dfighter1985
8d31939380
Merged Tile Editor branch.
2014-04-22 21:11:49 +02:00
dfighter1985
8ae9c92722
Merged default.
2014-04-22 21:10:19 +02:00
dfighter1985
37410a17d9
Merged default.
2014-04-22 21:02:34 +02:00
mattraykowski
9aca86757e
merge from default
2013-01-30 10:15:14 -06:00
mattraykowski
7267bcfc17
Changed: if-statements for context menu selection - no logic
2012-10-21 13:58:44 -07:00
mattraykowski
67a584d722
Changed: Enabled custom context menu signal to open a menu at the mouse position.
2012-10-21 13:48:02 -07:00
sfb
ac14c215f4
GEQt Plugin: Starting to add the context menu back.
2012-10-18 20:56:31 -05:00
sfb
f2d5492b0c
Changed: #1306 Fixed index bug with form array rename.
2012-09-28 09:50:44 -05:00
sfb
882b31546f
Changed: #1306 Moved creation of undo command for form array renames to the model.
2012-09-28 07:33:51 -05:00
sfb
65268b8226
Added: #1306 Added undo/redo action for renaming array entry names
2012-09-27 08:22:50 -05:00
sfb
4cb71eedf2
Changed: #1306 Radically changed the plugin in a new branch to match the way classic GE loads forms.
...
- Refactored the tree view to show only structs, arrays, vstructs and eliminated atoms from its view.
- Refactored the form view to have a Qt Properties Browser
- Refactored the loader to use the classic GE addStruct/addArray.
- Moved some functionality into CFormItem.
- Added icons from classic GE and configured model/item to return them appropriately.
- Getting read for changes via undo commands.
- Eliminating/ignoring the hold/slots business from classic GE code.
2012-09-20 16:39:21 -05:00
sfb
dafbfef00f
merging legacy dfn-based method into geqt. Warning: broke the build.
2012-09-17 15:12:01 -05:00
sfb
7598d90e90
merge from default
2012-09-13 08:39:36 -05:00
sfb
4c037b11a9
merge from default
2012-08-23 12:13:25 -05:00
sfb
ba436004dd
Added: #1306 Created branch to segregate my GEQt clutter from default.
2012-05-29 14:38:02 -05:00
sfb
2b781bddef
merge from default
2012-03-12 08:12:23 -05:00
sfb
808d446234
Changed: #1409 Adding zoom functionality to views, trying to fix icon size problem.
2012-03-02 14:17:38 -06:00
sfb
ff4a62b17a
Changed: #1409 Removing the tile item delegate, modifying the model with custom roles for view modes.
2012-02-27 08:40:23 -06:00
sfb
31892d736e
Changed: #1409 Added TileItemDelegate for rendering the icons at the correct size, adding tile set auto selects newest tile set, converted model items to accept role in their data for special handling, fixed column count bug, moved important enums centrally to TileModel.
2011-12-30 14:36:51 -06:00
sfb
ba4cc67101
Changed: #1409 Added hierarchy to the tile model, renamed the base class to 'Node'
2011-12-22 19:58:59 -06:00
sfb
8b9cfe5cd5
Changed: #1409 Fixed some things for a sane compiler (Linux/gcc)
2011-12-09 08:10:02 -06:00
sfb
4ebed77800
Changed: #1409 Made the tile set and tile type tabs connect. Added the context menu to each tab.
2011-12-09 07:03:33 -06:00
sfb
7be1ed3fc1
Changed: #1409 Tile Edit Qt - Adding some of the hierarchy logic to the list views.
2011-12-07 13:46:27 -06:00
sfb
9c3fea86dd
Changed: Added the basic UI structure of the new Tile Editor plugin.
2011-12-02 07:55:24 -06:00