mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-14 19:49:51 +00:00
2101 lines
82 KiB
Lua
2101 lines
82 KiB
Lua
local registerFeature = function ()
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local feature={}
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feature.Name="DefaultFeature"
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feature.Description="The default feature"
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feature.Components=
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{
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ActiveLogicEntity = {
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Name="ActiveLogicEntity",
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BaseClass="LogicEntity",
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DisplayerVisual = "R2::CDisplayerVisualEntity",
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DisplayerVisualParams = { InheritDisplayMode = true },
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DisplayerUI = "R2::CDisplayerLua",
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DisplayerUIParams = "defaultUIDisplayer",
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DisplayerProperties = "R2::CDisplayerLua",
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DisplayerPropertiesParams = "activeLogicEntityPropertySheetDisplayer",
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Menu="ui:interface:r2ed_entity_menu",
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Prop=
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{
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{Name="Behavior", Type="Behavior"},
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{Name="ActivitiesId",Type="Table" },
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},
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isNextSelectable = function(this)
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return true
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end,
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---------------------------------------------------------------------------------------------------------
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-- get list of command for display in the mini toolbar
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getAvailableMiniCommands = function(this, result)
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-- OBSOLETE
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--local result = this:delegate():getAvailableMiniCommands(this)
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r2.Classes.LogicEntity.getAvailableMiniCommands(this, result)
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end,
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--------------------------------------------------------------------------------------------
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-- Test if this entity is a bot object
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isBotObject = function(this)
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return false
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end,
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--------------------------------------------------------------------------------------------
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-- Test if thisentity is a plant
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isPlant = function(this)
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return false
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end,
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--------------------------------------------------------------------------------------------
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-- is it a named entity ?
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isNamed = function(this)
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if this.IsNamed and this.IsNamed == 1 then return true end
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return false
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end,
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--------------------------------------------------------------------------------------------
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addPrimitiveActivities = function (this, dest, activityWnd)
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if activityWnd then
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table.insert(dest, "Wander")
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table.insert(dest, "Follow Route")
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table.insert(dest, "Patrol")
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table.insert(dest, "Repeat Road")
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table.insert(dest, "Stand Still")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickWanderZone, "wander_zone", "uimR2EDMenuPickZone", "r2_toolbar_wander_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFollowRoute, "follow_route", "uimR2EDMenuFollowRoute", "r2_toolbar_follow_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickPatrolRoute, "patrol_route", "uimR2EDMenuPatrolRoute", "r2_toolbar_patrol_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickRepeatRoute, "repeat_route", "uimR2EDMenuRepeatRoute", "r2_toolbar_repeat_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onStandStill, "stand_still", "uimR2EDMenuStandInPlace", "r2_toolbar_stand_still.tga", false))
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end
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end,
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-- from 'BaseClass'
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getAvailableCommands = function(this, dest, activityWnd)
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--local result = this:delegate():getAvailableCommands(this)
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if not activityWnd then
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r2.Classes.LogicEntity.getAvailableCommands(this, dest)
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end
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local category = this:getCategory()
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if category == "Herbivore" then
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if this:isNamed() then
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if activityWnd then
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table.insert(dest, "Guard Zone")
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table.insert(dest, "Follow Route")
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table.insert(dest, "Patrol")
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table.insert(dest, "Repeat Road")
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table.insert(dest, "Stand Still")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickGuardZone, "guard_zone", "uimR2EDMenuPickGuardZone", "r2ed_toolbar_guard_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFollowRoute, "follow_route", "uimR2EDMenuFollowRoute", "r2_toolbar_follow_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickPatrolRoute, "patrol_route", "uimR2EDMenuPatrolRoute", "r2_toolbar_patrol_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickRepeatRoute, "repeat_route", "uimR2EDMenuRepeatRoute", "r2_toolbar_repeat_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onStandStill, "stand_still", "uimR2EDMenuStandInPlace", "r2_toolbar_stand_still.tga", false))
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end
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else
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if activityWnd then
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table.insert(dest, "Rest In Zone")
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table.insert(dest, "Feed In Zone")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickRestZone, "rest_zone", "uimR2EDMenuPickRestZone", "r2ed_toolbar_rest_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFeedZone, "feed_zone", "uimR2EDMenuPickFeedZone", "r2ed_toolbar_feed_zone.tga", false))
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end
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end
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elseif category == "Carnivore" then
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if this:isNamed() then
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if activityWnd then
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table.insert(dest, "Guard Zone")
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table.insert(dest, "Follow Route")
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table.insert(dest, "Patrol")
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table.insert(dest, "Repeat Road")
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table.insert(dest, "Stand Still")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickGuardZone, "guard_zone", "uimR2EDMenuPickGuardZone", "r2ed_toolbar_guard_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFollowRoute, "follow_route", "uimR2EDMenuFollowRoute", "r2_toolbar_follow_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickPatrolRoute, "patrol_route", "uimR2EDMenuPatrolRoute", "r2_toolbar_patrol_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickRepeatRoute, "repeat_route", "uimR2EDMenuRepeatRoute", "r2_toolbar_repeat_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onStandStill, "stand_still", "uimR2EDMenuStandInPlace", "r2_toolbar_stand_still.tga", false))
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end
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else
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if activityWnd then
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table.insert(dest, "Rest In Zone")
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table.insert(dest, "Hunt In Zone")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickRestZone, "rest_zone", "uimR2EDMenuPickRestZone", "r2ed_toolbar_rest_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickHuntZone, "hunt_zone", "uimR2EDMenuPickHuntZone", "r2ed_toolbar_hunt_zone.tga", false))
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end
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end
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--table.insert(dest, this:buildActivityCommand(this.onPickGuardZone, "guard_zone", "uimR2EDMenuPickGuardZone", "r2ed_toolbar_guard_zone.tga", true))
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elseif category == "WorkerKitin" then
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if activityWnd then
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table.insert(dest, "Feed In Zone")
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table.insert(dest, "Follow Route")
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table.insert(dest, "Patrol")
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table.insert(dest, "Repeat Road")
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table.insert(dest, "Stand Still")
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--table.insert(dest, "Guard Zone")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickFeedZone, "feed_zone", "uimR2EDMenuPickWorkZone", "r2ed_toolbar_work_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFollowRoute, "follow_route", "uimR2EDMenuFollowRoute", "r2_toolbar_follow_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickPatrolRoute, "patrol_route", "uimR2EDMenuPatrolRoute", "r2_toolbar_patrol_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickRepeatRoute, "repeat_route", "uimR2EDMenuRepeatRoute", "r2_toolbar_repeat_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onStandStill, "stand_still", "uimR2EDMenuStandInPlace", "r2_toolbar_stand_still.tga", false))
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--table.insert(dest, this:buildActivityCommand(this.onPickGuardZone, "guard_zone", "uimR2EDMenuPickGuardZone", "r2ed_toolbar_guard_zone.tga", true))
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end
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elseif category == "SoldierKitin" then
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if activityWnd then
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table.insert(dest, "Guard Zone")
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table.insert(dest, "Follow Route")
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table.insert(dest, "Patrol")
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table.insert(dest, "Repeat Road")
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table.insert(dest, "Stand Still")
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else
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table.insert(dest, this:buildActivityCommand(this.onPickGuardZone, "guard_zone", "uimR2EDMenuPickGuardZone", "r2ed_toolbar_guard_zone.tga", true))
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table.insert(dest, this:buildActivityCommand(this.onPickFollowRoute, "follow_route", "uimR2EDMenuFollowRoute", "r2_toolbar_follow_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickPatrolRoute, "patrol_route", "uimR2EDMenuPatrolRoute", "r2_toolbar_patrol_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onPickRepeatRoute, "repeat_route", "uimR2EDMenuRepeatRoute", "r2_toolbar_repeat_road.tga", false))
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table.insert(dest, this:buildActivityCommand(this.onStandStill, "stand_still", "uimR2EDMenuStandInPlace", "r2_toolbar_stand_still.tga", false))
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end
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elseif not this:isBotObject() and not this:isPlant() then
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-- activity (only if not a plant)
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this:addPrimitiveActivities(dest, activityWnd)
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end
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end,
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-- for activities UI
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getAvailableActivities = function(this, dest)
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r2.Classes.ActiveLogicEntity.getAvailableCommands(this, dest, true)
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end,
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--------------------------------------------------------------------------------------------
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-- Called when the menu is displayed
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onSetupMenu = function(this)
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--this:delegate():onSetupMenu()
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r2.Classes.LogicEntity.onSetupMenu(this)
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local class = r2:getClass(this)
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local isBO = this:isBotObject()
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local isPlant = this:isPlant()
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getUI(class.Menu .. ":activities").active = not isBO and not isPlant
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if not isBO and not isPlant then
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getUI(class.Menu .. ":activities").uc_hardtext = i18n.get("uimR2EDNewActivity")
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end
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end,
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--------------------------------------------------------------------------------------------
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-- function to change activity
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onStandStill = function(this)
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r2:setNPCStandInPlace(this)
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end,
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onPickWanderZone = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickZoneForNPC|PickFunc=r2:affectZoneToSelectedNPC|PickPosFunc=r2:createZoneAndAffectZoneToNPC|WantMouseUp=true|IgnoreInstances=Npc,Road")
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r2.ContextualCommands:highlightCommandButton("wander_zone")
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end,
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onPickRestZone = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickZoneForNPC|PickFunc=r2:affectRestZoneToSelectedNPC|PickPosFunc=r2:createRestZoneAndAffectZoneToNPC|WantMouseUp=true|IgnoreInstances=Npc,Road")
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r2.ContextualCommands:highlightCommandButton("rest_zone")
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end,
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onPickFeedZone = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickZoneForNPC|PickFunc=r2:affectFeedZoneToSelectedNPC|PickPosFunc=r2:createFeedZoneAndAffectZoneToNPC|WantMouseUp=true|IgnoreInstances=Npc,Road")
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r2.ContextualCommands:highlightCommandButton("feed_zone")
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end,
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onPickHuntZone = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickZoneForNPC|PickFunc=r2:affectHuntZoneToSelectedNPC|PickPosFunc=r2:createHuntZoneAndAffectZoneToNPC|WantMouseUp=true|IgnoreInstances=Npc,Road")
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r2.ContextualCommands:highlightCommandButton("hunt_zone")
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end,
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onPickGuardZone = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickZoneForNPC|PickFunc=r2:affectGuardZoneToSelectedNPC|PickPosFunc=r2:createGuardZoneAndAffectZoneToNPC|WantMouseUp=true|IgnoreInstances=Npc,Road")
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r2.ContextualCommands:highlightCommandButton("guard_zone")
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end,
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onPickFollowRoute = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickRoadForNPC|PickFunc=r2:setBehaviorFollowRouteToNPC|PickPosFunc=r2:createRouteAndSetBehaviorFollowRouteToNPC|WantMouseUp=true|IgnoreInstances=Npc, Region ")
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r2.ContextualCommands:highlightCommandButton("follow_route")
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end,
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onPickPatrolRoute = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickRoadForNPC|PickFunc=r2:setBehaviorPatrolRouteToNPC|PickPosFunc=r2:createRouteAndSetBehaviorPatrolRouteToNPC|WantMouseUp=true|IgnoreInstances=Npc,Region")
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r2.ContextualCommands:highlightCommandButton("patrol_route")
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end,
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onPickRepeatRoute = function(this)
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runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2:testCanPickRoadForNPC|PickFunc=r2:setBehaviorRepeatRoadToNPC|PickPosFunc=r2:createRoadAndSetBehaviorRepeatRoadToNPC|WantMouseUp=true|IgnoreInstances=Npc,Region")
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r2.ContextualCommands:highlightCommandButton("repeat_route")
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end,
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---------------------------------------------------------------------------------------------------------
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-- From base class
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isSequencable = function(this)
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return not this:isPlant() and not this:isBotObject()
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end,
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---------------------------------------------------------------------------------------------------------
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-- From base class
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getActivityVerbLookupName = function (this, activityName)
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if this.Category == "WorkerKitin" and activityName == "Feed In Zone" then
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return "Work In Zone"
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end
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return activityName
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end,
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initEventValuesMenu = function(this, menu, categoryEvent)
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-- activity sequences
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for ev=0,menu:getNumLine()-1 do
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local eventType = tostring(menu:getLineId(ev))
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if r2.events.eventTypeWithValue[eventType] == "Number" then
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menu:addSubMenu(ev)
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local subMenu = menu:getSubMenu(ev)
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local func = ""
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for i=0, 9 do
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local uc_name = ucstring()
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uc_name:fromUtf8( tostring(i) )
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func = "r2.events:setEventValue('','" .. categoryEvent .."','".. tostring(i).."')"
