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/*
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* Destructor
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*/
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CServerTask::~CServerTask()
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{
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#ifdef NL_OS_UNIX
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close( _WakeUpPipeHandle[PipeRead] );
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close( _WakeUpPipeHandle[PipeWrite] );
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#endif
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}
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/*
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* Destructor
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*/
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CBufServer::~CBufServer()
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{
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nlnettrace( "CBufServer::~CBufServer" );
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// Clean listen thread exit
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if ( ! _ReplayMode )
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{
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((CListenTask*)(_ListenThread->getRunnable()))->requireExit();
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((CListenTask*)(_ListenThread->getRunnable()))->close();
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#ifdef NL_OS_UNIX
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_ListenTask->wakeUp();
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#endif
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_ListenThread->wait();
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delete _ListenThread;
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delete _ListenTask;
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// Clean receive thread exits
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CThreadPool::iterator ipt;
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{
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LNETL1_DEBUG( "LNETL1: Waiting for end of threads..." );
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CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
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for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
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{
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// Tell the threads to exit and wake them up
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CServerReceiveTask *task = receiveTask(ipt);
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nlnettrace( "Requiring exit" );
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task->requireExit();
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// Wake the threads up
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#ifdef NL_OS_UNIX
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task->wakeUp();
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#else
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CConnections::iterator ipb;
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nlnettrace( "Disconnecting sockets (Win32)" );
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{
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CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
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for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
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{
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(*ipb)->Sock->disconnect();
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}
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}
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#endif
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}
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nlnettrace( "Waiting" );
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for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
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{
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// Wait until the threads have exited
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(*ipt)->wait();
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}
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LNETL1_DEBUG( "LNETL1: Deleting sockets, tasks and threads..." );
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for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
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{
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// Delete the socket objects
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CServerReceiveTask *task = receiveTask(ipt);
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CConnections::iterator ipb;
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{
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CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
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for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
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{
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delete (*ipb); // closes and deletes the socket
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}
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}
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// Delete the task objects
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delete task;
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// Delete the thread objects
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delete (*ipt);
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}
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}
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}
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nlnettrace( "Exiting CBufServer::~CBufServer" );
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}
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/*
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* Disconnect the specified host
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* Set hostid to NULL to disconnect all connections.
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* If hostid is not null and the socket is not connected, the method does nothing.
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* If quick is true, any pending data will not be sent before disconnecting.
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*/
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void CBufServer::disconnect( TSockId hostid, bool quick )
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{
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nlnettrace( "CBufServer::disconnect" );
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if ( hostid != InvalidSockId )
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{
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if (_ConnectedClients.find(hostid) == _ConnectedClients.end())
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{
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// this host is not connected
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return;
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}
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// Disconnect only if physically connected
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if ( hostid->Sock->connected() )
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{
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if ( ! quick )
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{
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hostid->flush();
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}
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hostid->Sock->disconnect(); // the connection will be removed by the next call of update()
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}
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}
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else
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{
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// Disconnect all
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CThreadPool::iterator ipt;
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{
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CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
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for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
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{
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CServerReceiveTask *task = receiveTask(ipt);
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CConnections::iterator ipb;
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{
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CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
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for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
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{
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if ( (*ipb)->Sock->connected() )
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{
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if ( ! quick )
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{
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(*ipb)->flush();
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}
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(*ipb)->Sock->disconnect();
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}
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}
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}
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}
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}
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}
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}
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/*
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* Send a message to the specified host
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*/
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void CBufServer::send( const CMemStream& buffer, TSockId hostid )
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{
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nlnettrace( "CBufServer::send" );
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nlassert( buffer.length() > 0 );
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nlassertex( buffer.length() <= maxSentBlockSize(), ("length=%u max=%u", buffer.length(), maxSentBlockSize()) );
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// slow down the layer H_AUTO (CBufServer_send);
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if ( hostid != InvalidSockId )
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{
