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248 lines
7.8 KiB
C++
248 lines
7.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NLGEORGES_PLUGIN_INTERFACE_H
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#define NLGEORGES_PLUGIN_INTERFACE_H
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#include <nel/georges/u_form.h>
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#include "nel/misc/config_file.h"
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namespace NLGEORGES
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{
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/**
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* Georges plug-ins are dlls. To be loaded, dll must be listed in the georges.cfg config file.
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* The dll must export 1 function:
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*
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* IEditPlugin *IGeorgesEditGetInterface (int version, IEdit *globalInterface);
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*
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* This method must first compare the version number with NLGEORGES_PLUGIN_INTERFACE_VERSION defined in
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* plugin_interface.h. If the version is not the same, the function must returns NULL (can show an error message).
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* If the number is the same, the plugin must instanciate an interface and return its pointers. It should
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* do only basic initialisation stuff. This method is called only one time by georges editor session.
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* The IEditPlugin derived object must be allocated with new. It will be delete by the system.
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*
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* The globalInterface pointer is valid to the end of the session.
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*/
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class IEdit;
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class IEditPlugin;
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class IEditDocument;
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class IEditDocumentPlugin;
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// The get interface plugin DLL entry.
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typedef IEditPlugin *(*IGeorgesEditGetInterface) (int version, IEdit *globalInterface, NLMISC::INelContext &nelContext);
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#define NLGEORGES_PLUGIN_INTERFACE_VERSION 0x1
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/**
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* Communication interface between the plugin and georges editor.
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*
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* This interface give access to global global events handling.
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*
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* If you use MFC, don't forget to call AFX_MANAGE_STATE(AfxGetStaticModuleState());
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* at the beginning of each callback of the interface.
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*
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* This interface is instancied by the plugin.
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*/
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class IEditPlugin
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{
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public:
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/**
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* Destructor must uninitialise the plugin interface
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*/
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virtual ~IEditPlugin () {};
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/// Window related
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/**
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* This method is called at dialog initialisation.
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* Typicaly, this method will create / show some global edition tools. (Not document edition related dialog).
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*
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* \param is the HWND of georges editor main frame.
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*/
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virtual void dialogInit (HWND mainFrm) = 0;
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/**
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* This method is called to activate / disactivate the plugin UI.
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*
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* \param activate is true to activate the plugin UI, false to hide the plugin UI
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*/
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virtual void activate (bool activate) = 0;
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/**
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* Get the plugin name.
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*/
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virtual void getPluginName (std::string &name) = 0;
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/**
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* Pretranslate message hook.
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* This method give a chance to the plugin to pretranslate a message before the main frame.
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* Useful for shortcuts etc..
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* Default implementation returns "false";
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*/
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virtual bool pretranslateMessage (MSG *pMsg) = 0;
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/// Events
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/**
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* This method is called when a document has been created / opened.
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*/
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virtual void onCreateDocument (IEditDocument *document) = 0;
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};
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/**
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* This interface give access to global functions.
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*
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* This interface is instancied by the system.
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*/
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class IEdit
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{
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public:
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/**
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* Return the active document. Return NULL if no current document.
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*/
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virtual IEditDocument *getActiveDocument () = 0;
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/**
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* Return the current search path.
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*/
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virtual void getSearchPath (std::string &searchPath) = 0;
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/**
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* Create a form in the editor.
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*
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* \param dfnName is the name of the DFN. Can't be NULL.
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* \param pathName is the file name of the created document. Can be NULL.
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* \return the document pointer or NULL if a problem occured.
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*/
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virtual IEditDocument *createDocument (const char *dfnName, const char *pathName) = 0;
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/**
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* Retreive the loaded config file.
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* Usefull for plugins to read any configuration var.
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*/
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virtual NLMISC::CConfigFile &getConfigFile() =0;
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};
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/**
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* Communication interface between the plugin and georges editor document.
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* For the time, the interface can't modify document. It can only read it.
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* The interface must be allocated with new. It will be released by the
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* system when the document will be destroyed.
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*
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* If you use MFC, don't forget to call AFX_MANAGE_STATE(AfxGetStaticModuleState());
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* at the beginning of each callback of the interface.
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*
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* This interface is instancied by the plugin.
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*/
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class IEditDocumentPlugin
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{
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public:
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/**
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* Destructor must uninitialise the plugin interface
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*/
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virtual ~IEditDocumentPlugin () {};
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/// Event message
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/**
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* This method is called to intialise dialog during IEditDocument::bind ().
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* Typicaly, this method will create / show some document control tools.
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*
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* \param is the HWND of the document view.
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*/
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virtual void dialogInit (HWND documentView) = 0;
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/**
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* Pretranslate message hook.
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* This method give a chance to the plugin to pretranslate a message before the main frame.
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* Useful for shortcuts etc..
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* Default implementation returns "false";
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*/
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virtual bool pretranslateMessage (MSG *pMsg) = 0;
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/**
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* This method is called when a document's view has been activated / unactivated.
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* If activated == true, the view has been activated, else the view is unactivated.
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*/
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virtual void activate (bool activated) = 0;
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/**
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* Called by the system when a georges value has been changed.
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*/
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virtual void onValueChanged (const char *formName) = 0;
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/**
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* Called by the system when the current edition node has been changed.
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* Call IEditDocument::getActiveNode () to get the active node form name.
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*/
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virtual void onNodeChanged () = 0;
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};
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/**
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* Document access interface.
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* By this interface, you can access some values of the document.
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*
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* This interface is instancied by the system.
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*/
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class IEditDocument
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{
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public:
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/// Get the georges form pointer
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virtual UForm *getForm () = 0;
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/// Get document DFN filename
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virtual void getDfnFilename (std::string &dfnName) = 0;
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/// Get the document active node form name. Can return false if the node is not a form node.
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virtual bool getActiveNode (std::string &formName) = 0;
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/// Refresh the document view.
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virtual void refreshView () = 0;
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/// Return document filename.
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virtual void getFilename (std::string &pathname) = 0;
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/// Return document title.
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virtual void getTitle (std::string &pathname) = 0;
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/**
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* Attach a document interface to this document.
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*
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* \param plugin is the global plugin interface.
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* \param docInterface is a document interface allocated with new. It will be released by the document.
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*/
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virtual void bind (NLGEORGES::IEditPlugin *plugin, NLGEORGES::IEditDocumentPlugin *docInterface) = 0;
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/// \name Modify the document
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/**
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* Set a form value with its name. If the node doesn't exist, it is created.
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*
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* \param value is a reference on the value to set in the form.
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* \param name is the form name of the value to set or create.
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* \param slot is 0, 1, 2, 3. 0 is the current document, 1 is 1st snapshot, 2 the 2nd snapshot etc..
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*/
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virtual void setValue (const char *value, const char *name, uint slot=0) = 0;
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};
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} // NLGEORGES
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#endif // NLGEORGES_PLUGIN_INTERFACE_H
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