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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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0876456a22
Further GUI Editor improvements
142 lines
4.2 KiB
C++
142 lines
4.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_VEGETABLE_EDIT_TOOLS_H
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#define NL_VEGETABLE_EDIT_TOOLS_H
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// range_selector.h : header file
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//
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#include "nel/misc/types_nl.h"
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#include "editable_range.h"
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#include "vegetable_refresh.h"
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// ***************************************************************************
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// Defaults Sliders ranges.
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#define NL_VEGETABLE_EDIT_DEFAULT_MAX_DENSITY 50.f
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// General Frequence
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#define NL_VEGETABLE_FREQ_RANGE_MIN 0.0001f
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#define NL_VEGETABLE_FREQ_RANGE_MAX 1.f
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#define NL_VEGETABLE_FREQ_DEFAULT 0.1f
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// Density
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#define NL_VEGETABLE_DENSITY_ABS_RANGE_MIN -10.f
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#define NL_VEGETABLE_DENSITY_ABS_RANGE_MAX 10.f
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#define NL_VEGETABLE_DENSITY_RAND_RANGE_MIN 0.f
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#define NL_VEGETABLE_DENSITY_RAND_RANGE_MAX 10.f
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#define NL_VEGETABLE_DENSITY_ABS_DEFAULT 0.f
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#define NL_VEGETABLE_DENSITY_RAND_DEFAULT 0.25f
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// BendPhase
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#define NL_VEGETABLE_BENDPHASE_RANGE_MIN 0.f
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#define NL_VEGETABLE_BENDPHASE_RANGE_MAX 2.f
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#define NL_VEGETABLE_BENDPHASE_ABS_DEFAULT 0.f
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#define NL_VEGETABLE_BENDPHASE_RAND_DEFAULT 2.f
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// BendFactor
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#define NL_VEGETABLE_BENDFACTOR_RANGE_MIN 0.f
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#define NL_VEGETABLE_BENDFACTOR_RANGE_MAX 1.f
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#define NL_VEGETABLE_BENDFACTOR_ABS_DEFAULT 0.5f
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#define NL_VEGETABLE_BENDFACTOR_RAND_DEFAULT 0.5f
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// ColorNoise
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#define NL_VEGETABLE_COLOR_RANGE_MIN -1.f
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#define NL_VEGETABLE_COLOR_RANGE_MAX 3.f
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#define NL_VEGETABLE_COLOR_ABS_DEFAULT -1.f
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#define NL_VEGETABLE_COLOR_RAND_DEFAULT 3.f
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// Scale
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#define NL_VEGETABLE_SCALE_RANGE_MIN 0.f
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#define NL_VEGETABLE_SCALE_RANGE_MAX 1.f
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#define NL_VEGETABLE_SCALE_ABS_DEFAULT 0.5f
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#define NL_VEGETABLE_SCALE_RAND_DEFAULT 0.5f
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// Rotate
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#define NL_VEGETABLE_ROTATE_RANGE_MIN -90.f
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#define NL_VEGETABLE_ROTATE_RANGE_MAX 90.f
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#define NL_VEGETABLE_ROTATEX_ABS_DEFAULT -20.f
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#define NL_VEGETABLE_ROTATEX_RAND_DEFAULT 40.f
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#define NL_VEGETABLE_ROTATEY_ABS_DEFAULT 0.f
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#define NL_VEGETABLE_ROTATEY_RAND_DEFAULT 0.f
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#define NL_VEGETABLE_ROTATEZ_ABS_DEFAULT 0.f
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#define NL_VEGETABLE_ROTATEZ_RAND_DEFAULT 3000.f
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#define NL_VEGETABLE_ROTATEZ_FREQ_DEFAULT 10.f
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// BendFreq
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#define NL_VEGETABLE_BENDFREQ_RANGE_MIN 0.f
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#define NL_VEGETABLE_BENDFREQ_RANGE_MAX 4.f
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// ***************************************************************************
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/**
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* An edition of a float with a pointer to him
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date 2001
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*/
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class CDirectEditableRangeFloat : public CEditableRangeFloat
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{
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public:
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// Approximate Height of this control
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enum {ControlHeight= 34};
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public:
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// ctor.
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CDirectEditableRangeFloat(const std::string &id, float defaultMin, float defaultMax, const std::string &title);
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// Init the dialog, and the static text.
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virtual void init(uint32 x, uint32 y, CWnd *pParent);
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// Set our pointer to the float, and update view.
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void setFloat(float *value, IVegetableRefresh *vegetRefresh);
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// if false, nothgin will be written to the Float.
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void enableWrite(bool enb);
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// *****************
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private:
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// Our easy wrapper.
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class CDirectFloatWrapper : public IPSWrapperFloat
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{
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public:
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CDirectFloatWrapper()
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{
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Value= NULL;
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WriteEnabled= true;
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}
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float *Value ;
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IVegetableRefresh *VegetableRefresh;
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bool WriteEnabled;
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float get(void) const;
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void set(const float &f);
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};
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CDirectFloatWrapper _Wrapper;
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// Our Caption
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std::string _Title;
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CStatic _StaticText;
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};
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#endif // NL_VEGETABLE_EDIT_TOOLS_H
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/* End of vegetable_edit_tools.h */
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