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if (_ConnectedClients.find(hostid) == _ConnectedClients.end())
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{
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// this host is not connected
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return;
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}
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pushBufferToHost( buffer, hostid );
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}
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else
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{
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// Push into all send queues
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CThreadPool::iterator ipt;
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{
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CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
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for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
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{
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CServerReceiveTask *task = receiveTask(ipt);
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CConnections::iterator ipb;
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{
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CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
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for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
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{
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// Send only if the socket is logically connected
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if ( (*ipb)->connectedState() )
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{
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pushBufferToHost( buffer, *ipb );
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}
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}
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}
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}
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}
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}
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}
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/*
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* Checks if there are some data to receive
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*/
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bool CBufServer::dataAvailable()
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{
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// slow down the layer H_AUTO (CBufServer_dataAvailable);
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{
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/* If no data available, enter the 'while' loop and return false (1 volatile test)
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* If there are user data available, enter the 'while' and return true immediately (1 volatile test + 1 short locking)
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* If there is a connection/disconnection event (rare), call the callback and loop
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*/
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while ( dataAvailableFlag() )
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{
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// Because _DataAvailable is true, the receive queue is not empty at this point
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vector<uint8> buffer;
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uint8 val;
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{
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CFifoAccessor recvfifo( &receiveQueue() );
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val = recvfifo.value().frontLast();
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if ( val != CBufNetBase::User )
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{
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recvfifo.value().front( buffer );
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}
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}
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/*sint32 mbsize = recvfifo.value().size() / 1048576;
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if ( mbsize > 0 )
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{
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nlwarning( "The receive queue size exceeds %d MB", mbsize );
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}*/
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/*vector<uint8> buffer;
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recvfifo.value().front( buffer );*/
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#ifdef NL_OS_UNIX
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uint8 b;
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if ( read( _DataAvailablePipeHandle[PipeRead], &b, 1 ) == -1 )
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nlwarning( "LNETL1: Read pipe failed in dataAvailable" );
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//nldebug( "Pipe: 1 byte read (server %p)", this );
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#endif
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// Test if it the next block is a system event
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//switch ( buffer[buffer.size()-1] )
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switch ( val )
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{
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// Normal message available
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case CBufNetBase::User:
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{
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return true; // return immediately, do not extract the message
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}
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// Process disconnection event
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case CBufNetBase::Disconnection:
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{
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TSockId sockid = *((TSockId*)(&*buffer.begin()));
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LNETL1_DEBUG( "LNETL1: Disconnection event for %p %s", sockid, sockid->asString().c_str());
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sockid->setConnectedState( false );
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// Call callback if needed
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if ( disconnectionCallback() != NULL )
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{
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disconnectionCallback()( sockid, argOfDisconnectionCallback() );
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}
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// remove from the list of valid client
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nlverify(_ConnectedClients.erase(sockid) == 1);
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// Add socket object into the synchronized remove list
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LNETL1_DEBUG( "LNETL1: Adding the connection to the remove list" );
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nlassert( ((CServerBufSock*)sockid)->ownerTask() != NULL );
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((CServerBufSock*)sockid)->ownerTask()->addToRemoveSet( sockid );
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break;
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}
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// Process connection event
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case CBufNetBase::Connection:
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{
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TSockId sockid = *((TSockId*)(&*buffer.begin()));
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LNETL1_DEBUG( "LNETL1: Connection event for %p %s", sockid, sockid->asString().c_str());
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// add this socket in the list of client
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nlverify(_ConnectedClients.insert(sockid).second);
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sockid->setConnectedState( true );
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// Call callback if needed
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if ( connectionCallback() != NULL )
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{
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connectionCallback()( sockid, argOfConnectionCallback() );
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}
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break;
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}
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default: // should not occur
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LNETL1_INFO( "LNETL1: Invalid block type: %hu (should be = to %hu", (uint16)(buffer[buffer.size()-1]), (uint16)(val) );
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LNETL1_INFO( "LNETL1: Buffer (%d B): [%s]", buffer.size(), stringFromVector(buffer).c_str() );
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LNETL1_INFO( "LNETL1: Receive queue:" );
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{
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CFifoAccessor recvfifo( &receiveQueue() );
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recvfifo.value().display();
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}
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nlerror( "LNETL1: Invalid system event type in server receive queue" );
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}
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// Extract system event
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{
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CFifoAccessor recvfifo( &receiveQueue() );
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recvfifo.value().pop();
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setDataAvailableFlag( ! recvfifo.value().empty() );
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}
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}
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// _DataAvailable is false here
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return false;
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}
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}
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#ifdef NL_OS_UNIX
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/* Wait until the receive queue contains something to read (implemented with a select()).
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* This is where the connection/disconnection callbacks can be called.
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* \param usecMax Max time to wait in microsecond (up to 1 sec)
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*/
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void CBufServer::sleepUntilDataAvailable( uint usecMax )
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{
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// Prevent looping infinitely if the system time was changed
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if ( usecMax > 999999 ) // limit not told in Linux man but here: http://docs.hp.com/en/B9106-90009/select.2.html
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usecMax = 999999;
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fd_set readers;
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timeval tv;
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do
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{
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FD_ZERO( &readers );
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FD_SET( _DataAvailablePipeHandle[PipeRead], &readers );
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tv.tv_sec = 0;
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tv.tv_usec = usecMax;
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int res = ::select( _DataAvailablePipeHandle[PipeRead]+1, &readers, NULL, NULL, &tv );
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if ( res == -1 )
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nlerror( "LNETL1: Select failed in sleepUntilDataAvailable (code %u)", CSock::getLastError() );
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}
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while ( ! dataAvailable() ); // will loop if only a connection/disconnection event was read
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}
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#endif
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/*
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* Receives next block of data in the specified. The length and hostid are output arguments.
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* Precond: dataAvailable() has returned true, phostid not null
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*/
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void CBufServer::receive( CMemStream& buffer, TSockId* phostid )
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{
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nlnettrace( "CBufServer::receive" );
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//nlassert( dataAvailable() );
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nlassert( phostid != NULL );
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{
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CFifoAccessor recvfifo( &receiveQueue() );
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nlassert( ! recvfifo.value().empty() );
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recvfifo.value().front( buffer );
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recvfifo.value().pop();
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setDataAvailableFlag( ! recvfifo.value().empty() );
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}
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// Extract hostid (and event type)
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*phostid = *((TSockId*)&(buffer.buffer()[buffer.size()-sizeof(TSockId)-1]));
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nlassert( buffer.buffer()[buffer.size()-1] == CBufNetBase::User );
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// debug features, we number all packet to be sure that they are all sent and received
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// \todo remove this debug feature when ok
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#ifdef NL_BIG_ENDIAN
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uint32 val = NLMISC_BSWAP32(*(uint32*)buffer.buffer());
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#else
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uint32 val = *(uint32*)buffer.buffer();
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#endif
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buffer.resize( buffer.size()-sizeof(TSockId)-1 );
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// TODO OPTIM remove the nldebug for speed
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//commented for optimisation LNETL1_DEBUG( "LNETL1: Read buffer (%d+%d B) from %s", buffer.size(), sizeof(TSockId)+1, /*stringFromVector(buffer).c_str(), */(*phostid)->asString().c_str() );
