dfighter1985
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3ca518dca2
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Merged develop
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2014-09-27 18:22:44 +02:00 |
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dfighter1985
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039e8a83a4
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Initialize struct member before use...
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2014-09-27 18:20:29 +02:00 |
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dfighter1985
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3fbe51185f
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Merged develop.
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2014-09-27 00:08:06 +02:00 |
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dfighter1985
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161c8e5edc
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Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
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2014-09-26 23:29:38 +02:00 |
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dfighter1985
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e6f4801129
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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f7825fc8b3
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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c5b8f30bb9
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Orphaned widgets won't get stuck.
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2014-09-24 20:40:37 +02:00 |
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dfighter1985
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f30054a26c
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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49d023d273
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Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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2014-09-24 16:31:26 +02:00 |
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dfighter1985
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574d24e5e3
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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kaetemi
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3158f6d90e
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Handle GUI event only once
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2014-09-23 19:47:06 +02:00 |
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dfighter1985
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d19e4ecaab
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Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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2014-09-22 23:24:48 +02:00 |
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dfighter1985
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2666f19500
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Merged develop
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2014-09-19 20:10:00 +02:00 |
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kaetemi
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3731f28892
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Backed out incomplete changes to GL driver
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2014-09-18 11:31:19 +02:00 |
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dfighter1985
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e40ecbda00
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Merged the gui-editor branch.
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2014-09-17 21:12:14 +02:00 |
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kaetemi
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302c478af6
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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b34c7cf12a
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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dfighter1985
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15f6ed3c37
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Merged default.
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2014-09-05 22:28:11 +02:00 |
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dfighter1985
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ca910cf17a
|
Added support for manipulating atoms.
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2014-09-05 20:28:43 +02:00 |
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kervala
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ad5cc68107
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Changed: Code formatting
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2014-09-05 15:42:53 +02:00 |
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dfighter1985
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a875e66696
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Implemented add and remove buttons.
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2014-09-02 19:26:02 +02:00 |
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dfighter1985
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2292fc96c4
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Apply changes.
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2014-09-02 14:54:07 +02:00 |
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kervala
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891e0d1bd7
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Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
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2014-08-27 11:19:20 +02:00 |
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kaetemi
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119c931738
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Link group_wheel.cpp, ref #176
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2014-08-25 14:56:29 +02:00 |
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kaetemi
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0f236b800f
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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e59fb841bc
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kaetemi
|
45db7f57eb
|
Crashfix in case pacs_prim are exported into .ig
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2014-08-17 16:48:51 +02:00 |
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kervala
|
74a30afcc4
|
Changed #172 XML floating point serialization not using neutral culture
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2014-08-17 16:05:51 +02:00 |
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kervala
|
4f4a3469d3
|
Fixed #172 XML floating point serialization not using neutral culture
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2014-08-17 15:39:30 +02:00 |
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kaetemi
|
f731d220d7
|
Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
b31f939f9e
|
Non-functional direct to rift
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2014-08-07 05:09:11 +02:00 |
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kaetemi
|
338b9b8a7f
|
GL: Fix switch from different resolution fullscreen to borderless display
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2014-08-07 04:45:14 +02:00 |
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kaetemi
|
60c4e36fec
|
Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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c2d39e8bdf
|
GL: Handle borderless fullscreen to specified monitor internally
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2014-08-07 04:18:17 +02:00 |
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kaetemi
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7bd9216a6f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
|
04095561cb
|
Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
|
7db83ce7da
|
Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
758e87e115
|
OVR: Chroma factor
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2014-08-05 20:14:58 +02:00 |
|
kaetemi
|
0c7bc1240f
|
OVR: Fix for debug devices
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2014-08-05 04:03:27 +02:00 |
|
kaetemi
|
031f1cdcbd
|
OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
|
kaetemi
|
c9762fbef5
|
3D: Ensure correct fog handling for effects
|
2014-08-05 02:58:55 +02:00 |
|
kaetemi
|
19209b8028
|
OVR: Test distortion mesh
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
537a7e7395
|
OVR: Test large render target
|
2014-08-05 02:25:14 +02:00 |
|
kaetemi
|
32540add2a
|
3D: Set matrix modes after changing render target in effect
|
2014-08-05 02:24:11 +02:00 |
|
kaetemi
|
240889b03d
|
3D: Render target matrix context fix
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
fb16438a49
|
OVR: Testing
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
4a8d07b889
|
OVR: Translate camera
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
30f98c4b62
|
OVR: Get orientation
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
2dda6cc5f0
|
OVR: Generate distortion mesh
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
c99cfed0dd
|
OVR: Read device descriptions
|
2014-08-04 20:32:31 +02:00 |
|