Botanic
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c9811a9804
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fixed thanks kervala
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2013-06-06 01:28:12 -07:00 |
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Botanic
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94b3b07c85
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added in-game template file
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2013-06-05 23:39:33 -07:00 |
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Botanic
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9014f722c4
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added base class file for sql as well as updated users to use class
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2013-06-05 23:19:40 -07:00 |
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Botanic
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eda629c1ab
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changed to use class
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2013-06-05 23:10:00 -07:00 |
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Botanic
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b6fe4f98b3
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added old to hgignore
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2013-06-05 23:08:57 -07:00 |
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Botanic
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e42f2f8ba0
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initial work on ams_lib
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2013-06-05 23:04:46 -07:00 |
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dfighter1985
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beffa4d49e
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Making GCC happy.
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2013-05-15 01:54:35 +02:00 |
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dfighter1985
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0b08f18d61
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Editbox should now create it's text when added.
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2013-05-11 02:40:55 +02:00 |
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dfighter1985
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df281b1019
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Inconsistent line ending style, according to VS. How it managed to do this is a mystery tho.
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2013-05-10 22:35:04 +02:00 |
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dfighter1985
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6c3d300753
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Added some defaults.
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2013-05-10 22:29:47 +02:00 |
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dfighter1985
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4717f03b3a
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The editor probably shouldn't crash when adding textbutton widget.
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2013-05-10 02:10:18 +02:00 |
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dfighter1985
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80720c0137
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Make sure to apply the changes, when changing properties.
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2013-05-10 00:55:23 +02:00 |
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dfighter1985
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7ecea68385
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Forgot to set the parent.
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2013-05-10 00:28:29 +02:00 |
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dfighter1985
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871fed3e12
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When adding a new widget, the correct widget is now instantiated. Also added some checks.
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2013-05-09 23:57:48 +02:00 |
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dfighter1985
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954bb6a533
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Some more work for widget adding support. Basically the system works, just need to make sure the proper widget is instantiated, and the defaults are loaded ( so it shows up ).
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2013-05-09 05:53:14 +02:00 |
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dfighter1985
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80c6617ccc
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Added some more checks, signal and slots related to widget adding.
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2013-05-05 05:49:35 +02:00 |
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dfighter1985
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1e84771ba0
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Added GUI for widget adding.
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2013-05-05 04:58:15 +02:00 |
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dfighter1985
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038aa26e84
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Merged default.
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2013-05-04 22:28:31 +02:00 |
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dfighter1985
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f36affd576
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Merged default
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2013-05-03 02:07:38 +02:00 |
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kishan_grimout
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69d749d3b2
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avoid recursion problem when 'taking all' in quarter temp inventory in EGS
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2013-04-11 14:30:00 +02:00 |
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kaetemi
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210f106cab
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Fix texture lookup
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2014-09-12 22:09:43 +02:00 |
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kaetemi
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046bebf036
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Some initial bugfixing for the map generation
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2014-09-12 21:50:09 +02:00 |
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kaetemi
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919fd34e00
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Change cfg name
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2014-09-12 20:33:20 +02:00 |
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kaetemi
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a31d470fb6
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Add missing r2_islands_textures tool
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2014-09-12 20:29:50 +02:00 |
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kaetemi
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b186a510b7
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Merge multipass-stereo and game-device (Adds FXAA, removes DirectInput, updates Bloom, adds LibOVR 0.4 support)
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2014-09-12 15:29:19 +02:00 |
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kaetemi
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cc9faf3025
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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06fa33a3b2
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IMPORTANT! This is the develop branch. Do not ever commit directly to default from now on
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2014-09-12 14:41:34 +02:00 |
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kaetemi
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5858a5025d
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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kaetemi
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8cf1c9907a
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Merge with default
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2014-08-16 15:05:32 +02:00 |
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kaetemi
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d297667008
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Snowballs update
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2014-08-12 21:11:55 +02:00 |
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kaetemi
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8e92f92c67
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Use software cursor with attached display
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2014-08-07 19:45:26 +02:00 |
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kaetemi
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0eced32df5
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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f36faa55b6
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Non-functional direct to rift
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2014-08-07 05:09:11 +02:00 |
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kaetemi
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68c036cdb3
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GL: Fix switch from different resolution fullscreen to borderless display
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2014-08-07 04:45:14 +02:00 |
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kaetemi
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74aa40f277
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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2c9f1efc0b
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GL: Handle borderless fullscreen to specified monitor internally
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2014-08-07 04:18:17 +02:00 |
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kaetemi
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f65a9e835f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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kaetemi
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b62024f94c
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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eb89fe8da3
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OVR: Chroma factor
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2014-08-05 20:14:58 +02:00 |
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kaetemi
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49043f60fa
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OVR: Fix for debug devices
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2014-08-05 04:03:27 +02:00 |
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kaetemi
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5220692fe6
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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kaetemi
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420df031dc
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3D: Ensure correct fog handling for effects
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2014-08-05 02:58:55 +02:00 |
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kaetemi
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95ffae003d
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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1eb4122cbd
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OVR: Test large render target
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2014-08-05 02:25:14 +02:00 |
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kaetemi
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f5c3f3ad45
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3D: Set matrix modes after changing render target in effect
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2014-08-05 02:24:11 +02:00 |
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kaetemi
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318798eeef
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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0c6907c995
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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93cd45919e
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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d699bf9f3c
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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925a11fc14
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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