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// Statistics
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_BytesPoppedIn += buffer.size() + sizeof(TBlockSize);
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}
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/*
|
|
* Update the network (call this method evenly)
|
|
*/
|
|
void CBufServer::update()
|
|
{
|
|
//nlnettrace( "CBufServer::update-BEGIN" );
|
|
|
|
_NbConnections = 0;
|
|
|
|
// For each thread
|
|
CThreadPool::iterator ipt;
|
|
{
|
|
//nldebug( "UPD: Acquiring the Thread Pool" );
|
|
CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
|
|
//nldebug( "UPD: Acquired." );
|
|
for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
// For each thread of the pool
|
|
CServerReceiveTask *task = receiveTask(ipt);
|
|
CConnections::iterator ipb;
|
|
{
|
|
CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
|
|
for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
|
|
{
|
|
// For each socket of the thread, update sending
|
|
if ( ! ((*ipb)->Sock->connected() && (*ipb)->update()) )
|
|
{
|
|
// Update did not work or the socket is not connected anymore
|
|
LNETL1_DEBUG( "LNETL1: Socket %s is disconnected", (*ipb)->asString().c_str() );
|
|
// Disconnection event if disconnected (known either from flush (in update) or when receiving data)
|
|
(*ipb)->advertiseDisconnection( this, *ipb );
|
|
|
|
/*if ( (*ipb)->advertiseDisconnection( this, *ipb ) )
|
|
{
|
|
// Now the connection removal is in dataAvailable()
|
|
// POLL6
|
|
}*/
|
|
}
|
|
else
|
|
{
|
|
_NbConnections++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//nlnettrace( "CBufServer::update-END" );
|
|
}
|
|
|
|
uint32 CBufServer::getSendQueueSize( TSockId destid )
|
|
{
|
|
if ( destid != InvalidSockId )
|
|
{
|
|
if (_ConnectedClients.find(destid) == _ConnectedClients.end())
|
|
{
|
|
// this host is not connected
|
|
return 0;
|
|
}
|
|
|
|
return destid->SendFifo.size();
|
|
}
|
|
else
|
|
{
|
|
// add all client buffers
|
|
|
|
uint32 total = 0;
|
|
|
|
// For each thread
|
|
CThreadPool::iterator ipt;
|
|
{
|
|
CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
|
|
for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
// For each thread of the pool
|
|
CServerReceiveTask *task = receiveTask(ipt);
|
|
CConnections::iterator ipb;
|
|
{
|
|
CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
|
|
for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
|
|
{
|
|
// For each socket of the thread, update sending
|
|
total = (*ipb)->SendFifo.size ();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return total;
|
|
}
|
|
}
|
|
|
|
void CBufServer::displayThreadStat (NLMISC::CLog *log)
|
|
{
|
|
// For each thread
|
|
CThreadPool::iterator ipt;
|
|
{
|
|
CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
|
|
for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
// For each thread of the pool
|
|
CServerReceiveTask *task = receiveTask(ipt);
|
|
// For each socket of the thread, update sending
|
|
log->displayNL ("server receive thread %p nbloop %d", task, task->NbLoop);
|
|
}
|
|
}
|
|
|
|
log->displayNL ("server listen thread %p nbloop %d", _ListenTask, _ListenTask->NbLoop);
|
|
}
|
|
|
|
void CBufServer::setTimeFlushTrigger( TSockId destid, sint32 ms )
|
|
{
|
|
nlassert( destid != InvalidSockId );
|
|
if (_ConnectedClients.find(destid) != _ConnectedClients.end())
|
|
destid->setTimeFlushTrigger( ms );
|
|
}
|
|
|
|
void CBufServer::setSizeFlushTrigger( TSockId destid, sint32 size )
|
|
{
|
|
nlassert( destid != InvalidSockId );
|
|
if (_ConnectedClients.find(destid) != _ConnectedClients.end())
|
|
destid->setSizeFlushTrigger( size );
|
|
}
|
|
|
|
bool CBufServer::flush( TSockId destid, uint *nbBytesRemaining)
|
|
{
|
|
nlassert( destid != InvalidSockId );
|
|
if (_ConnectedClients.find(destid) != _ConnectedClients.end())
|
|
return destid->flush( nbBytesRemaining );
|
|
else
|
|
return true;
|
|
}
|
|
const CInetAddress& CBufServer::hostAddress( TSockId hostid )
|
|
{
|
|
nlassert( hostid != InvalidSockId );
|
|
if (_ConnectedClients.find(hostid) != _ConnectedClients.end())
|
|
return hostid->Sock->remoteAddr();
|
|
|
|
static CInetAddress nullAddr;
|
|
return nullAddr;
|
|
}
|
|
|
|
void CBufServer::displaySendQueueStat (NLMISC::CLog *log, TSockId destid)
|
|
{
|
|
if ( destid != InvalidSockId )
|
|
{
|
|
if (_ConnectedClients.find(destid) == _ConnectedClients.end())
|
|
{
|
|
// this host is not connected
|
|
return;
|
|
}
|
|
|
|
destid->SendFifo.displayStats(log);
|
|
}
|
|
else
|
|
{
|
|
// add all client buffers
|
|
|
|
// For each thread
|
|
CThreadPool::iterator ipt;
