Fixed: all path are now relative. Only have to define $RYZOM_PATH

This commit is contained in:
vl 2010-05-11 16:02:53 +02:00
parent ec1b40ad4e
commit e6663934f1
17 changed files with 67 additions and 58 deletions

View file

@ -1,8 +1,8 @@
MAKE_NIGHT_ARGS=-j10
MAKE_NIGHT_ARGS=-j2
MAKE_ALL_ARGS=-j2
CXX=g++
CC=g++
BIN_DIR=$(HOME)/code/ryzom/tools/scripts/linux
BIN_DIR=$(RYZOM_PATH)/tools/scripts/linux
night:
+make $(MAKE_NIGHT_ARGS) -k -C common night CXX=$(CXX)

View file

@ -20,12 +20,12 @@ FLAGS_DBG_off = -O3 -funroll-loops -DNL_RELEASE
DIR_DBG_on = debug
DIR_DBG_off = release
PACK_SHEETS_FLAGS = -A/home/nevrax/code/ryzom/server -L/home/nevrax/code/ryzom/server -C/home/nevrax/code/ryzom/server/sheet_pack_cfg -Q --nons
PACK_SHEETS_FLAGS = -A$RYZOM_PATH/server -L$RYZOM_PATH/server -C$RYZOM_PATH//server/sheet_pack_cfg -Q --nons
NEL_PATH = $(HOME)/code/install/$(DIR_DBG_$(DBG))
RYZOM_PATH = $(HOME)/code/ryzom
NEL_INCLUDE = $(HOME)/code/nel/include
NEL_PATH = $(RYZOM_PATH)/../../code/install/$(DIR_DBG_$(DBG))
NEL_INCLUDE = $(RYZOM_PATH)/../../code/nel/include
RYZOM_COMMON_SRC = $(RYZOM_PATH)/common/src
ifeq (Objects.mk,$(wildcard Objects.mk))

View file

@ -16,8 +16,8 @@ LUALDFLAGS = $(shell lua-config --libs)
CXXFLAGS = $(WWWFLAGS) $(LUAFLAGS) \
$(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I/usr/include/libxml2 \
-I$(HOME)/code/luabind \
-I$(HOME)/code/nel/include \
-I$(RYZOM_PATH)/../../code/luabind \
-I$(NEL_PATH)/include \
-I$(RYZOM_PATH)/common/src \
-I$(RYZOM_PATH)/client/src/seven_zip \
-I.. \

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@ -9,7 +9,7 @@ include ../../../Variables.mk
# The flags for the C++ compiler
CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I$(HOME)/code/nel/include \
-I$(NEL_PATH)/include \
-I$(RYZOM_PATH)/common/src \
-I.. \
-I.

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@ -10,7 +10,7 @@ include ../../../Variables.mk
# The flags for the C++ compiler
CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-D_SZ_ONE_DIRECTORY \
-I$(HOME)/code/nel/include \
-I$(NEL_PATH)/include \
-I$(RYZOM_PATH)/common/src \
-I.. \
-I.

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@ -1,8 +1,8 @@
MAKE_NIGHT_ARGS=-j10
MAKE_NIGHT_ARGS=-j2
MAKE_ALL_ARGS=-j2
CXX=g++
CC=g++
BIN_DIR=$(HOME)/code/ryzom/tools/scripts/linux
BIN_DIR=$(RYZOM_PATH)/tools/scripts/linux
night:
+make $(MAKE_NIGHT_ARGS) -k -C src night CXX=$(CXX)

View file

@ -11,8 +11,8 @@ include ../../../Variables.mk
CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I/usr/include/libxml2 \
-I/usr/include/mysql \
-I$(HOME)/code/nel/include \
-I$(HOME)/code/ryzom/common/src \
-I$(NEL_INCLUDE) \
-I$(RYZOM_PATH)/common/src \
-I./ \
-I./character_structure \
-I./egs_sheets \
@ -20,7 +20,7 @@ CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I./game_item_manager
# The flags for the linker
LDFLAGS = $(LD_FLAGS_CMN) -L$(HOME)/install/$(DIR_DBG_$(DBG))/lib \
LDFLAGS = $(LD_FLAGS_CMN) -L$(RYZOM_PATH)/install/$(DIR_DBG_$(DBG))/lib \
-llibmysqlclient \
-lnelnet \
-lnelgeorges \

View file

@ -1,8 +1,8 @@
MAKE_NIGHT_ARGS=-j10
MAKE_NIGHT_ARGS=-j2
MAKE_ALL_ARGS=-j2
CXX=g++
CC=g++
BIN_DIR=$(HOME)/code/ryzom/tools/scripts/linux
BIN_DIR=$(RYZOM_PATH)/tools/scripts/linux
night:
+make $(MAKE_NIGHT_ARGS) -k -C src night CXX=$(CXX)