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subMenu:addLine(uc_name, "lua", func, tostring(i))
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end
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elseif r2.events.eventTypeWithValue[eventType]~=nil then
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menu:addSubMenu(ev)
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local subMenu = menu:getSubMenu(ev)
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for s=0, this:getBehavior().Activities.Size-1 do
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local sequence = this:getBehavior().Activities[s]
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local func = ""
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if r2.events.eventTypeWithValue[eventType]=="ActivitySequence" then
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func = "r2.events:setEventValue('".. sequence.InstanceId .."','" .. categoryEvent .."')"
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end
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local uc_name = ucstring()
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uc_name:fromUtf8(sequence:getName())
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subMenu:addLine(uc_name, "lua", func, sequence.InstanceId)
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end
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if this:getBehavior().Activities.Size==0 then
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subMenu:addLine(i18n.get("uiR2EdNoSelelection"), "", "", "")
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-- activity steps
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elseif r2.events.eventTypeWithValue[eventType]=="ActivityStep" then
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for s=0,subMenu:getNumLine()-1 do
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local sequenceId = tostring(subMenu:getLineId(s))
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local sequence = r2:getInstanceFromId(sequenceId)
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assert(sequence)
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subMenu:addSubMenu(s)
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local activitiesMenu = subMenu:getSubMenu(s)
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for a=0, sequence.Components.Size-1 do
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local activity = sequence.Components[a]
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local uc_name = ucstring()
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uc_name:fromUtf8(activity:getShortName())
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activitiesMenu:addLine(uc_name, "lua",
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"r2.events:setEventValue('".. activity.InstanceId .."','" .. categoryEvent .."')", activity.InstanceId)
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end
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-- no activity in the sequence
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if sequence.Components.Size==0 then
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activitiesMenu:addLine(i18n.get("uiR2EdNoSelelection"), "", "", "")
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end
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end
|
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end
|
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end
|
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end
|
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end,
|
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},
|
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|
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Behavior = {
|
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Name="Behavior",
|
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BaseClass="LogicEntityBehavior",
|
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Prop=
|
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{
|
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{Name="Type", Type="String",DefaultValue=""},--TEMP
|
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{Name="ZoneId", Type="String"},--TEMP
|
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{Name="Activities",Type="Table"},
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{Name="ChatSequences",Type="Table"}
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},
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},
|
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------------------------------------------------------------------------------------------------------
|
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Npc = {
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PropertySheetHeader = r2.DisplayNpcHeader(),
|
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Name="Npc",
|
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InEventUI = true,
|
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BaseClass="ActiveLogicEntity",
|
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DisplayerVisual = "R2::CDisplayerVisualEntity",
|
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DisplayerUI = "R2::CDisplayerLua",
|
||
DisplayerUIParams = "defaultUIDisplayer",
|
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DisplayerProperties = "R2::CDisplayerLua",
|
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DisplayerPropertiesParams = "npcPropertySheetDisplayer",
|
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-----------------------------------------------------------------------------------------------
|
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Parameters = {
|
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},
|
||
ApplicableActions = {
|
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"Activate",
|
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"Deactivate", "Kill", "begin activity sequence",
|
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"Sit Down", "Stand Up",
|
||
"Fight with player", "Fight with Npcs",
|
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"Dont fight with player", "Dont fight with Npcs",
|
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"Run", "Dont run",
|
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-- "emits user event",
|
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},
|
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Events = {
|
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"activation",
|
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"desactivation", "death",
|
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"end of activity step", "end of activity sequence",
|
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"begin of activity step", "begin of activity sequence",
|
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-- "user event emitted",
|
||
|
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"targeted by player"
|
||
},
|
||
Conditions = {
|
||
--"is dead", "is alive", "is active", "is inactive",
|
||
"is dead", "is alive",
|
||
"is in activity sequence",
|
||
"is in activity step",
|
||
},
|
||
TextContexts = {
|
||
"NPC is dead", "NPC is alive"
|
||
},
|
||
TextParameters = {
|
||
},
|
||
LiveParameters = {
|
||
"is active", "current activity sequence and activity step",
|
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"current chat sequence and chat step"
|
||
},
|
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-----------------------------------------------------------------------------------------------
|
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Prop=
|
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{
|
||
{Name="Base", Type="String", WidgetStyle="StaticText", Category="Advanced", Visible=false},
|
||
{Name="Name", Type="String", DefaultInBase=1, MaxNumChar="32"},
|
||
{Name="Angle", Type="Number",
|
||
WidgetStyle="Slider", Min="0", Max="360",
|
||
--------------------
|
||
convertToWidgetValue =
|
||
function(value)
|
||
local result = math.mod(math.floor(180 * value / math.pi), 360)
|
||
if result < 0 then result = 360 + result end
|
||
return result
|
||
end,
|
||
--------------------
|
||
convertFromWidgetValue =
|
||
function(value)
|
||
return math.pi * math.min(359, value) / 180
|
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end,
|
||
},
|
||
{ Name="PlayerAttackable", Type="Number", WidgetStyle="Boolean", Default="0", DefaultInBase=1,
|
||
Visible=function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() and this:canUpdatePlayerAttackable() end
|
||
},
|
||
{
|
||
Name="BotAttackable", Type="Number", WidgetStyle="Boolean", Default="0", DefaultInBase=1,
|
||
Visible=function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() and this:canUpdateBotAttackable() end
|
||
},
|
||
-- {
|
||
-- Name="UseFame", Type="Number", WidgetStyle="Boolean", Default="0", DefaultInBase=1,
|
||
-- Visible=function(this) return this.SubCategory and ( this.SubCategory == "Kami" or this.SubCategory == "Karavan") end
|
||
-- },
|
||
|
||
{
|
||
Name="AutoSpawn", Type="Number", WidgetStyle="Boolean", Default="0", DefaultInBase=1,
|
||
--Visible=function(this) return not this:isBotObject() end
|
||
Visible = function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() end
|
||
},
|
||
{
|
||
Name="NoRespawn", Type="Number", WidgetStyle="Boolean", Default="0", DefaultInBase=1,
|
||
Visible=function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() end
|
||
},
|
||
{Name="Aggro", Type="Number", Min="0", Max="120", DefaultValue="30", DefaultInBase=1,
|
||
Visible=function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() end
|
||
},
|
||
{Name="TypeNPC", Type="Number", WidgetStyle="EnumDropDown", SecondRequestFunc=r2.updateType,
|
||
Enum= {}, Visible=true, DefaultValue="-1",
|
||
},
|
||
|
||
--
|
||
--
|
||
--{Name="TestRefId", Type="RefId", Category="uiR2EDRollout_Test"},
|
||
},
|
||
|
||
|
||
|
||
|
||
isGroupedAndLeader = function(this)
|
||
if this:isGrouped() and this:isLeader() then return true end
|
||
return false
|
||
end,
|
||
|
||
TreeIcon= function(this)
|
||
|
||
if this:isKindOf("NpcCreature") or this:isKindOf("NpcPlant") then
|
||
return "r2ed_icon_creatures.tga"
|
||
elseif not this:isBotObject() then
|
||
return "r2ed_icon_npc.tga"
|
||
end
|
||
|
||
return ""
|
||
end,
|
||
|
||
PermanentTreeIcon= function(this)
|
||