|
|
{
|
|
CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
|
|
for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
// For each thread of the pool
|
|
CServerReceiveTask *task = receiveTask(ipt);
|
|
CConnections::iterator ipb;
|
|
{
|
|
CSynchronized<CConnections>::CAccessor connectionssync( &task->_Connections );
|
|
for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
|
|
{
|
|
// For each socket of the thread, update sending
|
|
(*ipb)->SendFifo.displayStats(log);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Returns the number of bytes received since the previous call to this method
|
|
*/
|
|
uint64 CBufServer::newBytesReceived()
|
|
{
|
|
uint64 b = bytesReceived();
|
|
uint64 nbrecvd = b - _PrevBytesPoppedIn;
|
|
//nlinfo( "b: %"NL_I64"u new: %"NL_I64"u", b, nbrecvd );
|
|
_PrevBytesPoppedIn = b;
|
|
return nbrecvd;
|
|
}
|
|
|
|
/*
|
|
* Returns the number of bytes sent since the previous call to this method
|
|
*/
|
|
uint64 CBufServer::newBytesSent()
|
|
{
|
|
uint64 b = bytesSent();
|
|
uint64 nbsent = b - _PrevBytesPushedOut;
|
|
//nlinfo( "b: %"NL_I64"u new: %"NL_I64"u", b, nbsent );
|
|
_PrevBytesPushedOut = b;
|
|
return nbsent;
|
|
}
|
|
|
|
|
|
/***************************************************************************************************
|
|
* Listen thread
|
|
**************************************************************************************************/
|
|
|
|
|
|
/*
|
|
* Code of listening thread
|
|
*/
|
|
void CListenTask::run()
|
|
{
|
|
NbNetworkTask++;
|
|
NbServerListenTask++;
|
|
|
|
nlnettrace( "CListenTask::run" );
|
|
|
|
fd_set readers;
|
|
#ifdef NL_OS_UNIX
|
|
SOCKET descmax;
|
|
descmax = _ListenSock.descriptor()>_WakeUpPipeHandle[PipeRead]?_ListenSock.descriptor():_WakeUpPipeHandle[PipeRead];
|
|
#endif
|
|
|
|
// Accept connections
|
|
while ( ! exitRequired() )
|
|
{
|
|
try
|
|
{
|
|
LNETL1_DEBUG( "LNETL1: Waiting incoming connection..." );
|
|
// Get and setup the new socket
|
|
#ifdef NL_OS_UNIX
|
|
FD_ZERO( &readers );
|
|
FD_SET( _ListenSock.descriptor(), &readers );
|
|
FD_SET( _WakeUpPipeHandle[PipeRead], &readers );
|
|
int res = ::select( descmax+1, &readers, NULL, NULL, NULL ); /// Wait indefinitely
|
|
|
|
switch ( res )
|
|
{
|
|
//case 0 : continue; // time-out expired, no results
|
|
case -1 :
|
|
// we'll ignore message (Interrupted system call) caused by a CTRL-C
|
|
if (CSock::getLastError() == 4)
|
|
{
|
|
LNETL1_DEBUG ("LNETL1: Select failed (in listen thread): %s (code %u) but IGNORED", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError());
|
|
continue;
|
|
}
|
|
nlerror( "LNETL1: Select failed (in listen thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() );
|
|
}
|
|
|
|
if ( FD_ISSET( _WakeUpPipeHandle[PipeRead], &readers ) )
|
|
{
|
|
uint8 b;
|
|
if ( read( _WakeUpPipeHandle[PipeRead], &b, 1 ) == -1 ) // we were woken-up by the wake-up pipe
|
|
{
|
|
LNETL1_DEBUG( "LNETL1: In CListenTask::run(): read() failed" );
|
|
}
|
|
LNETL1_DEBUG( "LNETL1: listen thread select woken-up" );
|
|
continue;
|
|
}
|
|
#elif defined (NL_OS_WINDOWS)
|
|
FD_ZERO( &readers );
|
|
FD_SET( _ListenSock.descriptor(), &readers );
|
|
int res = ::select( 1, &readers, NULL, NULL, NULL ); /// Wait indefinitely
|
|
|
|
if ( res == -1)
|
|
{
|
|
nlerror( "LNETL1: Select failed (in listen thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() );
|
|
continue;
|
|
}
|
|
#endif
|
|
LNETL1_DEBUG( "LNETL1: Accepting an incoming connection..." );
|
|
CTcpSock *newSock = _ListenSock.accept();
|
|
if (newSock != NULL)
|
|
{
|
|
CServerBufSock *bufsock = new CServerBufSock( newSock );
|
|
LNETL1_DEBUG( "LNETL1: New connection : %s", bufsock->asString().c_str() );
|
|
bufsock->setNonBlocking();
|
|
bufsock->setMaxExpectedBlockSize( _MaxExpectedBlockSize );
|
|
if ( _Server->noDelay() )
|
|
{
|
|
bufsock->Sock->setNoDelay( true );
|
|
}
|
|
|
|
// Notify the new connection
|
|
bufsock->advertiseConnection( _Server );
|
|
|
|
// Dispatch the socket into the thread pool
|
|
_Server->dispatchNewSocket( bufsock );
|
|
}
|
|
|
|
NbLoop++;
|
|
}
|
|
catch ( ESocket& e )
|
|
{
|
|
LNETL1_INFO( "LNETL1: Exception in listen thread: %s", e.what() );
|
|
// It can occur when too many sockets are open (e.g. 885 connections)
|
|
}
|
|
}
|
|
|
|
nlnettrace( "Exiting CListenTask::run" );
|
|
NbServerListenTask--;
|
|
NbNetworkTask--;
|
|
}
|
|
|
|
/// Close listening socket
|
|
void CListenTask::close()
|
|
{
|
|
_ListenSock.close();
|
|
// _ListenSock.disconnect();
|
|
}
|
|
|
|
|
|
/*
|
|
* Binds a new socket and send buffer to an existing or a new thread
|
|
* Note: this method is called in the listening thread.
