Commit graph

79 commits

Author SHA1 Message Date
kaetemi
6db922232e Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kervala
a9b162b016 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
fb40a59387 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
f7d9b32051 Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
2508728714 Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
fd4376b1a4 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
2d4c4cd3cf Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
7c95946416 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
kaetemi
2ab62ae9b2 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
868ff2d106 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
2efdca688e Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
b99dab48c6 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
ec7e6a0188 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
8172d78b1b Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
c5d8bd6ec4 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
e18ff04e15 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
46921fd76a Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
871fa848df Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
94c830db81 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
25bbeb0ba5 SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
ebcf6af93c SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
8ae9aea33c SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047 SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6 Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
5318a8e4ab SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
d6e1053a61 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
b82af560ff SSE2: Create branch 2014-06-12 19:27:09 +02:00