Commit graph

1672 commits

Author SHA1 Message Date
Matt Raykowski
27088aa006 Resolved: #876 Applied patch from Nille02 - typos in header move branch. 2010-05-10 20:39:16 -05:00
Matt Raykowski
2174bc1677 merge 2010-05-10 20:28:54 -05:00
Matt Raykowski
44c9a7227f Update: #870 Fixing the private headers issues. 2010-05-10 15:28:57 -05:00
kervala
ad4f52a781 Merge 2010-05-10 20:41:16 +02:00
kervala
80ac4642f5 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-10 20:33:08 +02:00
vl
c1ecaac78c Fixed: #857 linux/assertion failure CCoTask::getCurrentTask() == this. patch by ratmice 2010-05-10 17:38:27 +02:00
vl
38585d3999 Changed: #865 make the mutex working on Linux 2010-05-10 17:03:26 +02:00
kervala
a1057ccaba Changed: #866 VER_SUITE_STORAGE_SERVER and VER_SUITE_COMPUTE_SERVER not defined 2010-05-10 09:26:02 +02:00
kervala
f0cb9a90d3 Changed: #860 Remove/convert/update old projects 2010-05-09 14:36:03 +02:00
kervala
f91ae0e8fe Changed: #845 Don't check for MS STL headers if STLport is used 2010-05-09 14:30:54 +02:00
kervala
9354662325 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kervala
b49663004d Fixed: #859 surpress the annoying "Using TR1 extensions" message 2010-05-09 11:46:24 +02:00
kaetemi
845f121831 Removed: Some files generated by VS compiler. 2010-05-08 15:31:00 +02:00
kaetemi
fa576f7844 Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi
55213c40d1 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
kervala
95737b47b1 Merge 2010-05-07 12:53:54 +02:00
kervala
201f39151e Changed: #845 Don't check for MS STL headers if STLport is used 2010-05-07 12:43:01 +02:00
acemtp
aeb2fbbb7a Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
bcecc2f870 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00