|
|
*/
|
|
void CBufServer::dispatchNewSocket( CServerBufSock *bufsock )
|
|
{
|
|
nlnettrace( "CBufServer::dispatchNewSocket" );
|
|
|
|
CSynchronized<CThreadPool>::CAccessor poolsync( &_ThreadPool );
|
|
if ( _ThreadStrategy == SpreadSockets )
|
|
{
|
|
// Find the thread with the smallest number of connections and check if all
|
|
// threads do not have the same number of connections
|
|
uint min = 0xFFFFFFFF;
|
|
uint max = 0;
|
|
CThreadPool::iterator ipt, iptmin, iptmax;
|
|
for ( iptmin=iptmax=ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
uint noc = receiveTask(ipt)->numberOfConnections();
|
|
if ( noc < min )
|
|
{
|
|
min = noc;
|
|
iptmin = ipt;
|
|
}
|
|
if ( noc > max )
|
|
{
|
|
max = noc;
|
|
iptmax = ipt;
|
|
}
|
|
}
|
|
|
|
// Check if we make the pool of threads grow (if we have not found vacant room
|
|
// and if it is allowed to)
|
|
if ( (poolsync.value().empty()) ||
|
|
((min == max) && (poolsync.value().size() < _MaxThreads)) )
|
|
{
|
|
addNewThread( poolsync.value(), bufsock );
|
|
}
|
|
else
|
|
{
|
|
// Dispatch socket to an existing thread of the pool
|
|
CServerReceiveTask *task = receiveTask(iptmin);
|
|
bufsock->setOwnerTask( task );
|
|
task->addNewSocket( bufsock );
|
|
#ifdef NL_OS_UNIX
|
|
task->wakeUp();
|
|
#endif
|
|
|
|
if ( min >= (uint)_MaxSocketsPerThread )
|
|
{
|
|
nlwarning( "LNETL1: Exceeding the maximum number of sockets per thread" );
|
|
}
|
|
LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", iptmin-poolsync.value().begin() );
|
|
}
|
|
|
|
}
|
|
else // _ThreadStrategy == FillThreads
|
|
{
|
|
CThreadPool::iterator ipt;
|
|
for ( ipt=poolsync.value().begin(); ipt!=poolsync.value().end(); ++ipt )
|
|
{
|
|
uint noc = receiveTask(ipt)->numberOfConnections();
|
|
if ( noc < _MaxSocketsPerThread )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check if we have to make the thread pool grow (if we have not found vacant room)
|
|
if ( ipt == poolsync.value().end() )
|
|
{
|
|
if ( poolsync.value().size() == _MaxThreads )
|
|
{
|
|
nlwarning( "LNETL1: Exceeding the maximum number of threads" );
|
|
}
|
|
addNewThread( poolsync.value(), bufsock );
|
|
}
|
|
else
|
|
{
|
|
// Dispatch socket to an existing thread of the pool
|
|
CServerReceiveTask *task = receiveTask(ipt);
|
|
bufsock->setOwnerTask( task );
|
|
task->addNewSocket( bufsock );
|
|
#ifdef NL_OS_UNIX
|
|
task->wakeUp();
|
|
#endif
|
|
LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", ipt-poolsync.value().begin() );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Creates a new task and run a new thread for it
|
|
* Precond: bufsock not null
|
|
*/
|
|
void CBufServer::addNewThread( CThreadPool& threadpool, CServerBufSock *bufsock )
|
|
{
|
|
nlnettrace( "CBufServer::addNewThread" );
|
|
nlassert( bufsock != NULL );
|
|
|
|
// Create new task and dispatch the socket to it
|
|
CServerReceiveTask *task = new CServerReceiveTask( this );
|
|
bufsock->setOwnerTask( task );
|
|
task->addNewSocket( bufsock );
|
|
|
|
// Add a new thread to the pool, with this task
|
|
IThread *thr = IThread::create( task, 1024*4*4 );
|
|
{
|
|
threadpool.push_back( thr );
|
|
thr->start();
|
|
LNETL1_DEBUG( "LNETL1: Added a new thread; pool size is %d", threadpool.size() );
|
|
LNETL1_DEBUG( "LNETL1: New socket dispatched to thread %d", threadpool.size()-1 );
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************************
|
|
* Receive threads
|
|
**************************************************************************************************/
|
|
|
|
|
|
/*
|
|
* Code of receiving threads for servers
|
|
*/
|
|
void CServerReceiveTask::run()
|
|
{
|
|
NbNetworkTask++;
|
|
NbServerReceiveTask++;
|
|
nlnettrace( "CServerReceiveTask::run" );
|
|
|
|
SOCKET descmax;
|
|
fd_set readers;
|
|
|
|
#if defined NL_OS_UNIX
|
|
// POLL7
|
|
if (nice( 2 ) == -1) // is this really useful as long as select() sleeps?
