// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "std_afx.h" #include "object_viewer.h" #include "choose_pool_id.h" ///////////////////////////////////////////////////////////////////////////// // CChoosePoolID dialog CChoosePoolID::CChoosePoolID(bool freezeID , CWnd* pParent /*=NULL*/) : CDialog(CChoosePoolID::IDD, pParent), _FreezeID(freezeID) { //{{AFX_DATA_INIT(CChoosePoolID) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CChoosePoolID::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CChoosePoolID) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CChoosePoolID, CDialog) //{{AFX_MSG_MAP(CChoosePoolID) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CChoosePoolID message handlers void CChoosePoolID::OnOK() { CString val; GetDlgItem(IDC_POOL_ID)->GetWindowText(val); if (::sscanf((LPCTSTR) val, "%d", &PoolID) == 1) { GetDlgItem(IDC_POOL_NAME)->GetWindowText(val); Name = (LPCTSTR) val; CDialog::OnOK(); } else { MessageBox("Invalid value", "error", MB_OK); } } BOOL CChoosePoolID::OnInitDialog() { CDialog::OnInitDialog(); char val[128]; sprintf(val, "%d", PoolID); GetDlgItem(IDC_POOL_ID)->SetWindowText(val); GetDlgItem(IDC_POOL_NAME)->SetWindowText(Name.c_str()); if (_FreezeID) { GetDlgItem(IDC_POOL_ID)->EnableWindow(FALSE); } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }