dfighter1985
e4abdd69ad
Merge default
2014-08-07 00:03:09 +02:00
kervala
f63f7acfbd
Fixed: build_interface currently only works with 32 bits bitmaps
2014-08-02 10:58:50 +02:00
kervala
8f7a050a9e
Fixed: VC++ 2010 compiler bug in for loop variables reuse
2014-08-02 10:57:31 +02:00
kervala
8356b791d4
Fixed: Some NeL tools in 3d directory don't need NeL 3D
2014-08-01 17:17:53 +02:00
kervala
5cb991c1b0
Fixed: Compilation of PACS tools without NeL 3D
2014-08-01 17:00:08 +02:00
kaetemi
371b58b0f5
ryzomcore/v0.9.1
2014-07-29 19:21:25 +02:00
kaetemi
d0793b2e6b
Bugfix
2014-07-30 21:47:48 +02:00
kaetemi
597221ecef
Fix XRef ligo export
2014-07-30 20:56:28 +02:00
kaetemi
ca94c90ae6
Faster ligo export step
2014-07-30 20:56:28 +02:00
kaetemi
71d16b0e24
Crashfix for 3ds Max export
2014-07-30 20:56:28 +02:00
kaetemi
6b6f4fac2f
Cleanup
2014-07-29 16:48:14 +02:00
kaetemi
20acc5a48c
Fix Skin export interface issue, #169
2014-07-29 15:42:11 +02:00
kaetemi
7d79e75d1a
Add warning
2014-07-29 15:23:51 +02:00
kaetemi
00881eed6c
Crashfix Physique export
2014-07-29 15:23:06 +02:00
kaetemi
5390f976cf
Bugfix
2014-07-29 14:25:28 +02:00
kaetemi
e854571ba5
Initialize object viewer viewport at correct size
2014-07-29 14:10:40 +02:00
kaetemi
661d5fd274
Compile fix
2014-07-29 14:09:08 +02:00
dfighter1985
a9a4f4eaa3
Merged default.
2014-07-22 00:15:50 +02:00
kaetemi
f81032039a
Fix self illumination color widget in NeL Material script
2014-07-28 18:32:05 +02:00
kaetemi
27269065ab
Fix NeL Material script defaults, fix #166
2014-07-28 18:31:40 +02:00
kaetemi
6db922232e
Adjust 3ds Max plugin versioning info
2014-07-28 18:31:20 +02:00
kervala
2508728714
Changed: Minor change
2014-07-19 11:24:07 +02:00
kervala
fd4376b1a4
Changed: Some Big endian swaps (for PowerPC especially)
2014-07-19 11:23:49 +02:00
kervala
7c95946416
Changed: Replaced atof by NLMISC::fromString
2014-07-19 11:14:38 +02:00
kaetemi
75b167d8a6
Merge with default
2014-06-20 03:01:32 +02:00
kaetemi
b82af560ff
SSE2: Create branch
2014-06-12 19:27:09 +02:00
dfighter1985
7bf5acfb38
Moved ovqt to /code/studio
2014-05-06 01:30:28 +02:00
dfighter1985
25387c6cdc
Tile Editor crash fixes.
2014-04-23 02:10:14 +02:00
dfighter1985
bab02839d6
Build fixes.
2014-04-23 00:49:17 +02:00
dfighter1985
d58f96bd93
Merged Georges Editor branch.
2014-04-22 21:12:26 +02:00
dfighter1985
8ae9c92722
Merged default.
2014-04-22 21:10:19 +02:00
dfighter1985
37410a17d9
Merged default.
2014-04-22 21:02:34 +02:00
mattraykowski
9aca86757e
merge from default
2013-01-30 10:15:14 -06:00
mattraykowski
7267bcfc17
Changed: if-statements for context menu selection - no logic
2012-10-21 13:58:44 -07:00
mattraykowski
67a584d722
Changed: Enabled custom context menu signal to open a menu at the mouse position.
2012-10-21 13:48:02 -07:00
sfb
ac14c215f4
GEQt Plugin: Starting to add the context menu back.
2012-10-18 20:56:31 -05:00
sfb
f2d5492b0c
Changed: #1306 Fixed index bug with form array rename.
2012-09-28 09:50:44 -05:00
sfb
882b31546f
Changed: #1306 Moved creation of undo command for form array renames to the model.
2012-09-28 07:33:51 -05:00
sfb
65268b8226
Added: #1306 Added undo/redo action for renaming array entry names
2012-09-27 08:22:50 -05:00
sfb
4cb71eedf2
Changed: #1306 Radically changed the plugin in a new branch to match the way classic GE loads forms.
...
- Refactored the tree view to show only structs, arrays, vstructs and eliminated atoms from its view.
- Refactored the form view to have a Qt Properties Browser
- Refactored the loader to use the classic GE addStruct/addArray.
- Moved some functionality into CFormItem.
- Added icons from classic GE and configured model/item to return them appropriately.
- Getting read for changes via undo commands.
- Eliminating/ignoring the hold/slots business from classic GE code.
2012-09-20 16:39:21 -05:00
sfb
dafbfef00f
merging legacy dfn-based method into geqt. Warning: broke the build.
2012-09-17 15:12:01 -05:00
sfb
7598d90e90
merge from default
2012-09-13 08:39:36 -05:00
sfb
4c037b11a9
merge from default
2012-08-23 12:13:25 -05:00
sfb
ba436004dd
Added: #1306 Created branch to segregate my GEQt clutter from default.
2012-05-29 14:38:02 -05:00
sfb
2b781bddef
merge from default
2012-03-12 08:12:23 -05:00
sfb
808d446234
Changed: #1409 Adding zoom functionality to views, trying to fix icon size problem.
2012-03-02 14:17:38 -06:00
sfb
ff4a62b17a
Changed: #1409 Removing the tile item delegate, modifying the model with custom roles for view modes.
2012-02-27 08:40:23 -06:00
sfb
31892d736e
Changed: #1409 Added TileItemDelegate for rendering the icons at the correct size, adding tile set auto selects newest tile set, converted model items to accept role in their data for special handling, fixed column count bug, moved important enums centrally to TileModel.
2011-12-30 14:36:51 -06:00
sfb
ba4cc67101
Changed: #1409 Added hierarchy to the tile model, renamed the base class to 'Node'
2011-12-22 19:58:59 -06:00
sfb
8b9cfe5cd5
Changed: #1409 Fixed some things for a sane compiler (Linux/gcc)
2011-12-09 08:10:02 -06:00