// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "view_polygon.h" #include "view_renderer.h" #include "interface_manager.h" using namespace NLMISC; // ********************************************************************************* CViewPolygon::CViewPolygon() : CViewBase(TCtorParam()) { // Construct _Color = CRGBA::White; } // ********************************************************************************* void CViewPolygon::setVertices(const std::vector &vertices) { if (vertices.size() == _Poly.Vertices.size() && std::equal(vertices.begin(), vertices.end(), _Poly.Vertices.begin())) return; // remains unchanged _Poly.Vertices = vertices; _Tris.clear(); std::list polys; if (_Poly.toConvexPolygons(polys, NLMISC::CMatrix::Identity)) { _Tris.clear(); for(std::list::iterator it = polys.begin(); it != polys.end(); ++it) { it->toTriFan(_Tris); } } else { nlwarning("CViewPolygon : conversion to conex polygons failed"); _Tris.clear(); } _Touched = true; } static inline bool totallyInside(const CVector &minCorner, const CVector &maxCorner, sint32 cx, sint32 cy, sint32 cw, sint32 ch) { return (sint32) maxCorner.x < (cx + cw) && (sint32) minCorner.x >= cx && (sint32) maxCorner.y < (cy + ch) && (sint32) minCorner.y >= cy; } static inline bool totallyOutside(const CVector &minCorner, const CVector &maxCorner, sint32 cx, sint32 cy, sint32 cw, sint32 ch) { return (sint32) minCorner.x >= (cx + cw) || (sint32) maxCorner.x < cx || (sint32) minCorner.y >= (cy + ch) || (sint32) maxCorner.y < cy; } // ********************************************************************************* void CViewPolygon::draw() { if (_Tris.empty()) return; if (!_Parent) return; CInterfaceManager *im = CInterfaceManager::getInstance(); CViewRenderer &vr = im->getViewRenderer(); if (_Touched) { _RealTris.clear(); uint numTris = (uint)_Tris.size(); sint32 cornerX, cornerY; static std::vector winTris; winTris.resize(numTris); _Parent->getCorner(cornerX, cornerY, _ParentPosRef); for(uint k = 0; k < numTris; ++k) { winTris[k].V0.set((float) (_Tris[k].V0.x + cornerX), (float) (_Tris[k].V0.y + cornerY), 0.f); winTris[k].V1.set((float) (_Tris[k].V1.x + cornerX), (float) (_Tris[k].V1.y + cornerY), 0.f); winTris[k].V2.set((float) (_Tris[k].V2.x + cornerX), (float) (_Tris[k].V2.y + cornerY), 0.f); } // recompute & reclip poly _RealTris.clear(); sint32 cx, cy, cw, ch; vr.getClipWindow(cx, cy, cw, ch); // per tri clip NLMISC::CVector minCorner; NLMISC::CVector maxCorner; for(uint k = 0; k < numTris; ++k) { winTris[k].getMinCorner(minCorner); winTris[k].getMaxCorner(maxCorner); if (totallyOutside(minCorner, maxCorner, cx, cy, cw, ch)) continue; if (totallyInside(minCorner, maxCorner, cx, cy, cw, ch)) { _RealTris.push_back(winTris[k]); } else { const uint maxNumCorners = 8; static CVector outPos0[maxNumCorners]; static CVector outPos1[maxNumCorners]; // outPos0[0] = winTris[k].V0; outPos0[1] = winTris[k].V1; outPos0[2] = winTris[k].V2; // CVector *pPos0 = outPos0; CVector *pPos1 = outPos1; // sint count = 3; // if ((sint32) minCorner.x < cx) { // clip left CPlane clipper(-1.f, 0.f, 0.f, (float) cx); count = clipper.clipPolygonBack(pPos0, pPos1, count); std::swap(pPos0, pPos1); } if ((sint32) maxCorner.x > cx + cw) { // clip right CPlane clipper(1.f, 0.f, 0.f, - (float) (cx + cw)); count = clipper.clipPolygonBack(pPos0, pPos1, count); std::swap(pPos0, pPos1); } // if ((sint32) minCorner.y < cy) { // clip bottom CPlane clipper(0.f, -1.f, 0.f, (float) cy); count = clipper.clipPolygonBack(pPos0, pPos1, count); std::swap(pPos0, pPos1); } if ((sint32) maxCorner.y > cy + ch) { // clip top CPlane clipper(0.f, 1.f, 0.f, - (float) (cy + ch)); count = clipper.clipPolygonBack(pPos0, pPos1, count); std::swap(pPos0, pPos1); } nlassert(count <= 8); if (count >= 3) { for(uint k = 0; k < (uint) (count - 2); ++k) { _RealTris.push_back(NLMISC::CTriangle(pPos0[0], pPos0[k + 1], pPos0[k + 2])); } } } } _Touched = false; } if (_RealTris.empty()) return; CRGBA col; if(getModulateGlobalColor()) { col.modulateFromColor (_Color, im->getGlobalColorForContent()); } else { col= _Color; col.A = (uint8)(((sint32)col.A*((sint32)im->getGlobalColorForContent().A+1))>>8); } vr.drawUnclippedTriangles(_RenderLayer, _RealTris, col); } // ********************************************************************************* void CViewPolygon::updateCoords() { // assume that clipping will have to be done again, real update of triangle will be done at render time _Touched = true; } // ********************************************************************************* void CViewPolygon::setAlpha(sint32 a) { _Color.A = (uint8) a; }