if this:isKindOf("NpcCreature") or this:isKindOf("NpcPlant") then
|
||
return "r2ed_icon_permanent_creatures.tga"
|
||
elseif not this:isBotObject() then
|
||
return "r2ed_permanent_node.tga"
|
||
end
|
||
|
||
return ""
|
||
end,
|
||
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- get select bar type
|
||
SelectBarType = function(this)
|
||
if not this:isBotObject() then
|
||
return i18n.get("uiR2EDScene"):toUtf8()
|
||
else
|
||
return i18n.get("uiR2EDbotObjects"):toUtf8()
|
||
end
|
||
end,
|
||
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
getContextualTreeIcon = function(this)
|
||
if this:getParentAct():isBaseAct() then
|
||
return this:getPermanentTreeIcon()
|
||
end
|
||
return ""
|
||
end,
|
||
|
||
getSelectBarIcon = function(this)
|
||
if this:isBotObject() then
|
||
return "r2ed_icon_botobject.tga"
|
||
else
|
||
return r2.Classes.BaseClass.getContextualTreeIcon(this)
|
||
end
|
||
end,
|
||
|
||
----------------------------------------------
|
||
updatePermanentStatutIcon = function(this)
|
||
--this.DisplayerVisual:updatePermanentStatutIcon(this:getContextualTreeIcon())
|
||
this.DisplayerVisual:updatePermanentStatutIcon(this:getPermanentStatutIcon())
|
||
end,
|
||
|
||
--------------------------------------------------------------------------------------------
|
||
onPostCreate= function(this)
|
||
if this.BoxSelection == 1 and this.DisplayerVisual ~= nil then -- read in palette
|
||
this.DisplayerVisual.SelectionDisplayMode = 1
|
||
end
|
||
if this:isBotObject() then
|
||
this.DisplayerVisual.DisplayMode = select(r2.BotObjectsFrozen, 2, 0)
|
||
end
|
||
end,
|
||
onActChanged = function(this)
|
||
if this:isBotObject() then
|
||
this.DisplayerVisual.DisplayMode = select(r2.BotObjectsFrozen, 2, 0)
|
||
end
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from WorldObject
|
||
isDisplayModeToggleSupported = function(this, displayMode)
|
||
if not this:isBotObject() then
|
||
return displayMode == 3
|
||
end
|
||
return false
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- Test if this entity is a bot object
|
||
isBotObject = function(this)
|
||
return r2:isBotObject(this.SheetClient)
|
||
end,
|
||
|
||
|
||
canUpdatePlayerAttackable = function(this)
|
||
if this.CanUpdatePlayerAttackable == 0 then return false end
|
||
if this.CanUpdatePlayerAttackable == 1 then return true end
|
||
return this:isBotObject() == false
|
||
end,
|
||
|
||
canUpdateBotAttackable = function(this)
|
||
return this:isBotObject() == false
|
||
end,
|
||
|
||
--------------------------------------------------------------------------------------------
|
||
-- Test if this entity is a plant
|
||
isPlant = function(this)
|
||
return string.match(this.SheetClient, "cp[%w_]*%.creature")
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- check if that npc is the leader of its group
|
||
isLeader = function(this)
|
||
if not this:isGrouped() then
|
||
return false
|
||
end
|
||
return this.IndexInParent == 0
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- return the group of this npc if it has one, else return nil
|
||
getParentGroup = function(this)
|
||
if this.ParentInstance:isKindOf("NpcGrpFeature")
|
||
then
|
||
return this.ParentInstance
|
||
else
|
||
return nil
|
||
end
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- change the mouse to choose a new group to group with
|
||
onChooseGroup = function(this)
|
||
if this:isGrouped() then return end
|
||
runAH(nil, "r2ed_picker_lua", "TestFunc=r2:testCanGroupSelectedInstance|PickFunc=r2:groupSelectedInstance")
|
||
r2.ContextualCommands:highlightCommandButton("group")
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- if this npc was part of a group, ungroup it
|
||
onUngroup = function(this)
|
||
r2:ungroup(this)
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- If this npc is part of a group, make it the leader of its group
|
||
onSetAsLeader = function(this)
|
||
if this:isLeader() then return end
|
||
r2:setAsGroupLeader(this)
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from 'BaseClass'
|
||
getAvailableCommands = function(this, dest)
|
||
--local result = this:delegate():getAvailableCommands(this)
|
||
r2.Classes.ActiveLogicEntity.getAvailableCommands(this, dest)
|
||
|
||
if not this:isBotObject() and not this:isPlant() then
|
||
if not this:isGrouped() then
|
||
table.insert(dest, this:buildCommand(this.onChooseGroup, "group", "uimR2EDMenuGroup", "r2_toolbar_group.tga", true))
|
||
else
|
||
table.insert(dest, this:buildCommand(this.onUngroup, "ungroup", "uimR2EDMenuUngroup", "r2_toolbar_ungroup.tga", true))
|
||
if not this:isLeader() then
|
||
table.insert(dest, this:buildCommand(this.onSetAsLeader, "set_as_leader", "uimR2EDMenuSetAsGroupLeader", "r2_toolbar_set_as_leader.tga", false))
|
||
end
|
||
end
|
||
--debugInfo(this.SheetClient)
|
||
end
|
||
|
||
this:getAvailableDisplayModeCommands(dest)
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from 'BaseClass'
|
||
getParentTreeNode = function(this)
|
||
if not this:isInDefaultFeature() then
|
||
return r2.Classes.ActiveLogicEntity.getParentTreeNode(this)
|
||
end
|
||
if this:isBotObject() then
|
||
local container = getUI("ui:interface:r2ed_scenario")
|
||
--return {container:find("content_tree_list"):getRootNode():getNodeFromId("scenery_objects")}
|
||
return {container:find("content_tree_list"):getRootNode()}
|
||
elseif ( this:isKindOf("NpcCreature") or this:isKindOf("NpcPlant") ) then
|
||
return this:getParentAct():getContentTreeNodes("creatures")
|
||
else
|
||
return this:getParentAct():getContentTreeNodes("people")
|
||
end
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- special handler for deletion : this method is called when the user click on 'delete' in the
|
||
-- context menu and should perform the actual deletion
|
||
onDelete = function(this)
|
||
if this.User.DeleteInProgress == true then return end
|
||
this.User.DeleteInProgress = true
|
||
this:setDeleteActionName()
|
||
-- if deleted object is not in the default group, and was the last of its group, then
|
||
-- its parent group should be removed
|
||
if not this:isInDefaultFeature() then
|
||
if this.Parent.Size <= 2 then
|
||
local parentTable = this.Parent
|
||
local parentGroup = this.ParentInstance
|
||
local defaultFeature = this:getParentAct():getDefaultFeature()
|
||
for i = parentTable.Size - 1, 0, -1 do
|
||
if parentTable[i].InstanceId ~= this.InstanceId then
|
||
parentTable[i]:requestMakePosRelativeTo(defaultFeature)
|
||
r2:setSelectedInstanceId(parentTable[i].InstanceId)
|
||
r2.requestMoveNode(parentTable[i].InstanceId, "", -1, defaultFeature.InstanceId, "Components", -1)
|
||
break
|
||
end
|
||
end
|
||
r2.requestEraseNode(parentGroup.InstanceId, "", -1)
|
||
r2.requestEndAction()
|
||
return
|
||
end
|
||
end
|
||
this:selectNext()
|
||
r2.requestEraseNode(this.InstanceId, "", -1)
|
||
r2.requestEndAction()
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- return the behavior object, depending on wether this npc is grouped or not
|
||
getBehavior = function(this)
|
||
if this:isGrouped() and this.ParentInstance:isKindOf("NpcGrpFeature") then
|
||
return this.ParentInstance.Components[0].Behavior
|
||
else
|
||
return this.Behavior
|
||
end
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
hasScenarioCost = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
isCopyable = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
paste = function(src, newPlace, srcInstanceId)
|
||
|
||
local Q, leftQ, leftStaticQ = r2:getLeftQuota()
|
||
local quota = leftQ
|
||
if r2:isBotObject(r2.getPropertyValue(src, "SheetClient")) then quota = leftStaticQ end
|
||
if quota <= 0 then
|
||
r2:makeRoomMsg()
|
||
return
|
||
end
|
||
local options =
|
||
{
|
||
CopyEvents = 0,
|
||
CopyActivities = 0,
|
||
-- CopyChatSequences = 0
|
||
DuplicateGroup = -1
|
||
}
|
||
|
||
-- if component is the leader and original group is still present, then give the option to duplicate the whole group
|
||
local srcInstance
|
||
if srcInstanceId then
|
||
srcInstance = r2:getInstanceFromId(srcInstanceId)
|
||
end
|
||
local groupCopy = nil
|
||
if srcInstance and srcInstance:isLeader() then
|
||
groupCopy = srcInstance.ParentInstance:copy()
|
||
groupCopy = r2.Classes[groupCopy.Class].newCopy(groupCopy)
|
||
options.DuplicateGroup = 0 -- offer option to do the copy
|
||
end
|
||
if srcInstance and srcInstance.isBotObject then
|
||
if srcInstance:isBotObject() then
|
||
if not r2:checkStaticQuota() then return end
|
||
else
|
||
if not r2:checkAiQuota() then return end
|
||
end
|
||
|
||
end
|
||
--
|
||
local function paramsOk(options)
|
||
if options.DuplicateGroup == 1 then
|
||
r2.Classes[groupCopy.Class].paste(groupCopy, src.Position, nil, options)
|
||
return
|
||
end
|
||
if options.CopyActivities == 0 then
|
||
src.ActivitiesId = {}
|
||
src.Behavior.Activities = {}
|
||
end
|
||
if options.CopyEvents == 0 then
|
||
src.Behavior.Actions = {}
|
||
end
|
||
--if options.CopyChatSequences == 0 then
|
||
-- src.Behavior.ChatSequences = {}
|
||
-- end
|
||
if newPlace then
|
||
src.Position.x, src.Position.y, src.Position.z = r2:getPastePosition()
|
||
end
|
||
r2:setCookie(src.InstanceId, "Select", true)
|
||
if r2:isBotObject(r2.getPropertyValue(src, "SheetClient")) then -- not already an object, so can't call a method yet ...
|
||
-- add to permanent content
|
||
r2.requestInsertNode(r2.Scenario:getBaseAct():getDefaultFeature().InstanceId , "Components",-1,"", src)
|
||
else
|
||
-- insert in current act
|
||
r2.requestInsertNode(r2:getCurrentAct():getDefaultFeature().InstanceId , "Components", -1,"", src)
|
||
end
|
||
end
|
||
local function paramsCancel()
|
||
debugInfo('paste was cancelled')
|
||
end
|
||
if table.getn(src.Behavior.Activities) == 0 then
|
||
options.CopyActivities = -1
|
||
end
|
||
if table.getn(src.Behavior.Actions) == 0 then
|
||
options.CopyEvents = -1
|
||
end
|
||
--if table.getn(src.Behavior.ChatSequences) == 0 then
|
||
-- options.CopyChatSequences = -1
|
||
-- end
|
||
if options.CopyActivities >= 0 or
|
||
options.CopyEvents >= 0
|
||
--or options.CopyChatSequences >= 0
|
||
then
|
||
r2:doForm("SpecialPaste", options, paramsOk, paramsCancel)
|
||
else
|
||
-- nothing specific to copy, do direct paste
|
||
paramsOk(options)
|
||
end
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
pasteGhost = function(src)
|
||
|
||
local target
|
||
if r2:isBotObject(r2.getPropertyValue(src, "SheetClient")) then -- not already an object, so can't call a method yet ...
