// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "ui_mainwindow.h"
class QWinTaskbarButton;
class CDownloader;
class CArchive;
/**
* Main window
*
* \author Cedric 'Kervala' OCHS
* \date 2016
*/
class CMainWindow : public QMainWindow, public Ui::MainWindow
{
Q_OBJECT
public:
CMainWindow();
virtual ~CMainWindow();
public slots:
void onPlayClicked();
void onConfigureClicked();
void onProfiles();
void onAbout();
void onAboutQt();
void onHtmlPageContent(const QString &html);
void onProfileChanged(int index);
protected:
void showEvent(QShowEvent *e);
void closeEvent(QCloseEvent *e);
void updateProfiles();
QWinTaskbarButton *m_button;
CDownloader *m_downloader;
QLabel *m_statusLabel;
};
#endif