|
|
{
|
|
nlwarning("LNETL1: nice() failed: code=%d '%s'", errno, strerror(errno));
|
|
}
|
|
#endif // NL_OS_UNIX
|
|
|
|
// Copy of _Connections
|
|
vector<TSockId> connections_copy;
|
|
|
|
while ( ! exitRequired() )
|
|
{
|
|
// 1. Remove closed connections
|
|
clearClosedConnections();
|
|
|
|
// POLL8
|
|
|
|
// 2-SELECT-VERSION : select() on the sockets handled in the present thread
|
|
|
|
descmax = 0;
|
|
FD_ZERO( &readers );
|
|
bool skip;
|
|
bool alldisconnected = true;
|
|
CConnections::iterator ipb;
|
|
{
|
|
// Lock _Connections
|
|
CSynchronized<CConnections>::CAccessor connectionssync( &_Connections );
|
|
|
|
// Prepare to avoid select if there is no connection
|
|
skip = connectionssync.value().empty();
|
|
|
|
// Fill the select array and copy _Connections
|
|
connections_copy.clear();
|
|
for ( ipb=connectionssync.value().begin(); ipb!=connectionssync.value().end(); ++ipb )
|
|
{
|
|
if ( (*ipb)->Sock->connected() ) // exclude disconnected sockets that are not deleted
|
|
{
|
|
alldisconnected = false;
|
|
// Copy _Connections element
|
|
connections_copy.push_back( *ipb );
|
|
|
|
// Add socket descriptor to the select array
|
|
FD_SET( (*ipb)->Sock->descriptor(), &readers );
|
|
|
|
// Calculate descmax for select
|
|
if ( (*ipb)->Sock->descriptor() > descmax )
|
|
{
|
|
descmax = (*ipb)->Sock->descriptor();
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef NL_OS_UNIX
|
|
// Add the wake-up pipe into the select array
|
|
FD_SET( _WakeUpPipeHandle[PipeRead], &readers );
|
|
if ( _WakeUpPipeHandle[PipeRead]>descmax )
|
|
{
|
|
descmax = _WakeUpPipeHandle[PipeRead];
|
|
}
|
|
#endif
|
|
|
|
// Unlock _Connections, use connections_copy instead
|
|
}
|
|
|
|
#ifndef NL_OS_UNIX
|
|
// Avoid select if there is no connection (Windows only)
|
|
if ( skip || alldisconnected )
|
|
{
|
|
nlSleep( 1 ); // nice
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
TIMEVAL tv;
|
|
tv.tv_sec = 0; // short time because the newly added connections can't be added to the select fd_set
|
|
tv.tv_usec = 10000;
|
|
|
|
// Call select
|
|
int res = ::select( descmax+1, &readers, NULL, NULL, &tv );
|
|
|
|
#elif defined NL_OS_UNIX
|
|
|
|
// Call select
|
|
int res = ::select( descmax+1, &readers, NULL, NULL, NULL );
|
|
|
|
#endif // NL_OS_WINDOWS
|
|
|
|
|
|
// POLL9
|
|
|
|
// 3. Test the result
|
|
switch ( res )
|
|
{
|
|
#ifdef NL_OS_WINDOWS
|
|
case 0 : continue; // time-out expired, no results
|
|
#endif
|
|
case -1 :
|
|
// we'll ignore message (Interrupted system call) caused by a CTRL-C
|
|
/*if (CSock::getLastError() == 4)
|
|
{
|
|
LNETL1_DEBUG ("LNETL1: Select failed (in receive thread): %s (code %u) but IGNORED", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError());
|
|
continue;
|
|
}*/
|
|
//nlerror( "LNETL1: Select failed (in receive thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() );
|
|
LNETL1_DEBUG( "LNETL1: Select failed (in receive thread): %s (code %u)", CSock::errorString( CSock::getLastError() ).c_str(), CSock::getLastError() );
|
|
goto end;
|
|
}
|
|
|
|
// 4. Get results
|
|
|
|
vector<TSockId>::iterator ic;
|
|
for ( ic=connections_copy.begin(); ic!=connections_copy.end(); ++ic )