|
||
-- insert in current act
|
||
target = r2.Scenario:getBaseAct():getDefaultFeature()
|
||
if not r2:checkStaticQuota() then return end
|
||
else
|
||
-- insert in current act
|
||
target = r2:getCurrentAct():getDefaultFeature()
|
||
if not r2:checkAiQuota() then return end
|
||
end
|
||
-- create the 'Ghosts' entry locally if it doesn't already exists
|
||
if target.Ghosts == nil then
|
||
r2.requestInsertGhostNode(target.InstanceId, "", -1, "Ghosts", {})
|
||
end
|
||
--
|
||
r2.requestInsertGhostNode(target.InstanceId, "Ghosts",-1,"", src)
|
||
-- insertion should have been done right now
|
||
return r2:getInstanceFromId(src.InstanceId)
|
||
end,
|
||
|
||
getAiCost = function(this)
|
||
if this.User.GhostDuplicate then return 0 end
|
||
assert(this)
|
||
if this.IsBotObject == 0 then
|
||
return 1
|
||
end
|
||
return 0
|
||
end,
|
||
|
||
getStaticObjectCost = function(this)
|
||
if this.User.GhostDuplicate then return 0 end
|
||
assert(this)
|
||
if this.IsBotObject == 1 then
|
||
return 1
|
||
end
|
||
return 0
|
||
end,
|
||
|
||
-- from 'ActiveLogicEntity'
|
||
getApplicableActions = function(this)
|
||
local actions = r2.Classes[this.Class].ApplicableActions
|
||
|
||
if not this:canUpdateBotAttackable() then
|
||
local actionsTemp = {}
|
||
for k, v in pairs(actions) do
|
||
if v~="Fight with Npcs" and v~="Dont fight with Npcs" then --and v~="Sit Down" and v~="Stand Up" then
|
||
table.insert(actionsTemp, v)
|
||
end
|
||
end
|
||
actions = actionsTemp
|
||
end
|
||
|
||
if not this:canUpdatePlayerAttackable() then
|
||
local actionsTemp = {}
|
||
for k, v in pairs(actions) do
|
||
if v~="Fight with player" and v~="Dont fight with player" then -- and v~="Sit Down" and v~="Stand Up" then
|
||
table.insert(actionsTemp, v)
|
||
end
|
||
end
|
||
actions = actionsTemp
|
||
end
|
||
|
||
return actions
|
||
end,
|
||
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
-- a 'custom' npc : this is a npc that is customizable
|
||
NpcCustom = {
|
||
Name="NpcCustom",
|
||
BaseClass="Npc",
|
||
DisplayerProperties = "R2::CDisplayerLua",
|
||
DisplayerPropertiesParams = "npcCustomPropertySheetDisplayer",
|
||
Prop=
|
||
{
|
||
-- Look (all widgets have Visible=false because they are edited in the npc editor, not in the property sheet)
|
||
|
||
{ Name="GabaritHeight", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="GabaritTorsoWidth", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="GabaritArmsWidth", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="GabaritLegsWidth", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="GabaritBreastSize", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
{ Name="HairType", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="HairColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="Tattoo", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="EyesColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
{ Name="MorphTarget1", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget2", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget3", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget4", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget5", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget6", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget7", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="MorphTarget8", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
--{ Name="Sex", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
{ Name="JacketModel", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="TrouserModel", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="FeetModel", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="HandsModel", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="ArmModel", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="WeaponRightHand", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="WeaponLeftHand", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
{ Name="JacketColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="ArmColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="HandsColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="TrouserColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
{ Name="FeetColor", Type="Number", Visible=false, DefaultInBase=1 },
|
||
|
||
{ Name="LinkColor", Type="Number", Visible=false, DefaultInBase=0 },
|
||
|
||
--{ Name="Notes", Type="String", Visible=false, DefaultInBase=1 },
|
||
{ Name="Function", Type="String", Visible=false, DefaultInBase=1 },
|
||
--{ Name="Level", Type="String", Visible=false, DefaultInBase=1 },
|
||
{ Name="Profile", Type="String", Visible=false, DefaultInBase=1 },
|
||
{Name="Speed", Type="Number", WidgetStyle="EnumDropDown", Category="uiR2EDRollout_NpcCustom",
|
||
Enum= { "uiR2EDWalk", "uiR2EDRun"},
|
||
Visible=true
|
||
},
|
||
{Name="Level", Type="Number", WidgetStyle="EnumDropDown", Category="uiR2EDRollout_NpcCustom",
|
||
Enum= { "uiR2EDLowLevel", "uiR2EDAverageLevel", "uiR2EDHighLevel", "uiR2EDVeryHighLevel"}, SecondRequestFunc=r2.updateLevel,
|
||
Visible=function(this) return this:isGroupedAndLeader() or not this:isGrouped() and not this:isBotObject() end
|
||
},
|
||
},
|
||
-- from "BaseClass"
|
||
getAvailableCommands = function(this, dest)
|
||
--local result = this:delegate():getAvailableCommands()
|
||
r2.Classes.Npc.getAvailableCommands(this, dest)
|
||
end,
|
||
-- Additionnal property sheet header to access npc customisation
|
||
PropertySheetHeader =
|
||
[[
|
||
<ctrl style="text_button_16" id="customize" active="true" posref="TL TL" onclick_l="lua" x="0" y="0" params_l="r2:getSelectedInstance():customizeLook()" hardtext="uiR2EDCustomizeLook"/>
|
||
]],
|
||
-- Pop the npc editor
|
||
customizeLook = function(this)
|
||
-- if the npc edition window is not shown, display it
|
||
local npcEditionWnd = getUI("ui:interface:r2ed_npc")
|
||
if not npcEditionWnd.active then
|
||
npcEditionWnd.active = true
|
||
npcEditionWnd:updateCoords()
|
||
npcEditionWnd:center()
|
||
-- update the npc window content
|
||
this.DisplayerProperties:updateAll(this)
|
||
else
|
||
setTopWindow(npcEditionWnd)
|
||
npcEditionWnd:blink(1)
|
||
end
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
hasScenarioCost = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- special paste with renaming
|
||
paste = function(src, newPlace, srcInstanceId)
|
||
local base = r2.getPaletteElement(src.Base)
|
||
local sex = r2.getPropertyValue(base, "Sex")
|
||
|
||
r2.Classes.Npc.paste(src, newPlace, srcInstanceId)
|
||
end,
|
||
},
|
||
|
||
------------------------------------------------------------------------------------------------------
|
||
-- NPC CREATURE
|
||
NpcCreature = {
|
||
Name="NpcCreature",
|
||
InEventUI = true,
|
||
BaseClass="Npc",
|
||
DisplayerProperties = "R2::CDisplayerLua",
|
||
DisplayerPropertiesParams = "npcPropertySheetDisplayer",
|
||
Prop=
|
||
{
|
||
{Name="Speed", Type="Number", WidgetStyle="EnumDropDown", Category="uiR2EDRollout_Default",
|
||
Enum= { "uiR2EDWalk", "uiR2EDRun"},
|
||
Visible=function(this) return not this:isKindOf("NpcPlant") end,
|
||
},
|
||
},
|
||
|
||
getApplicableActions = function(this)
|
||
local actions = r2.Classes[this.Class].ApplicableActions
|
||
|
||
local actionsTemp = {}
|
||
for k, v in pairs(actions) do
|
||
if v~="Sit Down" and v~="Stand Up" then
|
||
table.insert(actionsTemp, v)
|
||
end
|
||
end
|
||
|
||
return actionsTemp
|
||
end,
|
||
},
|
||
|
||
------------------------------------------------------------------------------------------------------
|
||
-- NPC PLANT
|
||
NpcPlant = {
|
||
Name="NpcPlant",
|
||
InEventUI = true,
|
||
BaseClass="NpcCreature",
|
||
DisplayerProperties = "R2::CDisplayerLua",
|
||
DisplayerPropertiesParams = "npcPropertySheetDisplayer",
|
||
Prop=
|
||
{
|
||
|
||
},
|
||
|
||
ApplicableActions = {
|
||
"Activate",
|
||
"Deactivate", "Kill",
|
||
},
|
||
Events = {
|
||
"activation",
|
||
"desactivation", "death",
|
||
},
|
||
Conditions = {},
|
||
},
|
||
|
||
|
||
|
||
-- base class for primitives, include copy-paste code
|
||
{
|
||
BaseClass="WorldObject",
|
||
Name="BasePrimitive",
|
||
Prop=
|
||
{
|
||
{Name="Name", Type="String", MaxNumChar="32"}
|
||
},
|
||
--------------------------------------------------------------------------------------------
|
||
onPostCreate = function(this)
|
||
this.DisplayerVisual.DisplayMode = r2:getPrimDisplayMode()
|
||
this.DisplayerVisual.ContextualVisibilityActive = r2.PrimDisplayContextualVisibility
|
||
end,
|
||
onActChanged = function(this)
|
||
this.DisplayerVisual.ContextualVisibilityActive = r2.PrimDisplayContextualVisibility
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
onPostCreate = function(this)
|
||
this.DisplayerVisual.DisplayMode = r2:getPrimDisplayMode()
|
||
this.DisplayerVisual.ContextualVisibilityActive = r2.PrimDisplayContextualVisibility
|
||
end,
|
||
onActChanged = function(this)
|
||
this.DisplayerVisual.ContextualVisibilityActive = r2.PrimDisplayContextualVisibility
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from WorldObject
|
||
canChangeDisplayMode = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
isCopyable = function(this)
|
||
return true
|
||
end,
|
||
isNextSelectable = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
getAvailableCommands = function(this, dest)
|
||
r2.Classes.WorldObject.getAvailableCommands(this, dest) -- fill by ancestor
|
||
table.insert(dest, this:buildCommand(this.onNewVertexTool, "new_vertex", "uimR2EDAddNewVertices", "r2ed_tool_new_vertex.tga"))
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