View file

@ -20,13 +20,12 @@ LDFLAGS = $(LD_FLAGS_CMN) \
-lxml2
# The flags for the linker
LDFLAGS2 = -L$(HOME)/install/$(DIR_DBG_$(DBG))/lib \
LDFLAGS2 = -L$(RYZOM_PATH)/install/$(DIR_DBG_$(DBG))/lib \
-lnelnet \
-lnelgeorges \
-lnelpacs \
-L/usr/lib \
-L/usr/X11R6/lib \
-L$(HOME)/cvs/code/ryzom/src_v2/game_share \
-lnelmisc \
-lxml2 \
-lstlport \

View file

@ -26,12 +26,11 @@ LDFLAGS = $(LD_FLAGS_CMN) \
-ldl
# The flags for the linker
LDFLAGS2 = -L$(HOME)/install/$(DIR_DBG_$(DBG))/lib \
LDFLAGS2 = -L$(RYZOM_PATH)/install/$(DIR_DBG_$(DBG))/lib \
-lnelnet \
-lxml2 \
-L/usr/lib \
-L/usr/X11R6/lib \
-L$(HOME)/cvs/code/ryzom/src_v2/game_share \
-lc \
-lgame_share \
-lnelgeorges \

View file

@ -11,8 +11,8 @@ include ../../../Variables.mk
CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I/usr/include/libxml2 \
-I/usr/include/mysql \
-I$(HOME)/code/nel/include \
-I$(HOME)/code/ryzom/common/src \
-I$(NEL_INCLUDE) \
-I$(RYZOM_PATH)/common/src \
-I./ \
-I./character_structure \
-I./egs_sheets \
@ -20,7 +20,7 @@ CXXFLAGS = $(FLAGS_CMN) $(FLAGS_DBG_$(DBG)) \
-I./game_item_manager
# The flags for the linker
LDFLAGS = $(LD_FLAGS_CMN) -L$(HOME)/install/$(DIR_DBG_$(DBG))/lib \
LDFLAGS = $(LD_FLAGS_CMN) -L$(RYZOM_PATH)/install/$(DIR_DBG_$(DBG))/lib \
-llibmysqlclient \
-lnelnet \
-lnelgeorges \

0
code/ryzom/server/src/update_cxxpath_flags.sh Normal file → Executable file
View file

3
code/ryzom/server/src/update_packed_sheets.sh Normal file → Executable file
View file

@ -25,7 +25,8 @@ done
# if one of the files was missing then call the executable to rebuild the packed sheets
if [ $REQUIRE_REBUILD == 1 ]
then
PACK_SHEETS_FLAGS=$(grep PACK_SHEETS_FLAGS ../../../Variables.mk|cut -f2 -d=)
PACK_SHEETS_FLAGS=`grep PACK_SHEETS_FLAGS ../../../Variables.mk|cut -f2 -d=`
PACK_SHEETS_FLAGS=`eval echo $PACK_SHEETS_FLAGS`
echo "$EXE_NAME $PACK_SHEETS_FLAGS"
$EXE_NAME $PACK_SHEETS_FLAGS
fi

View file

@ -45,11 +45,15 @@
# VARIABLES
#MAKE_ARGS="-j20 CC=distcc CXX=distcc"
MAKE_ARGS="-j4"
MAKE_ARGS="-j2"
# Set the source directory. Use the environment SRC_DIR variable, if it's
# not set, use $HOME/cvs as a default value
SRC_DIR="$HOME/code"
if test X"$RYZOM_PATH" = "X"
then
RYZOM_PATH="$HOME/code"
fi
SRC_DIR="$RYZOM_PATH/../../code"
# Build diretories
BUILD_DEBUG="$SRC_DIR/build/debug"
@ -60,7 +64,6 @@ INSTALL_DEBUG="$SRC_DIR/install/debug"
INSTALL_RELEASE="$SRC_DIR/install/release"
# PKG config
#STLPORT_DIR='/home/installs/STLport-4.5.1'
STLPORT_DIR='/usr'
PYTHON_VERSION=2
@ -74,10 +77,10 @@ CONFIGURE_OPT="--disable-xmltest --enable-maintainer-mode"
###########################################################################
# Flag files associated to each mode
DEBUG_FILE="$HOME/.mode_debug"
STATIC_FILE="$HOME/.mode_static"
DYNAMIC_FILE="$HOME/.mode_dynamic"
SILENT_FILE="$HOME/.mode_silent"
DEBUG_FILE="$RYZOM_PATH/.mode_debug"
STATIC_FILE="$RYZOM_PATH/.mode_static"
DYNAMIC_FILE="$RYZOM_PATH/.mode_dynamic"
SILENT_FILE="$RYZOM_PATH/.mode_silent"
# Specify the source code directory of each projects
NEL_SRC="$SRC_DIR/nel"
@ -346,7 +349,7 @@ case $1 in
init)
BUILD_ARG=$2
buildmode
$RYZOM_PATH/tools/scripts/linux/buildmode
case "$BUILD_ARG" in
@ -374,7 +377,6 @@ case $1 in
# Run the configure script
cd $BUILD_DIR/$BUILD_ARG
echo CFLAGS="$BUILD_CFLAGS" CXXFLAGS="$BUILD_CXXFLAGS"
CFLAGS="$BUILD_CFLAGS" CXXFLAGS="$BUILD_CXXFLAGS" \
$SRC_DIR/$BUILD_ARG/configure $CONFIGURE_OPT $* || exit 1
;;

