Commit graph

624 commits

Author SHA1 Message Date
kervala
4d6ab65a36 Changed: Code simplification 2012-12-08 11:24:43 +01:00
kervala
ccc51e18b8 Changed: Simplification of OpenGL ES driver 2012-12-06 10:48:46 +01:00
kervala
a1942b9dd4 Changed: Updated OpenGL registries 2012-12-06 09:39:53 +01:00
kervala
c0383774c6 Changed: Preliminary memory leaks detection under Windows 2012-12-05 10:26:01 +01:00
kervala
76b6d1de72 Changed: Display HRESULT when D3DXCreateEffect fails 2012-12-03 09:37:21 +01:00
kervala
930b80c749 Changed: Replaced size() by !empty() 2012-12-03 09:36:45 +01:00
kervala
6ab274422a Changed: Disabled some useless temporary files 2012-12-01 12:43:35 +01:00
kervala
05ae6371c1 Changed: Minor changes 2012-10-28 13:47:09 +01:00
kervala
b9fd49ebc3 Move all PACS headers in nel/include/pacs directory (fixes #2) 2012-10-28 11:55:21 +01:00
kervala
d68e03b816 Changed: NPOT textures finally don't need that in D3D 2012-10-27 18:44:38 +02:00
kervala
40227ccec5 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
100923cb6c Changed: Minor changes 2012-10-27 16:39:06 +02:00
kervala
0dd9100e85 Changed: Simplify OpenGL ES driver by using some aliases 2012-10-27 16:27:13 +02:00
kervala
ddfc526d0c Changed: #573 Add anti-aliasing to the OpenGL Driver 2012-10-17 11:05:51 +02:00
kervala
0698f1abc2 Changed: Replaced string empty comparisons with empty() 2012-10-06 18:17:57 +02:00
kervala
2b86a180e6 Changed: Replaced string empty comparisons with empty() 2012-10-06 17:17:26 +02:00
kervala
6085e9bba4 Fixed: Compilation under Mac OS X 2012-10-05 20:36:10 +02:00
kervala
cdf8fd5c6e Fixed: #1496 Fall back to OpenAL default device (patch provided by simco, thanks!) 2012-09-29 12:51:15 +02:00
kervala
95d4d5972e Changed: #825 Remove all warnings when compiling Ryzom 2012-09-27 22:25:00 +02:00
kervala
2d5142844a Changed: Use *_PREFIX instead of fixed values with INSTALL 2012-09-27 22:11:26 +02:00
kervala
74e69d4bc2 Changed: Added zbuffer formats (commented) 2012-09-26 12:47:13 +02:00
kervala
c4f90a40d2 Changed: Drivers runtimes should go in NL_DRIVER_PREFIX 2012-09-26 12:46:43 +02:00
kervala
4dfb33fb22 Changed: Added a warning when a texture can't be created in D3D driver 2012-09-26 00:02:27 +02:00
kervala
3429d7ba42 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
kervala
38c5e6840d Fixed: #1493 MultiArch support 2012-09-22 22:57:38 +02:00
kervala
6d66d824d9 Fixed: Replaced "Reqiures" by "Requires" in pkg-config files 2012-09-22 22:42:02 +02:00
kervala
993969d1de Changed: #878 Fix typos in comments/code 2012-09-11 20:16:26 +02:00
kaetemi
4739dfef9b Fixed: A strange loading crash with bad textures 2012-07-28 12:40:36 +02:00
kaetemi
9e1702af57 Fixed: Typos 2012-07-28 11:31:28 +02:00
kaetemi
9b6537458c Added: Implementation of timer tests for linux 2012-07-28 01:32:48 +02:00
kaetemi
e09573ee81 Changed: Simplify more 2012-07-27 22:49:17 +02:00
kaetemi
986148af4e Changed: Simplify some things 2012-07-27 22:33:07 +02:00
kaetemi
8560e1c146 Added: Function to prefer high resolution local time 2012-07-27 22:26:49 +02:00
kaetemi
0b749547b8 Added: Function and tool to check system timer sanity across cpu cores 2012-07-27 21:20:07 +02:00
kaetemi
e0da8b7f56 Fixed: Valgrind warnings 2012-06-28 11:30:58 +02:00
kaetemi
0d4f6da330 Fixed: Valgrind warnings 2012-06-28 11:08:36 +02:00
kaetemi
2e01e8c4bf Changed: Different default type id for sound sheet id workaround 2012-06-05 19:11:43 +02:00
kaetemi
08e3f3c180 Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types 2012-06-05 15:13:13 +02:00
kaetemi
72fc210dd0 Changed: Small optimization for sheet id constructor with default type 2012-06-05 14:03:38 +02:00
kaetemi
cb1d9a9f73 Changed: Assign sane type id to temporary sound sheet ids 2012-06-04 13:27:12 +02:00
kaetemi
cb0cbdff89 Changed: Removed some debug messages 2012-06-04 12:35:34 +02:00
kaetemi
6cfb10a275 Fixed: Make build_soundbank tool work with latest changes 2012-06-03 16:00:43 +02:00
kaetemi
fb7689db88 Added: Temporary workaround for using sound sheet id without updated sheet id bin 2012-06-03 15:57:57 +02:00
kaetemi
41069c4582 Changed: Also handle distMax with negative alpha in new manual rolloff function 2012-06-03 15:56:47 +02:00
kaetemi
1eae7bc35b Changed: Avoid some more sqrt calculations 2012-06-03 02:00:32 +02:00
kaetemi
1709e7ed8a Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance 2012-06-03 01:50:53 +02:00
kaetemi
0d05d505f3 Changed: Debug messages 2012-06-02 23:06:48 +02:00
kaetemi
1a32d2691c Fixed: Sound CSheetId implementation 2012-06-02 18:12:38 +02:00
kaetemi
1ac3f3f170 Fixed: Sound CSheetID implementation (part 3) (partially tested) 2012-06-02 16:06:10 +02:00
kaetemi
c935b00119 Fixed: Sound CSheetID implementation (part 2) (not tested) 2012-06-02 15:24:21 +02:00