onNewVertexTool = function(this)
|
||
r2:setCurrentTool('R2::CToolNewVertex')
|
||
r2.ContextualCommands:highlightCurrentCommandButton("new_vertex")
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
paste = function(src, newPlace, srcInstanceId)
|
||
--if r2:getLeftQuota() <= 0 then
|
||
-- r2:makeRoomMsg()
|
||
-- return
|
||
--end
|
||
if newPlace then
|
||
--if r2.Classes[src.Class].isCopyInsideCurrIsland(src) then
|
||
-- src.Position.x = src.Position.x + 4 * (math.random() - 0.5)
|
||
-- src.Position.y = src.Position.y + 4 * (math.random() - 0.5)
|
||
-- src.Position.z = src.Position.z + 4 * (math.random() - 0.5)
|
||
--else
|
||
local mx, my, mz = r2.Classes[src.Class].getCopyCenter(src)
|
||
-- express in world
|
||
mx = mx + src.Position.x
|
||
my = my + src.Position.y
|
||
mz = mz + src.Position.z
|
||
-- get player pos in world
|
||
local px, py, pz = getPlayerPos()
|
||
|
||
-- add delta to have primitive center in world over player pos
|
||
src.Position.x = src.Position.x + px - mx + 4 * (math.random() - 0.5)
|
||
src.Position.y = src.Position.y + py - my + 4 * (math.random() - 0.5)
|
||
src.Position.z = src.Position.z + pz - mz + 4 * (math.random() - 0.5)
|
||
--end
|
||
end
|
||
r2.requestInsertNode(r2.Scenario:getBaseAct():getDefaultFeature().InstanceId, "Components", -1, "", src)
|
||
r2:setCookie(src.InstanceId, "Select", true)
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- Function (not method) : test if the passed primitive copy (obtained
|
||
-- with BasePrimitive:copy is inside the current island
|
||
-- The default behavior is to test each vertices inside the 'Points' array
|
||
-- are inside the current island rectangle. If a derivers is not defined
|
||
-- as a set of points, it should provide the good test here
|
||
isCopyInsideCurrIsland = function(src)
|
||
for k, v in pairs(src.Points) do
|
||
if not r2:isInIslandRect(v.Position.x, v.Position.y) then return false end
|
||
end
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- Function (not method) : return the center a a cop<6F>ed primitive obtained with
|
||
-- BasePrimitive:copy
|
||
getCopyCenter = function(src)
|
||
local x = 0
|
||
local y = 0
|
||
local z = 0
|
||
local count = 0
|
||
for k, v in pairs(src.Points) do
|
||
x = x + v.Position.x
|
||
y = y + v.Position.y
|
||
z = z + v.Position.z
|
||
count = count + 1
|
||
end
|
||
if count ~= 0 then
|
||
x = x / count
|
||
y = y / count
|
||
z = z / count
|
||
end
|
||
return x, y, z
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
pasteGhost = function(src)
|
||
--if r2:getLeftQuota() <= 0 then
|
||
-- r2:makeRoomMsg()
|
||
-- return
|
||
--end
|
||
target = r2.Scenario:getBaseAct():getDefaultFeature()
|
||
if target.Ghosts == nil then
|
||
r2.requestInsertGhostNode(target.InstanceId, "", -1, "Ghosts", {})
|
||
end
|
||
r2.requestInsertNode(target.InstanceId, "Ghosts", -1, "", src)
|
||
return r2:getInstanceFromId(src.InstanceId)
|
||
end,
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="BasePrimitive",
|
||
Name="Region",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
TreeIcon= function(this)
|
||
if this:isInDefaultFeature() then return "" else return "r2ed_icon_region.tga" end
|
||
end,
|
||
DisplayerUI = "R2::CDisplayerLua",
|
||
DisplayerUIParams = "defaultUIDisplayer",
|
||
DisplayerVisual = "R2::CDisplayerVisualGroup",
|
||
DisplayerVisualParams =
|
||
{
|
||
Look = r2.PrimRender.RegionLook,
|
||
InvalidLook = r2.PrimRender.RegionInvalidLook,
|
||
--
|
||
ArrayName = "Points"
|
||
},
|
||
Prop=
|
||
{
|
||
-- {Name="Base", Type="String", WidgetStyle="StaticText", Category="Advanced"},
|
||
{Name="Points", Type="Table"},
|
||
},
|
||
--------------------------------------------------------------------------------------------
|
||
getSelectBarIcon = function(this)
|
||
return "r2ed_icon_region.tga"
|
||
end,
|
||
getAvailableCommands = function(this, dest)
|
||
r2.Classes.BasePrimitive.getAvailableCommands(this, dest) -- fill by ancestor
|
||
this:getAvailableDisplayModeCommands(dest)
|
||
end,
|
||
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- get select bar type
|
||
SelectBarType = function(this)
|
||
return i18n.get("uiR2EDbotObjects"):toUtf8()
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from 'BaseClass'
|
||
getParentTreeNode = function(this)
|
||
-- if not this:isInDefaultFeature() then
|
||
-- return r2.Classes.WorldObject.getParentTreeNode(this)
|
||
-- end
|
||
-- local tree = getUI("ui:interface:r2ed_scenario")
|
||
-- return tree:find("content_tree_list"):getRootNode():getNodeFromId("places")
|
||
|
||
return {}
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
--getUsedQuota = function(this)
|
||
-- return 1
|
||
--end
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="BasePrimitive",
|
||
Name="Road",
|
||
--DisplayerVisual = "R2::CDisplayerVisualRoad",
|
||
DisplayerVisual = "R2::CDisplayerVisualGroup",
|
||
TreeIcon= function(this)
|
||
if this:isInDefaultFeature() then return "" else return "r2ed_icon_road.tga" end
|
||
end,
|
||
DisplayerVisualParams =
|
||
{
|
||
Look = r2.PrimRender.RoadLook,
|
||
InvalidLook = r2.PrimRender.RoadLookInvalid,
|
||
--
|
||
ArrayName = "Points"
|
||
},
|
||
DisplayerUI = "R2::CDisplayerLua",
|
||
DisplayerUIParams = "defaultUIDisplayer",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
Prop=
|
||
{
|
||
-- {Name="Base", Type="String", WidgetStyle="StaticText", Category="Advanced"},
|
||
{Name="Points", Type="Table"}
|
||
},
|
||
--------------------------------------------------------------------------------------------
|
||
getSelectBarIcon = function(this)
|
||
return "r2ed_icon_road.tga"
|
||
end,
|
||
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- get select bar type
|
||
SelectBarType = function(this)
|
||
return i18n.get("uiR2EDbotObjects"):toUtf8()
|
||
end,
|
||
--------------------------------------------------------------------------------------------
|
||
-- from 'BaseClass'
|
||
getParentTreeNode = function(this)
|
||
-- if not this:isInDefaultFeature() then
|
||
-- return r2.Classes.WorldObject.getParentTreeNode(this)
|
||
-- end
|
||
-- local tree = getUI("ui:interface:r2ed_scenario")
|
||
-- return tree:find("content_tree_list"):getRootNode():getNodeFromId("routes")
|
||
|
||
return {}
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
getAvailableCommands = function(this, dest)
|
||
r2.Classes.BasePrimitive.getAvailableCommands(this, dest) -- fill by ancestor
|
||
table.insert(dest, this:buildCommand(this.onExtendRoad, "extend_road", "uiR2EDExtendRoad", "r2ed_tool_extend_prim.tga"))
|
||
this:getAvailableDisplayModeCommands(dest)
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
onExtendRoad = function(this)
|
||
r2:setCurrentTool('R2::CToolDrawPrim',
|
||
{
|
||
Look = r2.PrimRender.RoadCreateLook,
|
||
InvalidLook = r2.PrimRender.RoadCreateInvalidLook,
|
||
Type="Road",
|
||
ExtendedPrimitiveId = this.InstanceId
|
||
}
|
||
)
|
||
r2.ContextualCommands:highlightCurrentCommandButton("extend_road")
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
--getUsedQuota = function(this)
|
||
-- return 1
|
||
--end
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="WorldObject",
|
||
Name="WayPoint",
|
||
BuildPropertySheet = false,
|
||
DisplayerVisual = "R2::CDisplayerVisualShape",
|
||
DisplayerVisualParams = { ShapeName = r2.PrimRender.RoadCreateLook.VertexShapeName,
|
||
Scale = r2.PrimRender.RoadCreateLook.VertexShapeScale,
|
||
InheritDisplayMode = true
|
||
},
|
||
DisplayerUI = "",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
Prop=
|
||
{
|
||
-- NOTE : position inherit from 'WorldObject'
|
||
},
|
||
onDelete = function(this)
|
||
if this.User.DeleteInProgress == true then return end
|
||
this.User.DeleteInProgress = true
|
||
this:setDeleteActionName()
|
||
-- if I'm the last in the array, then delete my parent
|
||
if this.Parent.Size <= 2 then
|
||
this.ParentInstance:selectNext()
|
||
r2.requestEraseNode(this.ParentInstance.InstanceId, "", -1)
|
||
else
|
||
-- just delete my self
|
||
this:selectNext()
|
||
r2.requestEraseNode(this.InstanceId, "", -1)
|
||
end
|
||
r2.requestEndAction()
|
||
end,
|
||
setDeleteActionName = function(this)
|
||
r2.requestNewAction(i18n.get("uiR2EDDeletingWayPoint"))
|
||
end,
|
||
isNextSelectable = function(this)
|
||
return true
|
||
end
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="WorldObject",
|
||
Name="RegionVertex",
|
||
BuildPropertySheet = false,
|
||
DisplayerVisual = "R2::CDisplayerVisualShape",
|
||
DisplayerVisualParams = { ShapeName = r2.PrimRender.RegionCreateLook.VertexShapeName,
|
||
Scale = r2.PrimRender.RegionCreateLook.VertexShapeScale,
|
||
InheritDisplayMode = true
|
||
},
|
||
DisplayerUI = "",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
Prop=
|
||
{
|
||
-- NOTE : position inherit from 'WorldObject'
|
||
},
|
||
setDeleteActionName = function(this)
|
||
r2.requestNewAction(i18n.get("uiR2EDDeletingRegionVertex"))
|
||
end,
|
||
onDelete = function(this)
|
||
if this.User.DeleteInProgress == true then return end
|
||
this.User.DeleteInProgress = true
|
||
this:setDeleteActionName()
|
||
-- if I'm the last in the array, then delete my parent
|
||
if this.Parent.Size <= 3 then
|
||
this.ParentInstance:selectNext()
|
||
r2.requestEraseNode(this.ParentInstance.InstanceId, "", -1)
|
||
else
|
||
-- just delete my self
|
||
this:selectNext()
|
||
r2.requestEraseNode(this.InstanceId, "", -1)
|
||
end
|
||
r2.requestEndAction()
|
||
end,
|
||
isNextSelectable = function(this)
|
||
return true
|
||
end
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="BasePrimitive",
|
||
Name="Place",
|
||
DisplayerUI = "R2::CDisplayerLua",
|
||
DisplayerUIParams = "defaultUIDisplayer",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
Prop=
|
||
{
|
||
{Name="Radius", Type="Number"}
|
||
},
|
||
-- from BasePrimitive
|
||
isCopyInsideCurrIsland = function(src)
|
||
return r2:isInIslandRect(src.Position.x, src.Position.y)
|
||
end,
|
||
-- from BasePrimitive
|
||
getCopyCenter = function(src)
|
||
return src.Position.x, src.Position.y, src.Position.z
|
||
end,
|
||
--
|
||
getAvailableCommands = function(this, dest)
|
||
r2.Classes.BasePrimitive.getAvailableCommands(this, dest) -- fill by ancestor
|
||
this:getAvailableDisplayModeCommands(dest)
|
||
end,
|
||
},
|
||
------------------------------------------------------------------------------------------------------
|
||
{
|
||
BaseClass="BaseClass",
|
||
Name="Position",
|
||
DisplayerUI = "",
|
||
Prop=
|
||
{
|
||
{Name="x", Type="Number"},
|
||
{Name="y", Type="Number"},
|
||
{Name="z", Type="Number"}
|
||
},
|
||
-- test if this position is equal to another position (not necessarily an instance,
|
||
-- may be any table with the { x = ..., y = ..., z = ... } format
|
||
equals = function(this, other)
|
||
return this.x == other.x and this.y == other.y and this.z == other.z
|
||
end,
|
||
-- return string version of position
|
||
toString = function(this)
|
||
return "(" .. tostring(this.x) .. ", " .. tostring(this.y) .. ", " .. tostring(this.z) .. ")"
|
||
end
|
||
},
|
||
UserComponentHolder =
|
||
{
|
||
BaseClass="LogicEntity",
|
||
Name="UserComponentHolder",
|
||
|
||
Menu="ui:interface:r2ed_feature_menu",
|
||
DisplayerUI = "R2::CDisplayerLua",
|
||
DisplayerUIParams = "defaultUIDisplayer",
|
||
DisplayerVisual = "R2::CDisplayerVisualEntity",
|
||
|
||
|
||
Parameters = {},
|
||
|
||
ApplicableActions = {},
|
||
|
||
Events = {},
|
||
|
||
Conditions = {},
|
||
|
||
TextContexts = {},
|
||
|
||
TextParameters = {},
|
||
|
||
LiveParameters = {},
|
||
|
||
Prop =
|
||
{
|
||
{Name="InstanceId", Type="String", WidgetStyle="StaticText", Visible = false},
|
||
{Name="Name", Type="String"},
|
||
{Name="Description", Type="String"},
|
||
{Name="Components", Type="Table", Visible=false},
|
||
},
|
||
|
||
getParentTreeNode = function(this)
|
||
return this:getFeatureParentTreeNode()
|
||
end,
|
||
|
||
appendInstancesByType = function(this, destTable, kind)
|
||
assert(type(kind) == "string")
|
||
r2.Classes.LogicEntity.appendInstancesByType(this, destTable, kind)
|
||
for k, component in specPairs(this.Components) do
|
||
component:appendInstancesByType(destTable, kind)
|
||
end
|
||
end,
|
||
|
||
getSelectBarSons = function(this)
|
||
return Components
|
||
end,
|
||
|
||
canHaveSelectBarSons = function(this)
|
||
return false;
|
||
end,
|
||
|
||
onPostCreate = function(this)
|
||
end,
|
||
|
||
pretranslate = function(this, context)
|
||
r2.Translator.createAiGroup(this, context)
|
||
r2.Translator.pretranslateDefaultFeature(this, context)
|
||
end,
|
||
|
||
translate = function(this, context)
|
||
r2.Translator.translateDefaultFeature(this, context, true)
|
||
end,
|
||
|
||
getActivitiesIds = r2.Translator.getDefaultFeatureActivitiesIds,
|
||
-- TODO use sexy images
|
||
getAvailableCommands = function(this, dest)
|
||
r2.Classes.LogicEntity.getAvailableCommands(this, dest)
|
||
table.insert(dest, this:buildActivityCommand(this.onPickAddEntity, "add_entity", "uimR2EDMenuPickAddEntity", "r2_toolbar_customize_look.tga", true))
|
||
table.insert(dest, this:buildActivityCommand(this.onPickRemoveEntity, "remove_entity", "uimR2EDMenuPickRemoveEntity", "r2_toolbar_delete.tga", false))
|
||
table.insert(dest, this:buildActivityCommand(this.onPickExport, "export", "uimR2EDMenuPickExport", "r2_toolbar_properties.tga", false))
|
||
end,
|
||
|
||
},
|
||
|
||
}
|
||
-- !feature.Components
|
||
------------------------------------------------------------------------------------------------------
|
||
classLogicEntityBehaviorVersion = 1
|
||
|
||
feature.Components.LogicEntityBehavior = {
|
||
Name="LogicEntityBehavior",
|
||
BaseClass="BaseClass",
|
||
Version = classLogicEntityBehaviorVersion,
|
||
Prop=
|
||
{
|
||
{Name="Actions", Type="Table"},
|
||
-- {Name="Reactions", Type="Table"}
|
||
|
||
},
|
||
updateVersion = function(this, scenarioValue, currentValue)
|
||
local patchValue = scenarioValue
|
||
if patchValue < 1 then
|
||
-- Patch only for old save (not the 0.0.3)
|
||
if this.Reactions ~= nil then
|
||
-- TODO use identifier instead
|
||
r2.requestEraseNode(this.InstanceId, "Reactions", -1)
|
||
end
|
||
patchValue = 1
|
||
end
|
||
|
||
if patchValue == currentValue then return true end
|
||
return false
|
||
end
|
||
}
|
||
|
||
|
||
------------------------------------------------------------------------------------------------------
|
||
local userComponentHolder = feature.Components.UserComponentHolder
|
||
|
||
userComponentHolder.getLogicAction = function(entity, context, action)
|
||
local firstAction, lastAction = nil,nil
|
||
return firstAction, lastAction
|
||
end
|
||
|
||
|
||
userComponentHolder.getLogicCondition = function(this, context, condition)
|
||
return nil,nil
|
||
end
|
||
|
||
|
||
userComponentHolder.getLogicEvent = function(this, context, event)
|
||
local eventHandler, firstCondition, lastCondition = nil, nil, nil
|
||
return eventHandler, firstCondition, lastCondition
|
||
end
|
||
|
||
function userComponentHolder:registerMenu(logicEntityMenu)
|
||
local name = i18n.get("uiR2EdUserComponent")
|
||
logicEntityMenu:addLine(ucstring(name), "lua", "", "uiR2EdUserComponent")
|
||
end
|
||
|
||
|
||
function userComponentHolder:getLogicTranslations()
|
||
local logicTranslations = {
|
||
["ApplicableActions"] = {},
|
||
["Events"] = {},
|
||
}
|
||
return logicTranslations
|
||
end
|
||
function userComponentHolder.onPickExport(this)
|
||
local refX = this.Position.x
|
||
local refY = this.Position.y
|
||
local refZ = this.Position.z
|
||
|
||
local components = this.Components
|
||
r2_core.UserComponentManager.CurrentDesc = this.Description
|
||
local exportList = {}
|
||
local k, v = next(components, nil)
|
||
while k do
|
||
if v.InstanceId then
|
||
table.insert(exportList, v.InstanceId)
|
||
end
|
||
k, v = next(components, k)
|
||
end
|
||
r2_core.UserComponentManager:export(exportList, refX, refY, refZ)
|
||
end
|
||
|
||
function userComponentHolder.create()
|
||
if not r2:checkAiQuota() then return end
|
||
|
||
local function paramsCancel()
|
||
debugInfo("Cancel form for 'User Component' creation")
|
||
end
|
||
local function posOk(x, y, z)
|
||
debugInfo(string.format("Validate creation of 'User Component' at pos (%d, %d, %d)", x, y, z))
|
||
if r2.mustDisplayInfo("UserComponent") == 1 then
|
||
r2.displayFeatureHelp("UserComponent")
|
||
end
|
||
local component = r2.newComponent("UserComponentHolder")
|
||
component.Base = r2.Translator.getDebugBase("palette.entities.botobjects.user_event")
|
||
component.Name = r2:genInstanceName(i18n.get("uiR2EdUserComponent")):toUtf8()
|
||
|
||
component.Position.x = x
|
||
component.Position.y = y
|
||
component.Position.z = r2:snapZToGround(x, y)
|
||
|
||
r2:setCookie(component.InstanceId, "DisplayProp", 1)
|
||
r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
|
||
|
||
end
|
||
local function posCancel()
|
||
debugInfo("Cancel choice 'User Component' position")
|
||
end
|
||
local creature = r2.Translator.getDebugCreature("object_component_user_event.creature")
|
||
r2:choosePos(creature, posOk, posCancel, "createUserComponent")
|
||
end
|
||
|
||
function userComponentHolder:registerMenu(logicEntityMenu)
|
||
local name = i18n.get("uiR2EdUserComponent")
|
||
logicEntityMenu:addLine(ucstring(name), "lua", "", "uiR2EdUserComponent")
|
||
end
|
||
|
||
function userComponentHolder.onPickAddEntity(this)
|
||
r2_core.CurrentHolderId = this.InstanceId
|
||
runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2_core:testIsExportable|PickFunc=r2_core:addEntityToExporter|PickPosFunc=r2_core:doNothing|WantMouseUp=true")
|
||
r2.ContextualCommands:highlightCommandButton("add_entity")
|
||
end
|
||
|
||
function userComponentHolder.onPickRemoveEntity(this)
|
||
r2_core.CurrentHolderId = this.InstanceId
|
||
runAH(nil, "r2ed_picker_lua", "CursCanPickPos=curs_create.tga|CursCannotPickPos=curs_stop.tga|TestFunc=r2_core:testCanPickUserComponentElement|PickFunc=r2_core:removeUserComponentElement|PickPosFunc=r2_core:doNothing|WantMouseUp=true")
|
||
r2.ContextualCommands:highlightCommandButton("remove_entity")
|
||
end
|
||
|
||
function userComponentHolder.onPostCreate(this)
|
||
if this.User.DisplayProp and this.User.DisplayProp == 1 then
|
||
r2:setSelectedInstanceId(this.InstanceId)
|
||
r2:showProperties(this)
|
||
this.User.DisplayProp = nil
|
||
end
|
||
end
|
||
|
||
function userComponentHolder.onPickExport(this)
|
||
local refX = this.Position.x
|
||
local refY = this.Position.y
|
||
local refZ = this.Position.z
|
||
|
||
local components = this.Components
|
||
r2_core.UserComponentManager.CurrentDesc = this.Description
|
||
local exportList = {}
|
||
local k, v = next(components, nil)
|
||
while k do
|
||
if v.InstanceId then
|
||
table.insert(exportList, v.InstanceId)
|
||
end
|
||
k, v = next(components, k)
|
||
end
|
||
r2_core.UserComponentManager:export(exportList, refX, refY, refZ)
|
||
end
|
||
|
||
function userComponentHolder.create()
|
||
if not r2:checkAiQuota() then return end
|
||
|
||
local function paramsCancel()
|
||
debugInfo("Cancel form for 'User Component' creation")
|
||
end
|
||
local function posOk(x, y, z)
|
||
debugInfo(string.format("Validate creation of 'User Component' at pos (%d, %d, %d)", x, y, z))
