// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_OUTPOST_H #define RY_OUTPOST_H #include "entity_sheet.h" class COutpostSheet : public CEntitySheet { public: uint32 NbMaxSpawnedSquad; uint32 NbMaxSpawnedMercenarySquad; uint32 ChallengeCost; uint32 MaxTotalSquad; public: // ctor COutpostSheet(); /// From CEntitySheet virtual void build(const NLGEORGES::UFormElm &item); /// From CEntitySheet : serialize sheet into binary data file. virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); }; #endif