View file

@ -4,11 +4,11 @@
###########################################################################
# Files associated to each mode
DEBUG_FILE=$HOME/.mode_debug
#RELEASE_FILE=$HOME/.mode_release
STATIC_FILE=$HOME/.mode_static
DYNAMIC_FILE=$HOME/.mode_dynamic
SILENT_FILE=$HOME/.mode_silent
DEBUG_FILE=$RYZOM_PATH/.mode_debug
#RELEASE_FILE=$RYZOM_PATH/.mode_release
STATIC_FILE=$RYZOM_PATH/.mode_static
DYNAMIC_FILE=$RYZOM_PATH/.mode_dynamic
SILENT_FILE=$RYZOM_PATH/.mode_silent
###########################################################################

View file

@ -1,6 +1,13 @@
#!/bin/sh -
RYZOM_PATH="$HOME/code/ryzom"
#export RYZOM_PATH="$HOME/code/ryzom"
if [ X"$RYZOM_PATH" = "X" ]
then
echo Error: You need to setup \$RYZOM_PATH environement variable with the path where the ryzom code is
echo For example: export RYZOM_PATH=\"/home/user/code/ryzom\"
exit
fi
. $RYZOM_PATH/tools/scripts/linux/utilities

View file

@ -1,14 +1,14 @@
#!/bin/sh
#!/bin/sh -
SSH_AGENT_FILE="$HOME/ssh_agent_file"
BASENAME=`basename $0`
LOG_INFO="$HOME/log/${BASENAME}_info.log"
LOG_ERROR="$HOME/log/${BASENAME}_error.log"
LOG_INFO="$RYZOM_PATH/log/${BASENAME}_info.log"
LOG_ERROR="$RYZOM_PATH/log/${BASENAME}_error.log"
# first param is the subject line
# others params are email
function send_mail()
send_mail()
{
SUBJECT=$1
shift
@ -16,13 +16,13 @@ function send_mail()
cat $LOG_ERROR | mail -s "$SUBJECT on `hostname`" $*
}
function print_success()
print_success()
{
echo "*********************** $* SUCCESS !"
echo
}
function print_failure()
print_failure()
{
echo "***************************************************"
echo "***************************************************"
@ -34,7 +34,7 @@ function print_failure()
# failed fill the log and send email if necessary
# argument are the error message
function failed()
failed()
{
print_failure $*
if [ "X$LOG_INFO" != "X" ]
@ -59,7 +59,7 @@ function failed()
# useful function to avoid continuing if something goes wrong
# first param is $? and second is the string that will display
function verify()
verify()
{
if [ $1 -eq 0 ]
then
@ -80,7 +80,7 @@ function verify()
}
# step_failed() fills the log and increments $STEPS_FAILURES
function step_failed()
step_failed()
{
print_failure $*
if [ "X$LOG_INFO" != "X" ]
@ -102,7 +102,7 @@ function step_failed()
# call init_steps() before you use step()
# it takes a label for following steps as parameter
function init_steps()
init_steps()
{
STEPS_LABEL="$*"
STEPS_FAILURES=0
@ -110,7 +110,7 @@ function init_steps()
# like verify() but will continue even if step failed until verify_steps() is called
# first param is $? and second is the string that will display
function step()
step()
{
if [ $1 -eq 0 ]
then
@ -131,7 +131,7 @@ function step()
}
# call verify_steps() when you want to stop if error(s) occured in previous steps
function verify_steps()
verify_steps()
{
if [ $STEPS_FAILURES -eq 0 ]
then
@ -154,7 +154,7 @@ function verify_steps()
fi
}
function ask_confirmation()
ask_confirmation()
{
echo "Using this script will destroy the current version, type 'yes' if you really want to do that"
read CONF
@ -163,7 +163,7 @@ function ask_confirmation()
fi
}
function check_host()
check_host()
{
HOST=`hostname -s`
if [ "X$HOST" != "X$1" ]; then
@ -172,10 +172,11 @@ function check_host()
}
# useful function to initialize the default log for all scripts
function init()
init()
{
if [ "X$LOG_INFO" != "X" ]
then
test -d `dirname $LOG_INFO` || mkdir -p `dirname $LOG_INFO`
test ! -f $LOG_INFO || rm $LOG_INFO
touch $LOG_INFO
# display all ulimit in the log
@ -184,12 +185,13 @@ function init()
if [ "X$LOG_ERROR" != "X" ]
then
test -d `dirname $LOG_ERROR` || mkdir -p `dirname $LOG_ERROR`
test ! -f $LOG_ERROR || rm $LOG_ERROR
touch $LOG_ERROR
fi
}
function init_ssh()
init_ssh()
{
if [ ! -f $SSH_AGENT_FILE ]
then
@ -197,5 +199,4 @@ function init_ssh()
fi
eval `cat $SSH_AGENT_FILE`
}