Commit graph

73 commits

Author SHA1 Message Date
kaetemi
e41d6de92e Changed: Stability fixes for exporting with max plugins. 2010-06-05 00:48:19 +02:00
kaetemi
ff963f321e Changed: Use nlinfo instead of printf in build_coarse_mesh tool so build output is logged. 2010-06-05 00:46:57 +02:00
kaetemi
cd5fc54853 Fixed: Export crashes caused by incorrect delete of objects created by max. 2010-06-05 00:44:34 +02:00
kaetemi
6ded4286b3 Changed: Max plugins now share the same NeL context. 2010-06-05 00:37:44 +02:00
kervala
683d552383 Changed: #860 Remove/convert/update old projects 2010-06-03 14:26:16 +02:00
kaetemi
be1afc9e73 Changed: Tga2dds tool no longer complains on every file that doesn't have _usercolor. 2010-05-29 13:42:57 +02:00
kervala
d35d1f654e Changed: #860 Remove/convert/update Visual C++ projects 2010-05-27 19:04:06 +02:00
kaetemi
dbbb773b7b Fixed: Nel application context missing in build far bank tool. 2010-05-25 00:28:55 +02:00
kaetemi
79129ae3b3 Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version. 2010-05-25 00:27:59 +02:00
kaetemi
2c741d1e76 Fixed: Some files in object viewer missing dot comma after nlassert(...). 2010-05-14 15:17:45 +02:00
kaetemi
541f678317 Fixed: Compile error when using 3ds Max 2011 SDK. 2010-05-14 15:15:29 +02:00
kervala
169cd0426d Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:37:09 +02:00
kervala
f79217476b Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:33:22 +02:00
kervala
8f860a594d Changed: #825 Remove all warning when compiling Ryzom on Linux 2010-05-13 23:29:42 +02:00
kervala
38752c9587 Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing) 2010-05-13 23:27:35 +02:00
kervala
479afdb938 Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
kervala
9354662325 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kaetemi
fa576f7844 Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi
55213c40d1 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
bcecc2f870 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00