khanat-code-old/code/ryzom/client/src/interface_v3/view_pointer.h

173 lines
5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RZ_VIEW_POINTER_H
#define RZ_VIEW_POINTER_H
#include "nel/misc/types_nl.h"
#include "nel/misc/events.h"
#include "view_base.h"
class CGroupContainer;
class CCtrlBase;
/**
* class describing the pointer
* \author Matthieu 'Trap' Besson
* \author Nevrax France
* \date 2002
*/
class CViewPointer : public CViewBase
{
friend void SetMouseFreeLook ();
friend void SetMouseCursor (bool updateMousePos);
public:
CViewPointer (const TCtorParam &param);
bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
void draw ();
// Set the pointer position.
void setPointerPos (sint32 x, sint32 y);
void setPointerDispPos (sint32 x, sint32 y);
void resetPointerPos ();
void setPointerDown (bool pd);
void setPointerDownString (const std::string &s);
void getPointerPos (sint32 &x, sint32 &y);
void getPointerDispPos (sint32 &x, sint32 &y);
void getPointerOldPos (sint32 &x, sint32 &y);
void getPointerDownPos (sint32 &x, sint32 &y);
bool getPointerDown ();
std::string getPointerDownString ();
bool getPointerDrag ();
/// Is the pointer visible ?
bool show() const {return _PointerVisible;}
// Set cursor mode
void setStringMode (bool stringCursor);
bool getStringMode() const {return _StringMode;}
// Set cursor string
void setString (const ucstring &str);
public:
// TEMP PATCH
void setCursor (const std::string &name)
{
_TxDefault = name;
_TxIdDefault = -2;
}
// TEMP PATCH
/// set button state
void setButtonState(NLMISC::TMouseButton state) { _Buttons = state; }
/// get buttons state
NLMISC::TMouseButton getButtonState() const { return _Buttons; }
private:
/// Show or hide the pointer. Please, use SetMouseMode (bool freelook) instead.
void show(bool s) {_PointerVisible = s;}
/// Drawing helpers
bool drawResizer (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawMover (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawRotate (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawScale (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawColorPicker (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawLink (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawBrowse (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawPan (CCtrlBase* pCB, NLMISC::CRGBA col);
bool drawCustom (CCtrlBase* pCB);
private:
// Look of the cursor in different situation
std::string _TxDefault;
std::string _TxMoveWindow;
std::string _TxResizeBRTL;
std::string _TxResizeBLTR;
std::string _TxResizeTB;
std::string _TxResizeLR;
std::string _TxRotate;
std::string _TxScale;
std::string _TxColPick;
std::string _TxPan;
std::string _TxCanPan;
std::string _TxPanR2;
std::string _TxCanPanR2;
sint32 _TxIdDefault;
sint32 _TxIdMoveWindow;
sint32 _TxIdResizeBRTL;
sint32 _TxIdResizeBLTR;
sint32 _TxIdResizeTB;
sint32 _TxIdResizeLR;
sint32 _TxIdRotate;
sint32 _TxIdScale;
sint32 _TxIdColPick;
sint32 _TxIdPan;
sint32 _TxIdCanPan;
sint32 _TxIdPanR2;
sint32 _TxIdCanPanR2;
NLMISC::CRGBA _Color;
sint32 _OffsetX;
sint32 _OffsetY;
// (x,y) is from the TopLeft corner of the window
sint32 _PointerX; // Current pointer position (raw, before snapping)
sint32 _PointerY;
sint32 _PointerOldX; // Previous frame pointer position
sint32 _PointerOldY;
bool _PointerDown; // Is the pointer down ?
sint32 _PointerDownX; // Pointer down position
sint32 _PointerDownY;
std::string _PointerDownString; // What is under the pointer at the down position
bool _PointerDrag; // Is the pointer down and we have moved ?
bool _PointerVisible; // Is the pointer visible or hidden ?
NLMISC::TMouseButton _Buttons;
CGroupContainer *_LastHightLight;
// Cursor mode
bool _StringMode;
bool _ForceStringMode;
CInterfaceGroup *_StringCursor;
CInterfaceGroup *_StringCursorHardware;
ucstring _ContextString;
private:
// draw current cursor with the given texture, or, if in hardware mode, change the hardware cursor shape
void drawCursor(sint32 texId, NLMISC::CRGBA col, uint8 rot);
// set the string into frame for software or hardware version
void setString (const ucstring &str, CInterfaceGroup *target);
};
#endif // RZ_VIEW_POINTER_H
/* End of view_pointer.h */