khanat-code-old/code/nel/include/nel/misc/tds.h
2014-09-05 11:07:25 +02:00

68 lines
1.5 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_TDS_H
#define NL_TDS_H
#include "types_nl.h"
namespace NLMISC
{
/**
* Thread dependant storage class
*
* This class provides a thread specific (void*).
* It is initialized at NULL.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2002
*/
class CTDS
{
public:
/// Constructor. The pointer is initialized with NULL.
CTDS ();
/// Destructor
~CTDS ();
/// Get the thread specific pointer
void *getPointer () const;
/// Set the thread specific pointer
void setPointer (void* pointer);
private:
#ifdef NL_OS_WINDOWS
uint32 _Handle;
#else // NL_OS_WINDOWS
pthread_key_t _Key;
#endif // NL_OS_WINDOWS
};
} // NLMISC
#endif // NL_TDS_H
/* End of tds.h */