mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-15 13:38:42 +00:00
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#ifndef NL_QTNEL_H
|
|
#define NL_QTNEL_H
|
|
|
|
#include <QGLWidget>
|
|
#include <QX11Info>
|
|
|
|
#include <nel/3d/scene.h>
|
|
#include <nel/3d/font_manager.h>
|
|
#include <nel/3d/computed_string.h>
|
|
#include <nel/3d/text_context.h>
|
|
#include <nel/3d/driver_user.h>
|
|
|
|
/** A QWidget specialised for embedding an Nel window. */
|
|
class QNelWidget : public QGLWidget
|
|
{
|
|
Q_OBJECT
|
|
|
|
///--QWidget Methods------------------------------------------------------------
|
|
public:
|
|
|
|
QNelWidget(QWidget *parent = 0) : QGLWidget( parent ),_SceneRoot(NULL)
|
|
{
|
|
// Initialize NeL
|
|
init();
|
|
}
|
|
|
|
// Do nothing.
|
|
QNelWidget(const QNelWidget ©) : QGLWidget(copy.parentWidget()) { }
|
|
|
|
virtual ~QNelWidget ()
|
|
{
|
|
// Destroy NeL.
|
|
// ...
|
|
|
|
destroy();
|
|
}
|
|
|
|
virtual void swapBuffers();
|
|
protected:
|
|
virtual void initializeGL();
|
|
virtual void resizeGL( int, int );
|
|
virtual void paintGL();
|
|
|
|
|
|
/// Initialize NeL
|
|
void init();
|
|
|
|
NL3D::CScene *_SceneRoot;
|
|
NL3D::CFontManager fontManager;
|
|
NL3D::CTextContext tc;
|
|
};
|
|
|
|
#endif // NL_QTNEL_H
|