// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef UT_MISC_VARIABLE #define UT_MISC_VARIABLE #include <nel/misc/variable.h> class CUTMiscVariable : public Test::Suite { public: CUTMiscVariable () { TEST_ADD(CUTMiscVariable ::declareVar) } void declareVar() { { NLMISC::CVariable<std::string> myLocalVar("test", "myLocalVar", "no help", ""); TEST_ASSERT(myLocalVar.get() == string("")); TEST_ASSERT(NLMISC::CCommandRegistry::getInstance().execute("myLocalVar foo", (*NLMISC::InfoLog))); TEST_ASSERT(myLocalVar.get() == string("foo")); } TEST_ASSERT(!NLMISC::CCommandRegistry::getInstance().execute("myLocalVar foo", (*NLMISC::InfoLog))); } }; #endif