Source: ryzom-core Priority: extra Maintainer: Debian Games Team Uploaders: Luboš Novák , Cédric OCHS Build-Depends: debhelper (>= 9), cmake(>= 2.6), libxml2-dev, libgl1-mesa-dev, libjpeg8-dev | libjpeg62-dev, libpng12-dev, libopenal-dev, libfreetype6-dev, libxxf86vm-dev, libxrandr-dev, libxrender-dev, libvorbis-dev, libsquish-dev, libcurl4-openssl-dev, libluabind-dev, libboost-dev, libmysqlclient-dev, libcpptest-dev, libqt4-dev, libqt4-opengl-dev Standards-Version: 3.9.3 Section: games Bugs: https://bitbucket.org/ryzom/ryzomcore/issues Homepage: https://bitbucket.org/ryzom/ryzomcore/ Vcs-Hg: https://bitbucket.org/ryzom/ryzomcore Vcs-Browser: https://bitbucket.org/ryzom/ryzomcore Package: libnel0 Section: libdevel Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: Massive multi-user 3D game environments library (shared library) This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. . This library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independent from each other so you can use only the parts you really need in your project. . This package contains the shared library. Package: libnel-dev Section: libdevel Architecture: any Multi-Arch: same Depends: ${misc:Depends}, libnel0 (= ${binary:Version}) Description: Massive multi-user 3D game environments library (development files) This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. . This library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independent from each other so you can use only the parts you really need in your project. . This package contains the headers. Package: libnel0-dbg Section: debug Architecture: any Depends: ${misc:Depends}, libnel0 (= ${binary:Version}) Description: Massive multi-user 3D game environments library (debugging symbols) This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. . This library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independent from each other so you can use only the parts you really need in your project. . This package contains the debugging symbols. Package: nel-tools Section: devel Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version}) Description: Massive multi-user 3D game environments library (tools) This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. . This library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independent from each other so you can use only the parts you really need in your project. . This package contains the tools. Package: nel-tools-dbg Section: debug Architecture: any Depends: ${misc:Depends}, nel-tools (= ${binary:Version}) Description: Massive multi-user 3D game environments library (tools debugging symbols) This is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet. . This library is further divided into specific modules: network, ai, 3d and misc. If you want to use any of these, you also need to use the misc part of the library, but ai, 3d and network are totally independent from each other so you can use only the parts you really need in your project. . This package contains the tools debugging symbols. Package: libryzom-sevenzip0 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: Ryzom science-fantasy MMORPG (decompression library) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the decompression shared library. Package: libryzom-sevenzip0-dbg Section: debug Architecture: any Depends: ${misc:Depends}, libryzom-sevenzip0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (decompression library debugging symbols) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the decompression shared library debugging symbols. Package: libryzom-gameshare0 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends}, libnel0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (common shared library) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the game common shared library. Package: libryzom-gameshare0-dbg Section: debug Architecture: any Depends: ${misc:Depends}, libryzom-gameshare0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (common debugging symbols) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the game common debugging symbols. Package: libryzom-clientsheets0 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (client sheets shared library) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the client sheets shared library. Package: libryzom-clientsheets0-dbg Section: debug Architecture: any Depends: ${misc:Depends}, libryzom-clientsheets0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (client sheets debugging symbols) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the client sheets debugging symbols. Package: ryzom-client Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}), libryzom-clientsheets0 (= ${binary:Version}), ryzom-client-config (>= ${source:Version}), rsync, wget, p7zip-full Description: Ryzom science-fantasy MMORPG (client) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the game client. Package: ryzom-client-dbg Section: debug Architecture: any Depends: ${misc:Depends}, ryzom-client (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (client debugging symbols) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the client debugging symbols. Package: ryzom-tools Section: devel Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends}, libryzom-gameshare0 (= ${binary:Version}), libryzom-clientsheets0 (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (tools) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the tools. Package: ryzom-tools-dbg Section: debug Architecture: any Depends: ${misc:Depends}, ryzom-tools (= ${binary:Version}) Description: Ryzom science-fantasy MMORPG (tools debugging symbols) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the tools debugging symbols. Package: ryzom-client-config Architecture: all Depends: ${misc:Depends} Description: Ryzom science-fantasy MMORPG (client configuration) Ryzom Core provides the base technologies and a set of development methodologies for the development of both client and server code. . This package contains the client configuration.