// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef MAINWINDOW_H #define MAINWINDOW_H #include "ui_mainwindow.h" class QWinTaskbarButton; class CDownloader; class CArchive; /** * Main window * * \author Cedric 'Kervala' OCHS * \date 2016 */ class CMainWindow : public QMainWindow, public Ui::MainWindow { Q_OBJECT public: CMainWindow(); virtual ~CMainWindow(); public slots: void onPlayClicked(); void onConfigureClicked(); void onProfiles(); void onAbout(); void onAboutQt(); void onHtmlPageContent(const QString &html); void onProfileChanged(int index); protected: void showEvent(QShowEvent *e); void closeEvent(QCloseEvent *e); void updateProfiles(); QWinTaskbarButton *m_button; CDownloader *m_downloader; QLabel *m_statusLabel; }; #endif