|
||
if r2.mustDisplayInfo("UserComponent") == 1 then
|
||
r2.displayFeatureHelp("UserComponent")
|
||
end
|
||
local component = r2.newComponent("UserComponentHolder")
|
||
component.Base = r2.Translator.getDebugBase("palette.entities.botobjects.user_event")
|
||
component.Name = r2:genInstanceName(i18n.get("uiR2EdUserComponent")):toUtf8()
|
||
|
||
component.Position.x = x
|
||
component.Position.y = y
|
||
component.Position.z = r2:snapZToGround(x, y)
|
||
|
||
r2:setCookie(component.InstanceId, "DisplayProp", 1)
|
||
r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
|
||
|
||
end
|
||
local function posCancel()
|
||
debugInfo("Cancel choice 'User Component' position")
|
||
end
|
||
local creature = r2.Translator.getDebugCreature("object_component_user_event.creature")
|
||
r2:choosePos(creature, posOk, posCancel, "createUserComponent")
|
||
end
|
||
|
||
feature.Components.DefaultFeature = {
|
||
BaseClass="BaseClass",
|
||
Name="DefaultFeature",
|
||
--TreeIcon="r2ed_icon_default_feature.tga",
|
||
DisplayerUI = "",
|
||
Menu="ui:interface:r2ed_base_menu",
|
||
Prop=
|
||
{
|
||
{Name="Components", Type="Table"},
|
||
},
|
||
---------------------------------------------------------------------------------------------------------
|
||
getFirstSelectableSon = function(this)
|
||
for k = 0, this.Components.Size - 1 do
|
||
if this.Components[k].Selectable then
|
||
return this.Components[k]
|
||
end
|
||
end
|
||
return nil
|
||
end,
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
appendInstancesByType = function(this, destTable, kind)
|
||
assert(type(kind) == "string")
|
||
--this:delegate():appendInstancesByType(destTable, kind)
|
||
r2.Classes.BaseClass.appendInstancesByType(this, destTable, kind)
|
||
for k, component in specPairs(this.Components) do
|
||
component:appendInstancesByType(destTable, kind)
|
||
end
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
hasScenarioCost = function(this)
|
||
return true
|
||
end,
|
||
-----------------------------------------------------------------------------------------------
|
||
-- from base class
|
||
displayInSelectBar = function(this)
|
||
return false
|
||
end,
|
||
|
||
pretranslate = r2.Translator.pretranslateDefaultFeature,
|
||
pretranslate2 = r2.Translator.pretranslateDefaultFeature2,
|
||
|
||
translate = r2.Translator.translateDefaultFeature,
|
||
|
||
getAiCost = function(this)
|
||
return r2.getAiCost(this) - 1
|
||
end,
|
||
|
||
getStaticObjectCost = function(this)
|
||
return r2.getStaticObjectCost(this)
|
||
end
|
||
|
||
}
|
||
|
||
function feature.Components.DefaultFeature.getActivitiesIds(this)
|
||
return r2.Translator.getDefaultFeatureActivitiesIds(this)
|
||
end
|
||
|
||
--- Npc
|
||
local componentNpc = feature.Components.Npc
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event menu
|
||
function componentNpc.initLogicEntitiesMenu(this, logicEntityMenu, testApplicableAction)
|
||
local name = i18n.get("uiR2EDnpc")
|
||
local existPeople = nil
|
||
|
||
local enumerator = r2:enumInstances("Npc")
|
||
while 1 do
|
||
local inst = enumerator:next()
|
||
if not inst then break end
|
||
local condExistPeople = not (inst:isKindOf("NpcCreature") or inst:isBotObject() or inst:isPlant())
|
||
if not r2.events.memberManagement then --TEMP
|
||
condExistPeople = not (inst:isKindOf("NpcCreature") or inst:isBotObject() or inst:isPlant() or inst:isGrouped()) --TEMP
|
||
end --TEMP
|
||
if condExistPeople then
|
||
existPeople = inst
|
||
break
|
||
end
|
||
end
|
||
|
||
if existPeople and (not r2.events.memberManagement or testApplicableAction==nil or (testApplicableAction==true and r2.events:hasApplicableActions(existPeople))) then
|
||
logicEntityMenu:addLine(name, "lua", "", "Npc")
|
||
end
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event sub menu
|
||
function componentNpc.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
|
||
local empty = true
|
||
local enumerator = r2:enumInstances("Npc")
|
||
while 1 do
|
||
local entity = enumerator:next()
|
||
if not entity then break end
|
||
local addLine = not (entity:isKindOf("NpcCreature") or entity:isBotObject() or entity:isPlant())
|
||
if not r2.events.memberManagement then --TEMP
|
||
addLine = not (entity:isKindOf("NpcCreature") or entity:isBotObject() or entity:isPlant() or entity:isGrouped()) --TEMP
|
||
end --TEMP
|
||
if addLine then
|
||
local uc_name = ucstring()
|
||
uc_name:fromUtf8(entity.Name)
|
||
subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
|
||
empty = false
|
||
end
|
||
end
|
||
|
||
if empty==true then
|
||
subMenu:addLine(i18n.get("uiR2EdNoSelelection"), "", "", "")
|
||
end
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event menu
|
||
function componentNpc:getLogicTranslations()
|
||
|
||
local logicTranslations = {
|
||
["ApplicableActions"] = {
|
||
["Activate"] = {menu=i18n.get("uiR2EdActivates"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdActivates")},
|
||
["Deactivate"] = {menu=i18n.get("uiR2EdDeactivates"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeactivates")},
|
||
["Sit Down"] = {menu=i18n.get("uiR2EdSitDown"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdSitsDown")},
|
||
["Stand Up"] = {menu=i18n.get("uiR2EdStandUp"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdStandsUp")},
|
||
["Kill"] = {menu=i18n.get("uiR2EdKill"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdKills")},
|
||
["begin activity sequence"] = {menu=i18n.get("uiR2EdBeginActivitySequ"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdSequenceStarts")},
|
||
["Fight with player"] = {menu=i18n.get("uiR2EdFightWithPlayer"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdFightWithPlayer")},
|
||
["Fight with Npcs"] = {menu=i18n.get("uiR2EdFightWithNpcs"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdFightWithNpcs")},
|
||
["Dont fight with player"] = {menu=i18n.get("uiR2EdDontFightWithPlayer"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDontFightWithPlayer")},
|
||
["Dont fight with Npcs"] = {menu=i18n.get("uiR2EdDontFightWithNpcs"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDontFightWithNpcs")},
|
||
["Run"] = {menu=i18n.get("uiR2EdRun"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdRun")},
|
||
["Dont run"] = {menu=i18n.get("uiR2EdDontRun"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDontRun")},
|
||
},
|
||
|
||
["Events"] = {
|
||
["activation"] = {menu=i18n.get("uiR2EdActivation"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdActivation")},
|
||
["desactivation"] = {menu=i18n.get("uiR2EdDeactivation"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeactivation")},
|
||
["death"] = {menu=i18n.get("uiR2EdDeath"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeath")},
|
||
["end of activity step"] = {menu=i18n.get("uiR2EdEndActivityStep"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdEndActivityStep")},
|
||
["end of activity sequence"] = {menu=i18n.get("uiR2EdEndActivitySequ"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdEndActivitySequ")},
|
||
["begin of activity step"] = {menu=i18n.get("uiR2EdBeginActivityStep"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdBeginActivityStep")},
|
||
["begin of activity sequence"] = {menu=i18n.get("uiR2EdBeginOfActivitySequ"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdBeginOfActivitySequ")},
|
||
["targeted by player"] = {menu=i18n.get("uiR2EdTargetedByplayer"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdTargetedByplayer")}
|
||
|
||
},
|
||
["Conditions"] = {
|
||
["is active"] = { menu=i18n.get( "uiR2Test0Spawned" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Spawned" ):toUtf8()},
|
||
["is inactive"] = { menu=i18n.get( "uiR2Test0Despawned" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Despawned" ):toUtf8()},
|
||
["is dead"] = { menu=i18n.get( "uiR2Test0Dead" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Dead" ):toUtf8()},
|
||
["is alive"] = { menu=i18n.get( "uiR2Test0Alive" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Alive" ):toUtf8()},
|
||
["is in activity sequence"] = { menu=i18n.get( "uiR2Test0Seq" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Seq" ):toUtf8()},
|
||
["is in activity step"] = { menu=i18n.get( "uiR2Test0Step" ):toUtf8(),
|
||
text=i18n.get( "uiR2Test1Step" ):toUtf8()},
|
||
}
|
||
}
|
||
return logicTranslations
|
||
end
|
||
|
||
componentNpc.getLogicCondition = r2.Translator.getNpcLogicCondition
|
||
componentNpc.getLogicAction = r2.Translator.getNpcLogicAction
|
||
componentNpc.getLogicEvent = r2.Translator.getNpcLogicEvent
|
||
|
||
-- obsolete
|
||
feature.getCost = function (featureInstance)
|
||
local cost = 0
|
||
local components = featureInstance.Components
|
||
|
||
local key,comp = next(components,nil)
|
||
while(key ~= nil)
|
||
do
|
||
|
||
if (comp.Class == "Npc" or comp.Class == "NpcCustom")
|
||
then
|
||
cost = cost +1
|
||
end
|
||
key,comp = next(components,key)
|
||
end
|
||
return cost
|
||
end
|
||
|
||
-- obsolete
|
||
feature.Translator = function (context)
|
||
|
||
local components = context.Feature.Components
|
||
--luaObject(context.Feature)
|
||
local key,comp = next(components,nil)
|
||
while(key ~= nil)
|
||
do
|
||
-- Npc case (npc alone not object)
|
||
if (comp.isKindOf and comp:isKindOf( "Npc"))
|
||
then
|
||
local hlNpc = comp
|
||
|
||
context.Feature = hlNpc
|
||
|
||
-- create and set rtNpc
|
||
local rtNpc = r2.Translator.translateNpc(hlNpc, context)
|
||
table.insert(context.RtAct.Npcs, rtNpc)
|
||
|
||
-- create or get rtGrp
|
||
-- set rtGrp.GroupParameter by reading hlNpc (Aggro, Player attackable..)
