khanat-code-old/code/nel/tools/3d/animation_set_builder/anim_utility.cpp
2010-08-20 13:27:17 +02:00

89 lines
2.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <iostream>
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"
using namespace NLMISC;
using namespace std;
/*******************************************************************\
getDir()
\*******************************************************************/
std::string getDir (const std::string& path)
{
char tmpPath[512];
strcpy (tmpPath, path.c_str());
char* slash=strrchr (tmpPath, '/');
if (!slash)
{
slash=strrchr (tmpPath, '\\');
}
if (!slash)
return "";
slash++;
*slash=0;
return tmpPath;
}
/*******************************************************************\
getName()
\*******************************************************************/
std::string getName (const std::string& path)
{
std::string dir=getDir (path);
char tmpPath[512];
strcpy (tmpPath, path.c_str());
char *name=tmpPath;
nlassert (dir.length()<=strlen(tmpPath));
name+=dir.length();
char* point=strrchr (name, '.');
if (point)
*point=0;
return name;
}
/*******************************************************************\
getExt()
\*******************************************************************/
std::string getExt (const std::string& path)
{
std::string dir=getDir (path);
std::string name=getName (path);
char tmpPath[512];
strcpy (tmpPath, path.c_str());
char *ext=tmpPath;
nlassert (dir.length()+name.length()<=strlen(tmpPath));
ext+=dir.length()+name.length();
return ext;
}