|
|
{
|
|
if ( FD_ISSET( (*ic)->Sock->descriptor(), &readers ) != 0 )
|
|
{
|
|
CServerBufSock *serverbufsock = static_cast<CServerBufSock*>(static_cast<CBufSock*>(*ic));
|
|
try
|
|
{
|
|
// 4. Receive data
|
|
if ( serverbufsock->receivePart( sizeof(TSockId) + 1 ) ) // +1 for the event type
|
|
{
|
|
serverbufsock->fillSockIdAndEventType( *ic );
|
|
|
|
// Push message into receive queue
|
|
//uint32 bufsize;
|
|
//sint32 mbsize;
|
|
|
|
_Server->pushMessageIntoReceiveQueue( serverbufsock->receivedBuffer() );
|
|
|
|
//recvfifo.value().display();
|
|
//bufsize = serverbufsock->receivedBuffer().size();
|
|
//mbsize = recvfifo.value().size() / 1048576;
|
|
//nldebug( "RCV: Released." );
|
|
/*if ( mbsize > 1 )
|
|
{
|
|
nlwarning( "The receive queue size exceeds %d MB", mbsize );
|
|
}*/
|
|
/*
|
|
// Statistics
|
|
{
|
|
CSynchronized<uint32>::CAccessor syncbpi ( &_Server->syncBytesPushedIn() );
|
|
syncbpi.value() += bufsize;
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
// catch ( ESocketConnectionClosed& )
|
|
// {
|
|
// LNETL1_DEBUG( "LNETL1: Connection %s closed", serverbufsock->asString().c_str() );
|
|
// // The socket went to _Connected=false when throwing the exception
|
|
// }
|
|
catch ( ESocket& )
|
|
{
|
|
LNETL1_DEBUG( "LNETL1: Connection %s broken", serverbufsock->asString().c_str() );
|
|
(*ic)->Sock->disconnect();
|
|
}
|
|
/*
|
|
#ifdef NL_OS_UNIX
|
|
skip = true; // don't check _WakeUpPipeHandle (yes, check it to read any written byte)
|
|
#endif
|
|
|
|
*/
|
|
}
|
|
}
|
|
|
|
#ifdef NL_OS_UNIX
|
|
// Test wake-up pipe
|
|
if ( (!skip) && (FD_ISSET( _WakeUpPipeHandle[PipeRead], &readers )) )
|
|
{
|
|
uint8 b;
|
|
if ( read( _WakeUpPipeHandle[PipeRead], &b, 1 ) == -1 ) // we were woken-up by the wake-up pipe
|
|
{
|
|
LNETL1_DEBUG( "LNETL1: In CServerReceiveTask::run(): read() failed" );
|
|
}
|
|
LNETL1_DEBUG( "LNETL1: Receive thread select woken-up" );
|
|
}
|
|
#endif
|
|
|
|
NbLoop++;
|
|
}
|
|
end:
|
|
nlnettrace( "Exiting CServerReceiveTask::run" );
|
|
NbServerReceiveTask--;
|
|
NbNetworkTask--;
|
|
}
|
|
|
|
|
|
/*
|
|
* Delete all connections referenced in the remove list (double-mutexed)
|
|
*/
|
|
|
|
void CServerReceiveTask::clearClosedConnections()
|
|
{
|
|
CConnections::iterator ic;
|
|
{
|
|
NLMISC::CSynchronized<CConnections>::CAccessor removesetsync( &_RemoveSet );
|
|
{
|
|
if ( ! removesetsync.value().empty() )
|
|
{
|
|
// Delete closed connections
|
|
NLMISC::CSynchronized<CConnections>::CAccessor connectionssync( &_Connections );
|
|
for ( ic=removesetsync.value().begin(); ic!=removesetsync.value().end(); ++ic )
|
|
{
|
|
LNETL1_DEBUG( "LNETL1: Removing a connection" );
|
|
|
|
TSockId sid = (*ic);
|
|
|
|
// Remove from the connection list
|
|
connectionssync.value().erase( *ic );
|
|
|
|
// Delete the socket object
|
|
delete sid;
|
|
}
|
|
// Clear remove list
|
|
removesetsync.value().clear();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
NLMISC_CATEGORISED_VARIABLE(nel, uint32, NbServerListenTask, "Number of server listen thread");
|
|
NLMISC_CATEGORISED_VARIABLE(nel, uint32, NbServerReceiveTask, "Number of server receive thread");
|
|
|
|
} // NLNET
|