// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "nel/misc/types_nl.h" #include <cstdlib> #include "nel/misc/string_common.h" using namespace std; using namespace NLMISC; int main (int argc, char **argv) { { uint8 val; val = 0; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = -1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 255; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); } { sint8 val; val = 0; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = -128; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 127; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); } { uint16 val; val = -12158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 12557; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); } { sint16 val; val = -12158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 12557; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); } { uint32 val; val = -121556418; printf("'%u' should be equal to '%s' \n", val, toString(val).c_str()); val = 125848847; printf("'%u' should be equal to '%s' \n", val, toString(val).c_str()); } { sint32 val; val = -120547158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); val = 12555857; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str()); } string str; str += "This is an example of the use of toString(). It's a number " + toString(156); str += " and now a float " + toString(15.55f); printf("%s\n", str.c_str()); printf ("\nPress <return> to exit\n"); getchar (); return EXIT_SUCCESS; }