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252 lines
5.5 KiB
C++
252 lines
5.5 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_PRIM_CHECKER_H
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#define NL_PRIM_CHECKER_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/stream.h"
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#include <nel/misc/polygon.h>
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namespace NLMISC
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{
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class CVectorD;
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};
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namespace NLLIGO
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{
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class IPrimitive;
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class CPrimZone;
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};
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/**
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* A class that reads .primitive files from ligo and that allows
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* to define flags over pacs surfaces with CPrimZone
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* \author Benjamin Legros
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* \author Nevrax France
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* \date 2003
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*/
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class CPrimChecker
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{
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public:
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/// Constructor
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CPrimChecker();
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/// Bits value for landscape
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enum
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{
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Include = 1,
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Exclude = 2,
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ClusterHint = 4,
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Water = 8,
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Cliff = 16
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};
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/// Init CPrimChecker
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bool build(const std::string &primitivesPath, const std::string &igLandPath, const std::string &igVillagePath, const std::string &outputDirectory = "./", bool forceRebuild = false);
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/// load CPrimChecker state
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bool load(const std::string &outputDirectory = "./");
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/// Reads bits value at a given position
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uint8 get(uint x, uint y) const { return _Grid.get(x, y); }
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/// Reads bits value at a given position
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uint16 index(uint x, uint y) const { return _Grid.index(x, y); }
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/// Gete water height
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float waterHeight(uint index, bool &exists) const
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{
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if (index >= _WaterHeight.size())
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{
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exists = false;
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return 0.0;
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}
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exists = true;
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return _WaterHeight[index];
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}
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/// Render a CPolygon of bit value
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void renderBits(const NLMISC::CPolygon &poly, uint8 bits);
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private:
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/// \name Grid management
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//@{
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/**
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* A class that allows to store 65536x65536 elements with minimum allocation and dynamic allocation of elements
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*/
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class CGrid
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{
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public:
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/// Constructor
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CGrid() { clear(); }
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/// Set bits in grid
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void set(uint x, uint y, uint8 bits)
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{
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CGridCell *cell = _Grid[((x&0xff00)>>8) + (y&0xff00)];
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if (cell == NULL)
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{
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cell = new CGridCell();
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_Grid[((x&0xff00)>>8) + (y&0xff00)] = cell;
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}
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cell->set(x, y, bits);
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}
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/// Get bits in grid
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uint8 get(uint x, uint y) const
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{
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CGridCell *cell = _Grid[((x&0xff00)>>8) + (y&0xff00)];
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return cell != NULL ? cell->get(x, y) : (uint8)0;
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}
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/// Set bits in grid
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void index(uint x, uint y, uint16 idx)
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{
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CGridCell *cell = _Grid[((x&0xff00)>>8) + (y&0xff00)];
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if (cell == NULL)
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{
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cell = new CGridCell();
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_Grid[((x&0xff00)>>8) + (y&0xff00)] = cell;
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}
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cell->index(x, y, idx);
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}
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/// Get bits in grid
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uint16 index(uint x, uint y) const
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{
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CGridCell *cell = _Grid[((x&0xff00)>>8) + (y&0xff00)];
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return cell != NULL ? cell->index(x, y) : (uint16)0;
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}
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/// Clear grid
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void clear()
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{
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for (uint i=0; i<256*256; ++i)
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if (_Grid != NULL)
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{
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delete _Grid[i];
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_Grid[i] = NULL;
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}
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}
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/// Serializes
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void serial(NLMISC::IStream &f)
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{
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f.serialCheck(NELID("PCHK"));
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f.serialVersion(0);
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if (f.isReading())
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clear();
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for (uint i=0; i<256*256; ++i)
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{
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bool present = (_Grid[i] != NULL);
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f.serial(present);
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if (present)
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{
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if (_Grid[i] == NULL)
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_Grid[i] = new CGridCell();
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_Grid[i]->serial(f);
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}
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}
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}
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private:
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/**
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* A class that allows to store 256x256 elements
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*/
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class CGridCell
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{
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class CGridElm
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{
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uint16 _Value;
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public:
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CGridElm() : _Value(0) {}
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uint8 flags() const { return (uint8)((_Value >> 11) & 0x1f); }
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void flags(uint8 bits) { _Value |= (((uint16)bits) << 11); }
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uint16 index() const { return _Value & 0x07ff; }
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void index(uint16 idx) { _Value = ((idx & 0x07ff) | (_Value & 0xf800)); }
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void serial(NLMISC::IStream &f) { f.serial(_Value); }
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};
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public:
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/// Constructor
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CGridCell() {}
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/// Set bits in grid
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void set(uint x, uint y, uint8 bits) { _Grid[(x&0xff) + ((y&0xff)<<8)].flags(bits); }
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/// Get bits in grid
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uint8 get(uint x, uint y) const { return _Grid[(x&0xff) + ((y&0xff)<<8)].flags(); }
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///
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uint16 index(uint x, uint y) { return _Grid[(x&0xff) + ((y&0xff)<<8)].index(); }
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///
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void index(uint x, uint y, uint idx) { _Grid[(x&0xff) + ((y&0xff)<<8)].index(idx); }
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/// Serializes
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void serial(NLMISC::IStream &f) { for (uint i=0; i<256*256; ++i) f.serial(_Grid[i]); }
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private:
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CGridElm _Grid[256*256];
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};
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CGridCell *_Grid[256*256];
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};
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CGrid _Grid;
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std::vector<float> _WaterHeight;
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//@}
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/// Reads a primitive file and renders contained primitives into grid
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void readFile(const std::string &filename);
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/// Reads a primitive and its sub primitives
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void readPrimitive(NLLIGO::IPrimitive *primitive);
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/// Renders a primitive
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void render(NLLIGO::CPrimZone *zone, uint8 bits);
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/// Render a water shape, as a CPolygon
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void render(const NLMISC::CPolygon &poly, uint16 value);
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};
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#endif // NL_PRIM_CHECKER_H
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/* End of prim_checker.h */
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