|
||
local rtNpcGrp = r2.Translator.getRtGroup(context,hlNpc.InstanceId)
|
||
r2.Translator.setGroupParameters(hlNpc, rtNpcGrp)
|
||
--table.insert(context.RtAct.NpcGrps, rtNpcGrp)
|
||
table.insert(rtNpcGrp.Children, rtNpc.Id)
|
||
|
||
-- set activity
|
||
local aiActivity = r2.Translator.getAiActivity(hlNpc)
|
||
r2.Translator.translateActivities(context, hlNpc, hlNpc:getBehavior(), rtNpcGrp, aiActivity)
|
||
|
||
-- set eventHandlers
|
||
r2.Translator.translateEventHandlers(context, hlNpc, hlNpc:getBehavior().Actions, rtNpcGrp)
|
||
end
|
||
|
||
key,comp = next(components,key)
|
||
end
|
||
end
|
||
|
||
-- NpcCustom
|
||
local componentNpcCustom = feature.Components.NpcCustom
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add no line to the event menu
|
||
function componentNpcCustom.initLogicEntitiesMenu(this, logicEntityMenu)
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event sub menu
|
||
function componentNpcCustom.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event menu
|
||
--function componentNpcCustom:getLogicTranslations()
|
||
-- return {
|
||
--end
|
||
|
||
function componentNpcCustom.newCopy(this)
|
||
local result = r2.Classes.BaseClass.newCopy(this)
|
||
|
||
local sex
|
||
if isR2PlayerMale(result.SheetClient) then
|
||
sex = r2.male
|
||
else
|
||
sex = r2.female
|
||
end
|
||
local race = getR2PlayerRace(result.SheetClient)
|
||
|
||
result.Name = r2:randomNPCName2(race, sex)
|
||
|
||
return result
|
||
end
|
||
|
||
---------------------------------------------------------------------------------------------------------
|
||
-- Show the property window for this instance
|
||
function componentNpcCustom.onShowProperties(this)
|
||
local npcUI = getUI("ui:interface:r2ed_npc")
|
||
assert(npcUI)
|
||
|
||
if npcUI.active then
|
||
r2:updateName()
|
||
end
|
||
|
||
r2.Classes.BaseClass.onShowProperties(this)
|
||
end
|
||
|
||
|
||
-- NpcCreature
|
||
local componentNpcCreature = feature.Components.NpcCreature
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add no line to the event menu
|
||
function componentNpcCreature.initLogicEntitiesMenu(this, logicEntityMenu, testApplicableAction)
|
||
|
||
local name = i18n.get("uiR2EDCreatures")
|
||
local existCreature = nil
|
||
local enumerator = r2:enumInstances("NpcCreature")
|
||
while 1 do
|
||
local inst = enumerator:next()
|
||
if not inst then break end
|
||
local condExistCreature = not inst:isKindOf("NpcPlant")
|
||
if not r2.events.memberManagement then --TEMP
|
||
condExistCreature = not (inst:isKindOf("NpcPlant") or inst:isGrouped()) --TEMP
|
||
end --TEMP
|
||
if condExistCreature then
|
||
existCreature = inst
|
||
break
|
||
end
|
||
end
|
||
|
||
if existCreature and (not r2.events.memberManagement or testApplicableAction==nil or (testApplicableAction==true and r2.events:hasApplicableActions(existCreature))) then
|
||
logicEntityMenu:addLine(name, "lua", "", "NpcCreature")
|
||
end
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event sub menu
|
||
function componentNpcCreature.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
|
||
local empty = true
|
||
local enumerator = r2:enumInstances("NpcCreature")
|
||
while 1 do
|
||
local entity = enumerator:next()
|
||
if not entity then break end
|
||
local addLine = not entity:isKindOf("NpcPlant")
|
||
if not r2.events.memberManagement then
|
||
addLine = not (entity:isKindOf("NpcPlant") or entity:isGrouped())
|
||
end
|
||
if addLine then
|
||
local uc_name = ucstring()
|
||
uc_name:fromUtf8(entity.Name)
|
||
subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
|
||
empty = false
|
||
end
|
||
end
|
||
|
||
if empty==true then
|
||
subMenu:addLine(i18n.get("uiR2EdNoSelelection"), "", "", "")
|
||
end
|
||
end
|
||
|
||
|
||
-- NpcPlant
|
||
local componentNpcPlant = feature.Components.NpcPlant
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add no line to the event menu
|
||
function componentNpcPlant.initLogicEntitiesMenu(this, logicEntityMenu)
|
||
r2.Classes.LogicEntity.initLogicEntitiesMenu(this, logicEntityMenu)
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event sub menu
|
||
function componentNpcPlant.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
|
||
r2.Classes.LogicEntity.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
|
||
end
|
||
|
||
----------------------------------------------------------------------------
|
||
-- add a line to the event menu
|
||
function componentNpcPlant:getLogicTranslations()
|
||
local logicTranslations = {
|
||
["ApplicableActions"] = {
|
||
["Activate"] = {menu=i18n.get("uiR2EdActivates"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdActivates")},
|
||
["Deactivate"] = {menu=i18n.get("uiR2EdDeactivates"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeactivates")},
|
||
["Kill"] = {menu=i18n.get("uiR2EdKill"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdKills")},
|
||
},
|
||
|
||
["Events"] = {
|
||
["activation"] = {menu=i18n.get("uiR2EdActivation"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdActivation")},
|
||
["desactivation"] = {menu=i18n.get("uiR2EdDeactivation"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeactivation")},
|
||
["death"] = {menu=i18n.get("uiR2EdDeath"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdDeath")},
|
||
["targeted by player"] = {menu=i18n.get("uiR2EdTargetedByplayer"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdTargetedByplayer")}
|
||
},
|
||
["Conditions"] = {
|
||
["is active"] = {menu=i18n.get("uiR2EdIsActive"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdIsActive")},
|
||
["is dead"] = {menu=i18n.get("uiR2EdIsDead"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdIsDead")},
|
||
["is alive"] = {menu=i18n.get("uiR2EdIsAlive"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdIsAlive")},
|
||
["is inactive"] = {menu=i18n.get("uiR2EdIsInactive"):toUtf8(),
|
||
text=r2:lowerTranslate("uiR2EdIsInactive")},
|
||
}
|
||
}
|
||
return logicTranslations
|
||
end
|
||
|
||
|
||
|
||
|
||
|
||
return feature
|
||
end
|
||
|
||
r2.Features["DefaultFeature"] = registerFeature()
|
||
|
||
|
||
|
||
|
||
|
||
|
||
--------------------------------------------------------------------------------------------------
|
||
-------------------------- ACTIVE LOGIC ENTITY DisplayerProperties -----------------------------------------
|
||
--------------------------------------------------------------------------------------------------
|
||
|
||
local activeLogicEntityPropertySheetDisplayerTable = clone(r2:propertySheetDisplayer())
|
||
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onPostCreate(instance)
|
||
end
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onErase(instance)
|
||
r2:logicEntityPropertySheetDisplayer():onErase(instance)
|
||
end
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onPreHrcMove(instance)
|
||
end
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onPostHrcMove(instance)
|
||
end
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onFocus(instance, hasFocus)
|
||
end
|
||
|
||
------------------------------------------------
|
||
r2.activitiesAndChatsUIUpdate = false
|
||
function activeLogicEntityPropertySheetDisplayerTable:onSelect(instance, isSelected)
|
||
|
||
r2:logicEntityPropertySheetDisplayer():onSelect(instance, isSelected)
|
||
|
||
if not isSelected or (instance.Ghost == true) then
|
||
|
||
r2.activities:closeEditor()
|
||
r2.miniActivities:closeEditor()
|
||
else
|
||
if instance:isKindOf("Npc") then
|
||
local helpButton = getUI("ui:interface:r2ed_property_sheet_Npc:header_opened:help")
|
||
assert(helpButton)
|
||
if instance:isBotObject() then
|
||
debugInfo("1")
|
||
helpButton.active = false
|
||
helpButton.parent.parent.title_delta_max_w = r2.DefaultPropertySheetTitleClampSize
|
||
else
|
||
debugInfo("2")
|
||
helpButton.active = true
|
||
helpButton:updateCoords()
|
||
helpButton.parent.parent.title_delta_max_w = r2.DefaultPropertySheetTitleClampSize - helpButton.w_real - 4
|
||
end
|
||
end
|
||
r2.activities.isInitialized = false
|
||
r2.miniActivities:openEditor()
|
||
end
|
||
end
|
||
|
||
------------------------------------------------
|
||
function activeLogicEntityPropertySheetDisplayerTable:onAttrModified(instance, attributeName)
|
||
|
||
r2:logicEntityPropertySheetDisplayer():onAttrModified(instance, attributeName)
|
||
|
||
if attributeName == "Name" then
|
||
|
||
if r2.events.filteredLogicEntityId == instance.InstanceId then
|
||
r2.events:updateSequenceUI()
|
||
end
|
||
|
||
if not r2.activitiesAndChatsUIUpdate or instance ~= r2:getSelectedInstance() then
|
||
return
|
||
end
|
||
|
||
local activitiesUI = getUI(r2.activities.uiId)
|
||
assert(activitiesUI)
|
||
local dialogsUI = getUI(r2.dialogs.uiId)
|
||
assert(dialogsUI)
|
||
|
||
activitiesUI.uc_title = i18n.get("uiR2EDActivitySequenceEditor"):toUtf8() .. instance[attributeName]
|
||
dialogsUI.uc_title = i18n.get("uiR2EDChatSequenceEditor"):toUtf8() .. instance[attributeName]
|
||
end
|
||
end
|
||
|
||
------------------------------------------------
|
||
function r2:activeLogicEntityPropertySheetDisplayer()
|
||
return activeLogicEntityPropertySheetDisplayerTable -- returned shared displayer to avoid wasting memory
|
||
end
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|